Player Matchup

Fenrir
Fenrir
Chooosen0ne
Fenrir
Level 25
God Stats
3W - 7L
1,311 SR
Queue Stats
3W - 20L
898 Elo+
Party 1
Da Ji
Da Ji
anil0696
Da Ji
Level 24
God Stats
2W - 1L
1,317 SR
Queue Stats
3W - 20L
898 Elo+
Party 1
Kuzenbo
Kuzenbo
qwer389
Kuzenbo
Level 23
God Stats
3W - 4L
1,182 SR
Queue Stats
3W - 17L
910 Elo+
Party 1
Team Averages
Level 24
1,270 SR
902 Elo+

VS

Team Averages
Level 66
1,385 SR
1,433 Elo+
Gilgamesh
Gilgamesh
ImNobodyAmazing
Gilgamesh
Level 154
God Stats
16W - 9L
1,500 SR
Queue Stats
354W - 303L
1,445 Elo+
Solo
Danzaburou
Danzaburou
InsightInspire
Danzaburou
Level 22
God Stats
10W - 28L
1,156 SR
Queue Stats
169W - 224L
1,356 Elo+
Party 2
Zeus
Zeus
Spiernaakt
Zeus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 6 / 5
13,839
728
12,778
17,191
8,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
anil0696
Da Ji
17
7 / 5 / 11
13,137
691
10,271
15,963
7,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
qwer389
Kuzenbo
17
4 / 1 / 18
13,301
700
8,001
17,470
25,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImNobodyAmazing
Gilgamesh
15
5 / 9 / 3
12,137
639
11,509
18,696
13,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
InsightInspire
Danzaburou
15
3 / 8 / 6
12,165
640
9,473
13,175
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 7 / 0
12,502
658
16,585
9,368
1,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
23
Kills
12
12
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
6
5
2.42
L
Gilgamesh
ImNobodyAmazing
Gilgamesh
5
9
3
0.72
L
Danzaburou
InsightInspire
Danzaburou
3
8
6
0.75
L
4
7
0
0.57
W
Da Ji
anil0696
Da Ji
7
5
11
2.5
W
Kuzenbo
qwer389
Kuzenbo
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
37,567
50,624
Taken
41,239
42,561
Mitigated
19,710
9,874
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,778
4,189
0
4,430
17,191
8,958
1,818
5,365
11,826
0
47,136
L
Gilgamesh
ImNobodyAmazing
Gilgamesh
11,509
3,253
0
2,105
18,696
13,283
0
2,980
15,716
0
52,037
L
Danzaburou
InsightInspire
Danzaburou
9,473
3,665
0
1,068
13,175
4,574
411
3,710
9,465
0
47,186
L
16,585
2,580
0
736
9,368
1,853
0
1,649
7,719
64,410
0
W
Da Ji
anil0696
Da Ji
10,271
4,402
0
4,316
15,963
7,765
1,766
5,867
10,096
0
45,652
W
Kuzenbo
qwer389
Kuzenbo
8,001
2,291
0
1,128
17,470
25,838
249
6,127
11,343
28,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
36,804
143
Minions Killed
213
0
Camps Cleared
0
867,964
Distance Traveled
820,597
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,839
728
49
3
0
260,303
0
L
Gilgamesh
12,137
639
52
3
0
299,242
3
L
Danzaburou
12,165
640
78
4
0
283,717
2
L
Zeus
12,502
658
83
4
0
237,638
4
W
Da Ji
13,137
691
66
3
0
252,116
0
W
Kuzenbo
13,301
700
28
1
0
355,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role