Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Alukario
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,451 Elo+
Solo
Apollo
Apollo
IgnacioG
Apollo
Level 10
God Stats
4W - 2L
1,734 SR
Queue Stats
43W - 45L
1,819 Elo+
Solo
Gilgamesh
Gilgamesh
Valamith
Gilgamesh
Level 27
God Stats
6W - 5L
1,468 SR
Queue Stats
48W - 54L
1,442 Elo+
Solo
Kukulkan
Kukulkan
hatillo_fruncido
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,638 Elo+
Party 1
Team Averages
Level 25
1,540 SR
1,570 Elo+

VS

Team Averages
Level 22
1,627 SR
1,490 Elo+
Apollo
Apollo
Fleyupscanarin
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,593 Elo+
Party 2
Hel
Hel
LuanaRosadinha
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,332 Elo+
Party 2
Yemoja
Yemoja
MtsPeupo
Yemoja
Level 18
God Stats
0W - 1L
1,762 SR
Queue Stats
37W - 43L
1,450 Elo+
Solo
Chronos
Chronos
OfamosoCASUAL
Chronos
Level 10
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 10L
1,532 Elo+
Solo
Mercury
Mercury
jacksteal22
Mercury
Level 28
God Stats
2W - 2L
1,651 SR
Queue Stats
95W - 75L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 5 / 2
9,217
512
7,197
14,054
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Alukario
Poseidon
16
6 / 3 / 4
10,235
569
7,581
9,373
3,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
IgnacioG
Apollo
16
5 / 1 / 6
10,790
599
9,543
14,617
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Valamith
Gilgamesh
14
1 / 3 / 4
8,316
462
4,659
12,503
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 5
10,486
583
11,356
9,451
4,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,098
505
7,480
10,658
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 1 / 0
5,882
327
766
2,113
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
MtsPeupo
Yemoja
13
1 / 5 / 4
8,226
457
3,806
14,226
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
17
7 / 2 / 2
10,276
571
15,168
11,365
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
jacksteal22
Mercury
15
4 / 6 / 5
9,636
535
8,826
15,393
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
15
15
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
5
2
0.4
W
Poseidon
Alukario
Poseidon
6
3
4
2.67
L
2
4
1
0.63
W
Apollo
IgnacioG
Apollo
5
1
6
8
L
1
1
0
1
L
Yemoja
MtsPeupo
Yemoja
1
5
4
0.6
L
Chronos
7
2
2
4
W
Gilgamesh
Valamith
Gilgamesh
1
3
4
1
W
5
3
5
2.5
L
Mercury
jacksteal22
Mercury
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
36,046
59,998
Taken
53,755
27,138
Mitigated
25,514
16,746
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,197
1,561
0
4,848
14,054
5,329
432
4,521
9,495
0
66,195
W
Poseidon
Alukario
Poseidon
7,581
1,270
0
2,552
9,373
3,128
2,173
2,176
7,085
64,545
0
L
7,480
4,032
0
598
10,658
4,742
0
3,209
7,449
0
63,493
W
Apollo
IgnacioG
Apollo
9,543
6,573
0
7,026
14,617
5,070
929
2,202
12,415
0
56,940
L
766
167
62
921
2,113
553
504
1,052
1,061
8,469
0
L
Yemoja
MtsPeupo
Yemoja
3,806
1,410
650
805
14,226
9,575
480
7,483
6,718
18,268
0
L
Chronos
15,168
4,586
0
5,692
11,365
4,815
1,716
3,424
7,666
64,607
0
W
Gilgamesh
Valamith
Gilgamesh
4,659
903
0
2,284
12,503
9,425
0
7,307
5,196
0
31,778
W
11,356
1,882
0
36
9,451
4,186
2,246
3,384
6,067
73,797
0
L
Mercury
jacksteal22
Mercury
8,826
4,333
0
190
15,393
5,829
0
3,769
11,502
0
60,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
43,118
514
Minions Killed
413
0
Camps Cleared
0
1,592,195
Distance Traveled
1,413,596
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,217
512
111
6
0
338,457
3
W
Poseidon
10,235
569
114
6
0
320,629
5
L
Apollo
9,098
505
112
6
0
309,844
0
W
Apollo
10,790
599
99
6
0
306,400
1
L
Hel
5,882
327
24
1
0
78,803
0
L
Yemoja
8,226
457
28
2
0
330,197
0
L
Chronos
10,276
571
136
8
0
315,521
3
W
Gilgamesh
8,316
462
59
3
0
321,121
2
W
Kukulkan
10,486
583
131
7
0
305,588
4
L
Mercury
9,636
535
113
6
0
379,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role