Player Matchup

Arachne
Arachne
Funkmaster7843
Arachne
Level 29
God Stats
110W - 105L
1,571 SR
Queue Stats
186W - 198L
1,584 Elo+
Solo
King Arthur
King Arthur
IzanamiV2
King Arthur
Level 7
God Stats
2W - 3L
1,706 SR
Queue Stats
28W - 19L
1,697 Elo+
Solo
Olorun
Olorun
JaqenVagar
Olorun
Level 24
God Stats
8W - 7L
1,095 SR
Queue Stats
284W - 266L
1,545 Elo+
Solo
Chiron
Chiron
Nairda801
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,591 Elo+
Solo
Cerberus
Cerberus
jellyfish123457
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,614 Elo+

VS

Team Averages
Level 29
1,566 SR
1,617 Elo+
Ymir
Ymir
I_HeartYmirButt
Ymir
Level 25
God Stats
4W - 0L
1,709 SR
Queue Stats
62W - 47L
1,596 Elo+
Solo
Bellona
Bellona
Paco-CR72002
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,891 Elo+
Party 1
Merlin
Merlin
Unity9041
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
XxcreitoxX
Gilgamesh
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
268W - 251L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
ZLayerKing05
Danzaburou
Level 20
God Stats
11W - 8L
1,621 SR
Queue Stats
33W - 31L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,809
481
2,209
6,209
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
IzanamiV2
King Arthur
10
1 / 2 / 0
6,180
618
5,332
6,147
2,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
JaqenVagar
Olorun
7
1 / 2 / 0
4,929
493
1,682
4,118
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Nairda801
Chiron
7
0 / 3 / 0
4,571
457
1,749
7,579
1,667
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
5
0 / 5 / 0
4,056
406
711
6,643
2,789
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,161
616
2,902
4,892
2,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Paco-CR72002
Bellona
11
3 / 0 / 4
6,253
625
5,607
6,873
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Unity9041
Merlin
10
0 / 1 / 1
5,207
521
3,026
3,077
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
XxcreitoxX
Gilgamesh
12
2 / 1 / 1
6,027
603
2,463
7,425
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZLayerKing05
Danzaburou
11
6 / 0 / 2
6,491
649
7,225
2,482
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
3
4.5
L
King Arthur
IzanamiV2
King Arthur
1
2
0
0.5
L
Olorun
JaqenVagar
Olorun
1
2
0
0.5
L
Chiron
Nairda801
Chiron
0
3
0
0
W
Bellona
Paco-CR72002
Bellona
3
0
4
5
W
Merlin
Unity9041
Merlin
0
1
1
0.5
W
Gilgamesh
XxcreitoxX
Gilgamesh
2
1
1
2.5
W
Danzaburou
ZLayerKing05
Danzaburou
6
0
2
7
L
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,683
Damage
21,223
30,696
Taken
24,749
10,565
Mitigated
10,342
6,909
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,209
1,744
0
1,647
6,209
1,647
0
1,422
4,583
0
19,427
W
2,902
879
0
928
4,892
2,123
491
152
4,740
20,044
0
L
King Arthur
IzanamiV2
King Arthur
5,332
380
0
1,610
6,147
2,962
0
1,025
5,122
0
34,394
L
Olorun
JaqenVagar
Olorun
1,682
853
49
1,742
4,118
1,500
0
1,568
2,424
18,653
2,150
L
Chiron
Nairda801
Chiron
1,749
713
155
1,606
7,579
1,667
0
759
6,820
0
18,474
W
Bellona
Paco-CR72002
Bellona
5,607
2,980
0
738
6,873
3,793
0
634
6,159
0
38,772
W
Merlin
Unity9041
Merlin
3,026
336
0
500
3,077
919
545
852
2,225
25,211
0
W
Gilgamesh
XxcreitoxX
Gilgamesh
2,463
330
0
1,967
7,425
2,850
258
50
7,351
0
30,000
W
Danzaburou
ZLayerKing05
Danzaburou
7,225
3,023
0
955
2,482
657
531
281
2,121
0
28,254
L
Cerberus
711
28
0
100
6,643
2,789
0
710
5,819
5,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
30,139
236
Minions Killed
296
0
Camps Cleared
0
799,848
Distance Traveled
970,130
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,809
481
54
5
0
172,564
4
W
Ymir
6,161
616
42
4
0
180,162
4
L
King Arthur
6,180
618
78
8
0
184,812
1
L
Olorun
4,929
493
44
4
0
121,978
1
L
Chiron
4,571
457
47
5
0
168,748
0
W
Bellona
6,253
625
82
8
0
232,618
3
W
Merlin
5,207
521
56
6
0
177,544
2
W
Gilgamesh
6,027
603
59
6
0
203,945
1
W
Danzaburou
6,491
649
57
6
0
175,861
0
L
Cerberus
4,056
406
13
1
0
151,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role