Player Matchup

Agni
Agni
Gold I
DTr3v3
Agni
Gold I
Level 117
God Stats
15W - 10L
1,700 SR
Queue Stats
99W - 97L
1,754 MMR
Party 1
Skadi
Skadi
Silver I
ExcaliburBanj0
Skadi
Silver I
Level 108
God Stats
1W - 3L
1,206 SR
Queue Stats
28W - 20L
1,599 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
IGrooT
Baron Samedi
Gold III
Level 160
God Stats
10W - 6L
1,672 SR
Queue Stats
254W - 253L
1,443 MMR
Solo
Cthulhu
Cthulhu
Gold V
JuanbyYT
Cthulhu
Gold V
Level 104
God Stats
3W - 1L
1,707 SR
Queue Stats
60W - 65L
1,362 MMR
Party 1
Nemesis
Nemesis
Platinum IV
Shaunoboy
Nemesis
Platinum IV
Level 148
God Stats
2W - 2L
1,626 SR
Queue Stats
309W - 293L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,582 SR
1,534 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,533 SR
1,485 MMR
Ao Kuang
Ao Kuang
Silver II
Edward9813
Ao Kuang
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Italianboy013
Kukulkan
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Kanekifox
Ganesha
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
MoW1801
Cupid
Gold II
Level 147
God Stats
18W - 16L
1,667 SR
Queue Stats
258W - 266L
1,425 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
MyToH
Zhong Kui
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DTr3v3
Agni
19
5 / 3 / 10
13,028
592
14,873
12,011
4,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 11
14,578
663
18,746
20,015
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
IGrooT
Baron Samedi
20
6 / 2 / 9
13,986
636
15,721
20,218
15,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JuanbyYT
Cthulhu
18
3 / 4 / 15
12,647
575
8,688
22,962
24,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Shaunoboy
Nemesis
20
14 / 0 / 13
15,168
689
18,105
17,812
8,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaSetScyllaApolloTsukuyomi

VS

Bans
TiamatAnhurFenrirDanzaburouMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Edward9813
Ao Kuang
18
5 / 8 / 3
11,525
524
10,994
26,746
10,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Italianboy013
Kukulkan
18
2 / 5 / 3
11,281
513
18,042
13,593
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Kanekifox
Ganesha
15
0 / 8 / 4
9,627
438
3,624
18,189
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
MoW1801
Cupid
17
5 / 8 / 2
10,836
493
10,719
16,017
5,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MyToH
Zhong Kui
17
0 / 8 / 5
11,188
509
11,705
22,647
22,396
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
37
Kills
12
12
Deaths
37
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
DTr3v3
Agni
5
3
10
3.33
L
Ao Kuang
Edward9813
Ao Kuang
5
8
3
0.81
W
9
3
11
4.83
W
Baron Samedi
IGrooT
Baron Samedi
6
2
9
5.25
L
Kukulkan
Italianboy013
Kukulkan
2
5
3
0.7
W
Cthulhu
JuanbyYT
Cthulhu
3
4
15
2.63
L
Ganesha
Kanekifox
Ganesha
0
8
4
0.25
L
Cupid
MoW1801
Cupid
5
8
2
0.75
L
Zhong Kui
MyToH
Zhong Kui
0
8
5
0.31
W
Nemesis
Shaunoboy
Nemesis
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,133
Damage
55,084
93,018
Taken
97,192
60,483
Mitigated
53,944
36,925
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DTr3v3
Agni
14,873
1,410
235
2,521
12,011
4,510
1,540
7,393
4,618
89,506
0
L
Ao Kuang
Edward9813
Ao Kuang
10,994
3,787
0
12,275
26,746
10,143
0
13,157
13,392
69,587
0
W
18,746
9,114
0
8,302
20,015
7,323
3,191
8,800
11,215
0
134,904
W
Baron Samedi
IGrooT
Baron Samedi
15,721
1,661
1,803
11,526
20,218
15,162
2,464
12,143
8,075
77,223
0
L
Kukulkan
Italianboy013
Kukulkan
18,042
1,253
0
510
13,593
5,485
0
9,325
4,216
85,606
0
W
Cthulhu
JuanbyYT
Cthulhu
8,688
662
879
4,545
22,962
24,845
329
11,040
11,922
49,092
0
L
Ganesha
Kanekifox
Ganesha
3,624
425
0
1,201
18,189
10,837
685
1,841
16,348
24,934
0
L
Cupid
MoW1801
Cupid
10,719
6,191
108
5,252
16,017
5,083
3,004
3,620
12,339
0
65,439
L
Zhong Kui
MyToH
Zhong Kui
11,705
789
0
5,419
22,647
22,396
628
10,569
11,615
78,101
0
W
Nemesis
Shaunoboy
Nemesis
18,105
10,140
0
7,114
17,812
8,643
4,515
8,127
9,685
0
124,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
54,457
732
Minions Killed
584
0
Camps Cleared
0
2,172,392
Distance Traveled
1,900,779
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,028
592
164
7
0
409,722
7
L
Ao Kuang
11,525
524
105
5
0
390,720
4
W
Skadi
14,578
663
175
8
0
404,043
7
W
Baron Samedi
13,986
636
155
7
0
356,126
0
L
Kukulkan
11,281
513
172
8
0
396,597
4
W
Cthulhu
12,647
575
55
3
0
436,985
3
L
Ganesha
9,627
438
12
1
0
424,750
10
L
Cupid
10,836
493
131
6
0
369,218
1
L
Zhong Kui
11,188
509
164
7
0
319,494
7
W
Nemesis
15,168
689
183
8
0
565,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role