Player Matchup

Gilgamesh
Gilgamesh
Flam3rGamer576
Gilgamesh
Level 44
God Stats
7W - 5L
1,760 SR
Queue Stats
103W - 109L
1,461 Elo+
Party 1
The Morrigan
The Morrigan
NuKe x TaCtiCal
The Morrigan
Level 64
God Stats
6W - 8L
1,481 SR
Queue Stats
169W - 195L
1,432 Elo+
Party 1
Janus
Janus
Regular x Toxic
Janus
Level 44
God Stats
5W - 6L
1,324 SR
Queue Stats
160W - 184L
1,431 Elo+
Party 1
Ymir
Ymir
UH5I
Ymir
Level 52
God Stats
11W - 6L
1,526 SR
Queue Stats
202W - 233L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
spencer457
Tsukuyomi
Level 64
God Stats
13W - 6L
1,432 SR
Queue Stats
210W - 222L
1,458 Elo+
Party 1
Team Averages
Level 54
1,505 SR
1,442 Elo+

VS

Team Averages
Level 44
1,505 SR
1,421 Elo+
Apollo
Apollo
CheLeRoy
Apollo
Level 34
God Stats
43W - 48L
1,543 SR
Queue Stats
376W - 388L
1,434 Elo+
Party 2
King Arthur
King Arthur
Flik420
King Arthur
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 220L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
KrazyThaJoker
Gilgamesh
Level 46
God Stats
96W - 86L
1,500 SR
Queue Stats
411W - 445L
1,370 Elo+
Solo
Ganesha
Ganesha
Sauke_G
Ganesha
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 85L
1,437 Elo+
Party 3
Merlin
Merlin
tunaslaw
Merlin
Level 66
God Stats
17W - 20L
1,482 SR
Queue Stats
132W - 123L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flam3rGamer576
Gilgamesh
15
7 / 2 / 3
9,476
592
19,234
16,456
11,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
NuKe x TaCtiCal
The Morrigan
16
11 / 1 / 3
10,469
654
10,022
6,346
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 5
7,695
481
5,869
8,109
2,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
UH5I
Ymir
13
3 / 2 / 6
7,976
499
5,800
11,590
7,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
spencer457
Tsukuyomi
13
3 / 4 / 6
8,316
520
6,634
14,029
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CheLeRoy
Apollo
11
3 / 4 / 0
6,942
434
5,104
8,487
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Flik420
King Arthur
12
2 / 4 / 2
7,472
467
7,389
19,267
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
KrazyThaJoker
Gilgamesh
14
3 / 7 / 1
8,630
539
7,272
16,313
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Sauke_G
Ganesha
13
0 / 5 / 6
6,943
434
5,211
11,033
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
tunaslaw
Merlin
14
4 / 6 / 2
8,281
518
8,769
9,381
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
12
13
Deaths
26
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
CheLeRoy
Apollo
3
4
0
0.75
W
Gilgamesh
Flam3rGamer576
Gilgamesh
7
2
3
4.25
L
King Arthur
Flik420
King Arthur
2
4
2
0.75
L
Gilgamesh
KrazyThaJoker
Gilgamesh
3
7
1
0.5
W
The Morrigan
NuKe x TaCtiCal
The Morrigan
11
1
3
12.5
W
2
4
5
1.13
L
Ganesha
Sauke_G
Ganesha
0
5
6
0.6
W
Ymir
UH5I
Ymir
3
2
6
3
W
Tsukuyomi
spencer457
Tsukuyomi
3
4
6
1.5
L
Merlin
tunaslaw
Merlin
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,559
Damage
33,745
56,530
Taken
64,481
31,175
Mitigated
34,494
14,385
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CheLeRoy
Apollo
5,104
3,784
0
1,546
8,487
3,345
0
5,838
2,607
0
27,662
W
Gilgamesh
Flam3rGamer576
Gilgamesh
19,234
6,170
0
3,321
16,456
11,142
506
998
15,008
0
59,542
L
King Arthur
Flik420
King Arthur
7,389
2,165
0
3,620
19,267
15,811
0
350
18,894
0
28,871
L
Gilgamesh
KrazyThaJoker
Gilgamesh
7,272
2,309
0
4,061
16,313
8,058
0
2,488
13,695
0
56,326
W
The Morrigan
NuKe x TaCtiCal
The Morrigan
10,022
1,937
0
2,351
6,346
2,456
1,194
2,113
4,233
53,227
10,360
W
5,869
158
123
1,846
8,109
2,019
1,124
4,093
3,817
38,177
0
L
Ganesha
Sauke_G
Ganesha
5,211
789
0
2,522
11,033
4,085
0
5,651
5,344
39,016
0
W
Ymir
UH5I
Ymir
5,800
931
0
3,117
11,590
7,941
306
4,284
7,053
34,012
0
W
Tsukuyomi
spencer457
Tsukuyomi
6,634
2,397
0
3,627
14,029
7,617
46
2,040
11,889
0
48,767
L
Merlin
tunaslaw
Merlin
8,769
171
0
959
9,381
3,195
0
2,616
6,625
56,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
38,268
446
Minions Killed
351
0
Camps Cleared
0
1,516,055
Distance Traveled
1,399,866
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,942
434
87
5
0
268,646
2
W
Gilgamesh
9,476
592
93
6
0
309,744
2
L
King Arthur
7,472
467
42
3
0
289,448
0
L
Gilgamesh
8,630
539
106
7
0
265,505
0
W
The Morrigan
10,469
654
132
8
0
314,654
5
W
Janus
7,695
481
88
6
0
274,444
0
L
Ganesha
6,943
434
15
1
0
288,702
8
W
Ymir
7,976
499
55
3
0
302,612
2
W
Tsukuyomi
8,316
520
78
5
0
314,601
0
L
Merlin
8,281
518
101
6
0
287,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role