Player Matchup

Gilgamesh
Gilgamesh
Blakethekity
Gilgamesh
Level 149
God Stats
1W - 2L
1,303 SR
Queue Stats
37W - 40L
1,487 Elo+
Party 2
Medusa
Medusa
Howlitex
Medusa
Level 32
God Stats
11W - 13L
1,541 SR
Queue Stats
322W - 308L
1,554 Elo+
Solo
Neith
Neith
bahamut64
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,448 SR
1,514 Elo+

VS

Team Averages
Level 48
1,385 SR
1,335 Elo+
Cthulhu
Cthulhu
DripPhoenix
Cthulhu
Level 25
God Stats
15W - 8L
1,463 SR
Queue Stats
144W - 210L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
Yato117
Gilgamesh
Level 89
God Stats
13W - 14L
1,302 SR
Queue Stats
117W - 152L
1,343 Elo+
Party 1
Neith
Neith
pbgaro
Neith
Level 29
God Stats
35W - 52L
1,391 SR
Queue Stats
87W - 160L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blakethekity
Gilgamesh
15
0 / 6 / 3
11,296
565
10,985
17,546
13,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Howlitex
Medusa
16
2 / 6 / 2
12,933
647
19,994
15,446
6,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
bahamut64
Neith
14
2 / 5 / 1
11,484
574
8,558
10,195
4,347
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DripPhoenix
Cthulhu
15
2 / 1 / 9
12,519
626
8,637
20,108
14,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Yato117
Gilgamesh
17
10 / 2 / 5
13,259
663
16,177
19,379
13,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
pbgaro
Neith
17
5 / 1 / 11
13,314
666
12,318
12,930
7,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blakethekity
Gilgamesh
0
6
3
0.25
W
Cthulhu
DripPhoenix
Cthulhu
2
1
9
6.5
L
Medusa
Howlitex
Medusa
2
6
2
0.5
W
Gilgamesh
Yato117
Gilgamesh
10
2
5
6.25
L
Neith
bahamut64
Neith
2
5
1
0.5
W
Neith
pbgaro
Neith
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
37,132
43,187
Taken
52,417
24,214
Mitigated
34,688
6,968
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blakethekity
Gilgamesh
10,985
3,186
0
2,838
17,546
13,231
0
4,076
13,470
0
54,734
W
Cthulhu
DripPhoenix
Cthulhu
8,637
459
1,089
2,852
20,108
14,011
480
68
20,040
41,253
0
L
Medusa
Howlitex
Medusa
19,994
9,692
0
3,134
15,446
6,636
0
3,450
11,996
0
96,020
W
Gilgamesh
Yato117
Gilgamesh
16,177
3,992
459
1,899
19,379
13,372
1,643
195
19,184
585
56,603
L
Neith
bahamut64
Neith
8,558
5,172
0
996
10,195
4,347
78
1,804
8,391
308
27,414
W
Neith
pbgaro
Neith
12,318
6,002
966
4,385
12,930
7,305
748
164
12,766
0
76,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
39,092
229
Minions Killed
232
0
Camps Cleared
0
960,728
Distance Traveled
1,090,721
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,296
565
73
4
0
358,266
3
W
Cthulhu
12,519
626
47
2
0
376,459
2
L
Medusa
12,933
647
120
6
0
319,596
0
W
Gilgamesh
13,259
663
75
4
0
344,965
3
L
Neith
11,484
574
36
2
0
282,866
0
W
Neith
13,314
666
110
6
0
369,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role