Player Matchup

Merlin
Merlin
Looriaa
Merlin
Level 157
God Stats
1W - 1L
1,275 SR
Queue Stats
44W - 64L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
TwitchDrums
Danzaburou
Level 20
God Stats
1W - 1L
1,052 SR
Queue Stats
45W - 73L
1,326 Elo+
Party 3
Tiamat
Tiamat
cigalaticochelas
Tiamat
Level 57
God Stats
2W - 7L
1,266 SR
Queue Stats
357W - 441L
1,420 Elo+
Party 2
Fenrir
Fenrir
hugoguay72
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Scylla
Scylla
jeremiascrika
Scylla
Level 25
God Stats
3W - 0L
1,868 SR
Queue Stats
24W - 38L
1,390 Elo+
Party 2
Team Averages
Level 57
1,392 SR
1,382 Elo+

VS

Team Averages
Level 68
1,587 SR
1,537 Elo+
Olorun
Olorun
Antrodoco
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Exodussss
Persephone
Level 35
God Stats
0W - 1L
1,685 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 1
Neith
Neith
Lamabek
Neith
Level 95
God Stats
1W - 1L
1,568 SR
Queue Stats
7W - 4L
1,565 Elo+
Party 1
Hera
Hera
Waggyno
Hera
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,565 Elo+
Party 1
Zeus
Zeus
andres1995
Zeus
Level 103
God Stats
6W - 4L
1,681 SR
Queue Stats
230W - 206L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Looriaa
Merlin
20
10 / 5 / 17
13,817
813
24,311
14,263
5,576
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TwitchDrums
Danzaburou
18
4 / 8 / 10
11,477
675
6,673
16,408
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 6 / 20
12,798
753
9,933
17,483
10,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
hugoguay72
Fenrir
19
9 / 11 / 9
12,724
748
9,228
20,602
9,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 3 / 17
13,929
819
21,686
17,302
6,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Antrodoco
Olorun
20
4 / 7 / 16
12,045
709
8,148
18,925
7,826
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
Exodussss
Persephone
18
5 / 8 / 20
11,817
695
14,770
13,960
5,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Lamabek
Neith
20
10 / 9 / 15
13,118
772
16,289
18,298
7,406
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Waggyno
Hera
19
7 / 7 / 19
12,380
728
14,171
15,338
6,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 14
11,544
679
18,043
12,399
4,423
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
117
35
Kills
33
33
Deaths
38
73
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Olorun
Antrodoco
Olorun
4
7
16
1.71
L
Persephone
Exodussss
Persephone
5
8
20
1.88
L
Neith
Lamabek
Neith
10
9
15
1.94
W
Merlin
Looriaa
Merlin
10
5
17
3.7
W
Danzaburou
TwitchDrums
Danzaburou
4
8
10
1.13
L
Hera
Waggyno
Hera
7
7
19
2.36
L
7
7
14
2
W
4
6
20
2.33
W
Fenrir
hugoguay72
Fenrir
9
11
9
1.23
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,831
Damage
71,421
86,058
Taken
78,920
36,567
Mitigated
31,743
34,638
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Antrodoco
Olorun
8,148
2,980
2,493
6,743
18,925
7,826
1,385
11,826
7,099
23,734
0
L
Persephone
Exodussss
Persephone
14,770
534
0
758
13,960
5,166
313
11,614
2,342
29,345
0
L
Neith
Lamabek
Neith
16,289
3,636
899
4,110
18,298
7,406
935
12,188
6,110
0
36,757
W
Merlin
Looriaa
Merlin
24,311
317
3,007
3,465
14,263
5,576
1,372
10,063
4,050
50,096
0
W
Danzaburou
TwitchDrums
Danzaburou
6,673
1,205
556
1,953
16,408
5,725
0
11,120
5,018
0
19,439
L
Hera
Waggyno
Hera
14,171
3,427
1,088
3,455
15,338
6,922
261
10,820
4,518
24,121
0
L
18,043
367
318
626
12,399
4,423
328
9,480
2,919
32,620
0
W
9,933
324
3,703
5,585
17,483
10,154
411
12,898
4,443
20,857
0
W
Fenrir
hugoguay72
Fenrir
9,228
2,210
1,831
3,401
20,602
9,061
1,607
11,280
9,145
0
12,241
W
21,686
385
3,818
7,319
17,302
6,051
1,671
8,936
8,270
59,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,745
Gold Earned
60,904
169
Minions Killed
167
0
Camps Cleared
0
1,630,213
Distance Traveled
1,346,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,045
709
36
2
0
294,415
0
L
Persephone
11,817
695
49
3
0
265,716
1
L
Neith
13,118
772
33
2
0
243,412
1
W
Merlin
13,817
813
50
3
0
321,463
0
W
Danzaburou
11,477
675
20
1
0
326,676
0
L
Hera
12,380
728
17
1
0
282,381
0
L
Zeus
11,544
679
32
2
0
260,670
1
W
Tiamat
12,798
753
18
1
0
332,277
1
W
Fenrir
12,724
748
6
0
0
300,980
0
W
Scylla
13,929
819
75
4
0
348,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role