Player Matchup

Freya
Freya
Kaatd
Freya
Level 17
God Stats
39W - 20L
1,604 SR
Queue Stats
129W - 81L
1,610 Elo+
Party 4
Baron Samedi
Baron Samedi
KiLL WiLL
Baron Samedi
Level 129
God Stats
4W - 2L
1,440 SR
Queue Stats
26W - 40L
1,418 Elo+
Party 3
Jormungandr
Jormungandr
SupreemeBeing
Jormungandr
Level 88
God Stats
0W - 4L
1,119 SR
Queue Stats
27W - 37L
1,366 Elo+
Party 3
Gilgamesh
Gilgamesh
jjhenry23
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
rexcooler
Thanatos
Level 107
God Stats
22W - 9L
1,610 SR
Queue Stats
271W - 196L
1,641 Elo+
Party 4
Team Averages
Level 98
1,455 SR
1,507 Elo+

VS

Team Averages
Level 73
1,574 SR
1,553 Elo+
Merlin
Merlin
Aurion301
Merlin
Level 29
God Stats
3W - 1L
1,654 SR
Queue Stats
101W - 78L
1,549 Elo+
Party 2
Skadi
Skadi
Diana7867
Skadi
Level 47
God Stats
170W - 146L
1,607 SR
Queue Stats
512W - 508L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
IceLand003
Danzaburou
Level 14
God Stats
8W - 9L
1,730 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 1
King Arthur
King Arthur
NotMightyOwl
King Arthur
Level 128
God Stats
24W - 33L
1,380 SR
Queue Stats
415W - 443L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Xtarn
Gilgamesh
Level 148
God Stats
11W - 13L
1,500 SR
Queue Stats
79W - 59L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kaatd
Freya
20
10 / 9 / 16
18,049
1,003
49,584
38,418
16,774
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
KiLL WiLL
Baron Samedi
20
7 / 6 / 17
17,725
985
28,929
22,345
13,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SupreemeBeing
Jormungandr
20
4 / 2 / 19
16,136
896
16,871
25,926
32,108
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
jjhenry23
Gilgamesh
20
1 / 10 / 15
15,044
836
21,463
36,065
28,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
rexcooler
Thanatos
20
10 / 3 / 14
18,174
1,010
20,969
26,957
14,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aurion301
Merlin
20
11 / 6 / 11
18,509
1,028
51,417
24,062
9,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Skadi
Diana7867
Skadi
20
10 / 0 / 12
17,866
993
26,458
10,934
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
IceLand003
Danzaburou
20
1 / 7 / 14
15,529
863
14,476
25,281
10,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
NotMightyOwl
King Arthur
20
4 / 8 / 17
16,999
944
25,636
43,565
35,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Xtarn
Gilgamesh
20
4 / 11 / 19
18,535
1,030
24,046
42,708
45,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
103
32
Kills
30
30
Deaths
32
81
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aurion301
Merlin
11
6
11
2.75
W
Skadi
Diana7867
Skadi
10
0
12
16
W
Danzaburou
IceLand003
Danzaburou
1
7
14
1.14
L
Freya
Kaatd
Freya
10
9
16
2
L
Baron Samedi
KiLL WiLL
Baron Samedi
7
6
17
2.58
W
King Arthur
NotMightyOwl
King Arthur
4
8
17
1.56
L
Jormungandr
SupreemeBeing
Jormungandr
4
2
19
6.75
W
Gilgamesh
Xtarn
Gilgamesh
4
11
19
1.23
L
Gilgamesh
jjhenry23
Gilgamesh
1
10
15
0.85
L
Thanatos
rexcooler
Thanatos
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,816
Damage
142,033
149,711
Taken
146,550
104,644
Mitigated
106,181
36,412
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aurion301
Merlin
51,417
1,338
504
2,034
24,062
9,657
0
17,744
6,058
85,845
0
W
Skadi
Diana7867
Skadi
26,458
13,362
0
2,566
10,934
4,420
0
8,022
2,850
0
68,886
W
Danzaburou
IceLand003
Danzaburou
14,476
4,428
0
1,929
25,281
10,395
0
12,398
12,711
0
38,852
L
Freya
Kaatd
Freya
49,584
14,562
0
10,052
38,418
16,774
0
13,691
24,727
64,805
0
L
Baron Samedi
KiLL WiLL
Baron Samedi
28,929
1,413
4,621
5,541
22,345
13,194
0
6,880
15,465
74,802
0
W
King Arthur
NotMightyOwl
King Arthur
25,636
1,583
0
5,196
43,565
35,778
0
26,817
16,285
0
50,767
L
Jormungandr
SupreemeBeing
Jormungandr
16,871
2,101
425
316
25,926
32,108
0
10,025
15,901
30,953
0
W
Gilgamesh
Xtarn
Gilgamesh
24,046
3,132
0
214
42,708
45,931
0
29,002
13,172
2,680
47,164
L
Gilgamesh
jjhenry23
Gilgamesh
21,463
6,104
0
1,169
36,065
28,173
0
11,521
24,544
90
45,152
L
Thanatos
rexcooler
Thanatos
20,969
3,920
0
14,288
26,957
14,395
0
10,459
16,136
0
65,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,128
Gold Earned
87,438
321
Minions Killed
353
14
Camps Cleared
8
1,833,335
Distance Traveled
1,741,508
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,509
1,028
105
6
1
363,083
0
W
Skadi
17,866
993
95
5
2
354,936
0
W
Danzaburou
15,529
863
46
3
0
321,733
0
L
Freya
18,049
1,003
32
2
0
350,316
0
L
Baron Samedi
17,725
985
107
6
0
324,081
0
W
King Arthur
16,999
944
52
3
0
354,713
0
L
Jormungandr
16,136
896
31
2
0
338,428
0
W
Gilgamesh
18,535
1,030
55
3
5
347,043
0
L
Gilgamesh
15,044
836
43
2
4
382,150
1
L
Thanatos
18,174
1,010
108
6
10
438,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role