Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elkn
Tsukuyomi
Level 104
God Stats
1W - 1L
1,680 SR
Queue Stats
152W - 231L
1,273 Elo+
Solo
Cthulhu
Cthulhu
myasom3id
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,285 Elo+
Solo
Team Averages
Level 91
1,560 SR
1,353 Elo+

VS

Team Averages
Level 30
1,281 SR
1,157 Elo+
Anubis
Anubis
julienvf8188
Anubis
Level 34
God Stats
4W - 6L
1,284 SR
Queue Stats
24W - 73L
1,038 Elo+
Solo
Tiamat
Tiamat
lightswing180
Tiamat
Level 25
God Stats
2W - 1L
1,368 SR
Queue Stats
11W - 19L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
xJorgieTrollx
Gilgamesh
Level 32
God Stats
4W - 3L
1,191 SR
Queue Stats
19W - 29L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 4 / 1
10,341
689
11,088
9,185
2,981
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Elkn
Tsukuyomi
9
1 / 4 / 0
8,558
571
4,297
7,125
2,060
Cthulhu
myasom3id
Cthulhu
12
1 / 6 / 3
9,535
636
6,854
12,331
12,870
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 1 / 8
9,987
666
4,956
8,105
3,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 8
10,361
691
7,984
12,273
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
xJorgieTrollx
Gilgamesh
14
6 / 3 / 8
11,394
760
10,920
11,391
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
14
14
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
1
0.88
L
Tsukuyomi
Elkn
Tsukuyomi
1
4
0
0.25
W
Anubis
3
1
8
7
W
5
1
8
9
L
Cthulhu
myasom3id
Cthulhu
1
6
3
0.42
W
Gilgamesh
xJorgieTrollx
Gilgamesh
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
23,860
28,641
Taken
31,769
17,911
Mitigated
14,623
3,513
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,088
880
0
783
9,185
2,981
756
3,636
5,309
58,848
0
L
Tsukuyomi
Elkn
Tsukuyomi
4,297
1,071
0
1,266
7,125
2,060
0
1,804
5,228
0
21,706
W
Anubis
4,956
36
0
2,032
8,105
3,785
931
5,695
2,410
29,806
0
W
7,984
1,185
0
5,608
12,273
5,786
801
6,850
5,423
35,097
0
L
Cthulhu
myasom3id
Cthulhu
6,854
108
489
975
12,331
12,870
0
6,759
5,111
19,452
0
W
Gilgamesh
xJorgieTrollx
Gilgamesh
10,920
3,625
0
2,470
11,391
5,052
1,092
5,761
5,630
0
36,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
31,742
153
Minions Killed
159
0
Camps Cleared
0
656,747
Distance Traveled
778,368
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,341
689
95
6
0
263,848
0
L
Tsukuyomi
8,558
571
28
2
0
166,598
6
W
Anubis
9,987
666
57
4
0
255,982
5
W
Tiamat
10,361
691
64
4
0
248,405
4
L
Cthulhu
9,535
636
30
2
0
226,301
1
W
Gilgamesh
11,394
760
38
3
0
273,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role