Player Matchup

Tiamat
Tiamat
Luis205
Tiamat
Level 50
God Stats
62W - 69L
1,425 SR
Queue Stats
262W - 306L
1,403 Elo+
Solo
Ares
Ares
NextMender87702
Ares
Level 49
God Stats
1W - 3L
1,274 SR
Queue Stats
131W - 164L
1,382 Elo+
Solo
Artemis
Artemis
daniloantileo
Artemis
Level 65
God Stats
16W - 22L
1,511 SR
Queue Stats
71W - 158L
1,190 Elo+
Party 2
Anubis
Anubis
smamvz
Anubis
Level 88
God Stats
61W - 64L
1,491 SR
Queue Stats
272W - 302L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
yenericplay-wolf
Tsukuyomi
Level 104
God Stats
15W - 26L
1,375 SR
Queue Stats
169W - 244L
1,340 Elo+
Party 2
Team Averages
Level 71
1,415 SR
1,350 Elo+

VS

Team Averages
Level 66
1,513 SR
1,465 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Casanova_lit
Chaac
Level 85
God Stats
49W - 25L
1,736 SR
Queue Stats
65W - 59L
1,535 Elo+
Party 1
Awilix
Awilix
DarkSkyHawk
Awilix
Level 65
God Stats
4W - 3L
1,545 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 1
Ymir
Ymir
GuapoDapo
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Phrozouk
Danzaburou
Level 67
God Stats
37W - 38L
1,281 SR
Queue Stats
197W - 223L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luis205
Tiamat
18
1 / 4 / 1
10,771
513
14,956
16,229
13,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 4 / 5
9,608
458
6,667
20,695
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
16
2 / 1 / 4
9,496
452
8,073
10,634
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
smamvz
Anubis
17
4 / 6 / 3
10,216
486
11,849
11,913
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
15
3 / 7 / 3
9,537
454
7,605
16,477
7,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 7
9,967
475
14,867
11,855
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 1 / 5
12,108
577
18,565
24,122
22,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
20
13 / 2 / 2
12,687
604
11,427
14,219
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
1 / 3 / 4
8,907
424
2,952
11,271
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Phrozouk
Danzaburou
17
1 / 5 / 5
10,778
513
10,028
14,801
5,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
22
22
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
7
1.13
W
6
1
5
8.5
W
Awilix
13
2
2
7
W
Ymir
1
3
4
1
L
Tiamat
Luis205
Tiamat
1
4
1
0.38
L
5
4
5
1.88
W
Danzaburou
Phrozouk
Danzaburou
1
5
5
0.7
L
Artemis
2
1
4
4
L
Anubis
smamvz
Anubis
4
6
3
0.92
L
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
57,839
75,948
Taken
76,268
48,471
Mitigated
43,659
21,821
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,867
5,738
341
1,613
11,855
3,534
757
6,194
5,631
62,427
0
W
18,565
3,952
0
13,404
24,122
22,329
0
13,822
9,471
0
81,456
W
Awilix
11,427
4,884
0
6,968
14,219
6,041
580
3,321
10,800
0
92,543
W
Ymir
2,952
198
477
3,842
11,271
6,500
30
4,704
6,567
22,416
0
L
Tiamat
Luis205
Tiamat
14,956
2,643
0
7,282
16,229
13,287
1,166
1,564
14,665
75,544
0
L
6,667
405
0
4,540
20,695
19,149
242
5,615
15,080
25,669
0
W
Danzaburou
Phrozouk
Danzaburou
10,028
4,886
0
3,361
14,801
5,255
2,944
4,474
10,327
0
77,943
L
Artemis
8,073
3,880
0
4,299
10,634
3,409
634
3,091
7,543
0
49,554
L
Anubis
smamvz
Anubis
11,849
37
0
3,858
11,913
5,077
723
4,295
7,618
66,922
0
L
Tsukuyomi
7,605
1,847
0
1,842
16,477
7,549
0
3,254
13,223
0
63,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
54,447
539
Minions Killed
627
0
Camps Cleared
0
1,746,518
Distance Traveled
1,756,893
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,967
475
90
4
0
339,498
7
W
Chaac
12,108
577
187
9
0
387,671
2
W
Awilix
12,687
604
155
7
0
468,725
3
W
Ymir
8,907
424
32
2
0
292,589
5
L
Tiamat
10,771
513
169
8
0
388,569
6
L
Ares
9,608
458
36
2
0
378,108
0
W
Danzaburou
10,778
513
163
8
0
268,410
3
L
Artemis
9,496
452
100
5
0
285,110
1
L
Anubis
10,216
486
143
7
0
341,220
10
L
Tsukuyomi
9,537
454
91
4
0
353,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role