Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IceEagle9
Anhur
Level 84
God Stats
1W - 2L
1,193 SR
Queue Stats
28W - 27L
1,499 Elo+
Solo
Bakasura
Bakasura
KrippledElephan
Bakasura
Level 96
God Stats
9W - 15L
1,466 SR
Queue Stats
490W - 432L
1,487 Elo+
Solo
Cerberus
Cerberus
NestyuG
Cerberus
Level 121
God Stats
5W - 4L
1,602 SR
Queue Stats
276W - 318L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
TheMagicMoo
Gilgamesh
Level 114
God Stats
1W - 0L
1,726 SR
Queue Stats
9W - 0L
1,936 Elo+
Solo
Team Averages
Level 114
1,497 SR
1,568 Elo+

VS

Team Averages
Level 106
1,462 SR
1,481 Elo+
Tiamat
Tiamat
Ace_D_Luffey12
Tiamat
Level 142
God Stats
15W - 18L
1,417 SR
Queue Stats
233W - 237L
1,425 Elo+
Party 1
Hades
Hades
Apple_Faker5
Hades
Level 102
God Stats
13W - 3L
1,394 SR
Queue Stats
187W - 186L
1,401 Elo+
Solo
Hou Yi
Hou Yi
Cjokerboy
Hou Yi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
MR DeRP mAnn
Gilgamesh
Level 68
God Stats
21W - 12L
1,500 SR
Queue Stats
975W - 934L
1,481 Elo+
Solo
Susano
Susano
dontTRYsoHard
Susano
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
424W - 383L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 4
8,114
624
6,354
6,291
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
IceEagle9
Anhur
12
3 / 2 / 2
7,255
558
5,680
8,145
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
10 / 3 / 3
9,180
706
12,013
10,991
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
NestyuG
Cerberus
10
0 / 2 / 4
6,553
504
3,657
10,305
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TheMagicMoo
Gilgamesh
13
1 / 2 / 2
7,388
568
5,439
7,753
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
5,780
445
5,196
10,191
5,515
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 4 / 1
5,984
460
4,031
10,673
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Cjokerboy
Hou Yi
11
3 / 3 / 3
7,106
547
6,284
7,632
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MR DeRP mAnn
Gilgamesh
13
4 / 1 / 1
7,555
581
4,547
8,779
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 1
6,355
489
4,055
8,921
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
17
Kills
11
11
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
4
2.5
L
0
4
5
0.63
L
1
4
1
0.38
L
Hou Yi
Cjokerboy
Hou Yi
3
3
3
1.5
W
Anhur
IceEagle9
Anhur
3
2
2
2
W
Bakasura
10
3
3
3.83
L
Gilgamesh
MR DeRP mAnn
Gilgamesh
4
1
1
4.5
W
Cerberus
NestyuG
Cerberus
0
2
4
1
W
Gilgamesh
TheMagicMoo
Gilgamesh
1
2
2
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
24,113
43,485
Taken
46,196
20,059
Mitigated
20,630
13,618
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,354
522
0
1,389
6,291
2,196
502
2,862
3,379
42,925
0
L
5,196
930
654
3,373
10,191
5,515
0
2,300
7,730
14,036
0
L
4,031
115
31
3,119
10,673
4,047
0
3,778
5,975
30,373
0
L
Hou Yi
Cjokerboy
Hou Yi
6,284
2,953
0
467
7,632
2,255
0
1,294
6,223
0
39,297
W
Anhur
IceEagle9
Anhur
5,680
2,865
0
4,646
8,145
2,351
1,276
2,058
6,087
0
45,061
W
Bakasura
12,013
7,744
0
2,786
10,991
5,665
830
2,050
8,916
0
62,957
L
Gilgamesh
MR DeRP mAnn
Gilgamesh
4,547
858
0
3,539
8,779
5,977
0
953
7,784
0
33,558
W
Cerberus
NestyuG
Cerberus
3,657
490
0
3,408
10,305
5,805
0
2,257
8,048
24,843
0
W
Gilgamesh
TheMagicMoo
Gilgamesh
5,439
1,768
0
1,389
7,753
4,042
122
0
7,478
0
38,195
L
4,055
1,432
0
2,046
8,921
2,836
0
852
7,473
0
32,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
32,780
448
Minions Killed
284
0
Camps Cleared
0
1,296,230
Distance Traveled
1,181,002
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,114
624
96
7
0
254,860
3
L
Tiamat
5,780
445
18
1
0
220,358
2
L
Hades
5,984
460
58
4
0
202,736
0
L
Hou Yi
7,106
547
75
6
0
222,319
4
W
Anhur
7,255
558
88
7
0
213,434
3
W
Bakasura
9,180
706
130
10
0
308,183
2
L
Gilgamesh
7,555
581
74
6
0
269,913
5
W
Cerberus
6,553
504
62
5
0
265,104
5
W
Gilgamesh
7,388
568
72
6
0
254,649
2
L
Susano
6,355
489
59
5
0
265,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role