Player Matchup

Hachiman
Hachiman
PhiIlyPhiIIy
Hachiman
Level 28
God Stats
36W - 29L
1,412 SR
Queue Stats
191W - 221L
1,372 Elo+
Party 2
Ah Puch
Ah Puch
StAtiiCzTiMeZz
Ah Puch
Level 16
God Stats
6W - 7L
1,555 SR
Queue Stats
21W - 26L
1,414 Elo+
Party 2
Fenrir
Fenrir
bigmdlu
Fenrir
Level 28
God Stats
35W - 42L
1,461 SR
Queue Stats
183W - 196L
1,392 Elo+
Party 2
Zeus
Zeus
cruzinu
Zeus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
1,417 Elo+
Party 2
Neith
Neith
ttpprr
Neith
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
56W - 38L
1,765 Elo+
Party 2
Team Averages
Level 21
1,532 SR
1,472 Elo+

VS

Team Averages
Level 26
1,524 SR
1,352 Elo+
Izanami
Izanami
Coachdad90
Izanami
Level 8
God Stats
16W - 13L
1,458 SR
Queue Stats
21W - 22L
1,220 Elo+
Party 1
Discordia
Discordia
FayeDragonz
Discordia
Level 13
God Stats
13W - 9L
1,529 SR
Queue Stats
22W - 24L
1,368 Elo+
Solo
Kukulkan
Kukulkan
Triippii
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,287 Elo+
Party 1
Odin
Odin
Vks1105
Odin
Level 87
God Stats
2W - 2L
1,632 SR
Queue Stats
60W - 65L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
xDruxtar
Xing Tian
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 198L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PhiIlyPhiIIy
Hachiman
20
11 / 13 / 21
17,626
1,175
40,948
31,599
15,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 7 / 20
14,710
981
16,147
22,288
7,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bigmdlu
Fenrir
20
13 / 5 / 12
15,445
1,030
23,090
22,743
13,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
cruzinu
Zeus
20
9 / 8 / 21
16,233
1,082
29,395
20,251
7,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ttpprr
Neith
20
4 / 4 / 12
13,697
913
5,537
16,379
6,852
Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coachdad90
Izanami
20
13 / 11 / 13
16,746
1,116
31,167
23,655
10,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
FayeDragonz
Discordia
20
10 / 6 / 17
16,942
1,129
27,699
17,576
8,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Triippii
Kukulkan
20
3 / 17 / 13
14,199
947
12,721
27,991
12,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Vks1105
Odin
20
8 / 3 / 12
15,313
1,021
21,730
18,949
20,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
xDruxtar
Xing Tian
20
2 / 5 / 25
15,223
1,015
12,984
36,917
59,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
116
41
Kills
36
37
Deaths
42
86
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coachdad90
Izanami
13
11
13
1.77
L
Discordia
FayeDragonz
Discordia
10
6
17
3.08
W
Hachiman
PhiIlyPhiIIy
Hachiman
11
13
21
1.65
W
4
7
20
2
L
Kukulkan
Triippii
Kukulkan
3
17
13
0.56
L
Odin
Vks1105
Odin
8
3
12
4.67
W
Fenrir
bigmdlu
Fenrir
13
5
12
3.8
W
Zeus
cruzinu
Zeus
9
8
21
2.44
W
Neith
ttpprr
Neith
4
4
12
2.5
L
Xing Tian
xDruxtar
Xing Tian
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,117
Damage
106,301
113,260
Taken
125,088
50,770
Mitigated
111,227
4,246
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coachdad90
Izanami
31,167
23,767
315
2,192
23,655
10,405
0
12,438
11,217
0
64,464
L
Discordia
FayeDragonz
Discordia
27,699
1,453
224
3,849
17,576
8,176
0
6,076
11,500
66,448
0
W
Hachiman
PhiIlyPhiIIy
Hachiman
40,948
20,111
0
3,079
31,599
15,292
0
15,222
16,377
0
93,278
W
16,147
575
0
442
22,288
7,977
0
10,802
11,486
39,480
0
L
Kukulkan
Triippii
Kukulkan
12,721
2,416
0
38
27,991
12,664
0
8,994
18,997
29,904
0
L
Odin
Vks1105
Odin
21,730
4,706
0
3,549
18,949
20,280
0
5,278
13,671
1,988
44,444
W
Fenrir
bigmdlu
Fenrir
23,090
5,279
0
56
22,743
13,483
0
11,576
11,167
0
34,183
W
Zeus
cruzinu
Zeus
29,395
2,157
0
0
20,251
7,166
0
8,886
11,365
49,952
0
W
Neith
ttpprr
Neith
5,537
1,538
0
669
16,379
6,852
0
8,252
8,127
0
18,711
L
Xing Tian
xDruxtar
Xing Tian
12,984
920
0
4,849
36,917
59,702
0
12,756
22,190
24,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,711
Gold Earned
78,423
261
Minions Killed
290
4
Camps Cleared
4
1,349,696
Distance Traveled
1,429,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,746
1,116
73
5
1
250,054
1
L
Discordia
16,942
1,129
97
6
2
307,176
0
W
Hachiman
17,626
1,175
114
8
0
250,739
0
W
Ah Puch
14,710
981
50
3
1
284,785
0
L
Kukulkan
14,199
947
45
3
0
243,965
1
L
Odin
15,313
1,021
59
4
0
332,374
0
W
Fenrir
15,445
1,030
26
2
1
328,304
0
W
Zeus
16,233
1,082
44
3
2
268,501
0
W
Neith
13,697
913
27
2
0
217,367
0
L
Xing Tian
15,223
1,015
16
1
1
295,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role