Player Matchup

Gilgamesh
Gilgamesh
Anim3L0ver_02
Gilgamesh
Level 114
God Stats
13W - 10L
1,803 SR
Queue Stats
54W - 43L
1,738 Elo+
Solo
Anhur
Anhur
Chowskee
Anhur
Level 160
God Stats
1W - 2L
1,622 SR
Queue Stats
45W - 17L
1,832 Elo+
Party 1
Sylvanus
Sylvanus
llZemogll
Sylvanus
Level 58
God Stats
3W - 2L
1,651 SR
Queue Stats
62W - 37L
1,678 Elo+
Party 1
Team Averages
Level 111
1,692 SR
1,749 Elo+

VS

Team Averages
Level 116
1,579 SR
1,696 Elo+
Medusa
Medusa
MSG BigBaby
Medusa
Level 160
God Stats
338W - 169L
1,738 SR
Queue Stats
441W - 302L
1,698 Elo+
Solo
Danzaburou
Danzaburou
black_moses91
Danzaburou
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,801 Elo+
Solo
Gilgamesh
Gilgamesh
epicdudekillerz
Gilgamesh
Level 156
God Stats
16W - 8L
1,500 SR
Queue Stats
540W - 506L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anim3L0ver_02
Gilgamesh
9
1 / 5 / 1
7,052
705
3,647
8,163
3,239
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Chowskee
Anhur
9
0 / 5 / 0
7,035
704
5,563
9,750
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
llZemogll
Sylvanus
10
1 / 2 / 1
6,952
695
4,960
10,183
8,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 2 / 3
8,625
863
10,040
6,735
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
black_moses91
Danzaburou
11
1 / 0 / 10
7,733
773
4,484
4,438
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
epicdudekillerz
Gilgamesh
10
3 / 0 / 8
7,886
789
7,477
7,271
3,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anim3L0ver_02
Gilgamesh
1
5
1
0.3
L
Anhur
Chowskee
Anhur
0
5
0
0
W
Medusa
8
2
3
4.75
W
Danzaburou
black_moses91
Danzaburou
1
0
10
6
W
Gilgamesh
epicdudekillerz
Gilgamesh
3
0
8
7
L
Sylvanus
llZemogll
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
22,001
28,096
Taken
18,444
15,104
Mitigated
7,049
5,845
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anim3L0ver_02
Gilgamesh
3,647
1,004
0
745
8,163
3,239
0
88
8,075
0
17,185
L
Anhur
Chowskee
Anhur
5,563
2,487
0
954
9,750
3,207
84
0
9,750
0
26,115
W
Medusa
10,040
4,089
0
1,806
6,735
1,959
507
2,012
4,723
0
34,602
W
Danzaburou
black_moses91
Danzaburou
4,484
1,934
0
1,487
4,438
1,450
420
1,426
3,012
0
20,842
W
Gilgamesh
epicdudekillerz
Gilgamesh
7,477
1,999
0
379
7,271
3,640
420
1,655
5,616
0
28,618
L
Sylvanus
llZemogll
Sylvanus
4,960
1,459
1,550
2,596
10,183
8,658
0
0
10,183
12,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,039
Gold Earned
24,244
96
Minions Killed
131
0
Camps Cleared
0
525,954
Distance Traveled
593,124
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,052
705
36
4
0
171,919
0
L
Anhur
7,035
704
45
5
0
178,145
2
W
Medusa
8,625
863
57
6
0
174,016
2
W
Danzaburou
7,733
773
34
3
0
199,761
0
W
Gilgamesh
7,886
789
40
4
0
219,347
3
L
Sylvanus
6,952
695
15
2
0
175,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role