Player Matchup

Fenrir
Fenrir
Ertin0x5
Fenrir
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 67L
1,393 Elo+
Party 2
Anubis
Anubis
Palladius
Anubis
Level 89
God Stats
26W - 26L
1,543 SR
Queue Stats
478W - 510L
1,485 Elo+
Party 1
Mulan
Mulan
dariaglue
Mulan
Level 60
God Stats
10W - 10L
1,586 SR
Queue Stats
495W - 530L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
keliastr
Zhong Kui
Level 76
God Stats
3W - 2L
1,442 SR
Queue Stats
43W - 44L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
vico29
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,516 Elo+
Party 2
Team Averages
Level 78
1,514 SR
1,475 Elo+

VS

Team Averages
Level 88
1,520 SR
1,556 Elo+
Hera
Hera
Druxo
Hera
Level 53
God Stats
0W - 1L
1,782 SR
Queue Stats
1W - 2L
1,575 Elo+
Solo
Pele
Pele
GattoDB
Pele
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Naqurwiam69
Cthulhu
Level 104
God Stats
1W - 2L
1,400 SR
Queue Stats
1W - 4L
1,703 Elo+
Solo
Bacchus
Bacchus
RT01Skynet
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ĐrunkSquirrel
Agni
Level 88
God Stats
11W - 15L
1,420 SR
Queue Stats
1,127W - 1,107L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ertin0x5
Fenrir
18
11 / 4 / 19
11,938
1,194
10,150
15,986
22,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Palladius
Anubis
19
12 / 1 / 21
12,653
1,265
25,528
11,150
7,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
dariaglue
Mulan
18
7 / 0 / 13
11,769
1,177
9,521
6,146
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
keliastr
Zhong Kui
19
8 / 2 / 24
11,339
1,134
17,967
12,841
11,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
vico29
Gilgamesh
17
4 / 3 / 23
11,058
1,106
19,027
15,817
13,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Druxo
Hera
16
2 / 8 / 5
10,402
1,040
7,954
11,197
9,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
GattoDB
Pele
15
2 / 10 / 2
9,484
948
4,399
17,352
5,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Naqurwiam69
Cthulhu
16
6 / 7 / 2
11,111
1,111
14,059
15,318
9,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
RT01Skynet
Bacchus
17
0 / 6 / 8
10,457
1,046
9,989
23,747
31,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 11 / 7
9,758
976
15,987
17,617
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
34
42
Kills
10
10
Deaths
42
100
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
Druxo
Hera
2
8
5
0.56
W
Fenrir
Ertin0x5
Fenrir
11
4
19
5.13
L
Pele
GattoDB
Pele
2
10
2
0.3
L
Cthulhu
Naqurwiam69
Cthulhu
6
7
2
1
W
Anubis
Palladius
Anubis
12
1
21
22.5
L
Bacchus
RT01Skynet
Bacchus
0
6
8
0.67
W
Mulan
dariaglue
Mulan
7
0
13
13.5
W
Zhong Kui
keliastr
Zhong Kui
8
2
24
10
W
Gilgamesh
vico29
Gilgamesh
4
3
23
5.17
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,193
Damage
52,388
61,940
Taken
85,231
60,379
Mitigated
61,309
12,504
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Druxo
Hera
7,954
1,898
697
255
11,197
9,734
0
5,389
5,633
19,568
0
W
Fenrir
Ertin0x5
Fenrir
10,150
2,104
0
1,272
15,986
22,377
0
11,682
3,996
540
17,291
L
Pele
GattoDB
Pele
4,399
1,028
0
445
17,352
5,270
0
11,842
5,223
0
17,337
L
Cthulhu
Naqurwiam69
Cthulhu
14,059
1,051
923
1,070
15,318
9,081
0
8,109
6,859
34,879
0
W
Anubis
Palladius
Anubis
25,528
1,103
0
5,083
11,150
7,097
0
8,880
2,068
49,434
0
L
Bacchus
RT01Skynet
Bacchus
9,989
1,645
0
1,246
23,747
31,614
0
9,840
13,490
19,685
0
W
Mulan
dariaglue
Mulan
9,521
1,332
0
1,130
6,146
5,400
0
3,561
2,449
281
29,829
W
Zhong Kui
keliastr
Zhong Kui
17,967
1,956
2,126
2,412
12,841
11,907
0
11,306
1,331
33,971
0
W
Gilgamesh
vico29
Gilgamesh
19,027
7,990
0
481
15,817
13,598
0
11,492
4,107
424
27,132
L
15,987
1,146
0
0
17,617
5,610
0
8,686
8,653
36,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,757
Gold Earned
51,212
164
Minions Killed
160
14
Camps Cleared
3
1,004,053
Distance Traveled
926,990
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,402
1,040
20
2
0
175,096
0
W
Fenrir
11,938
1,194
17
2
1
199,533
1
L
Pele
9,484
948
31
3
0
190,354
0
L
Cthulhu
11,111
1,111
55
6
2
211,743
0
W
Anubis
12,653
1,265
63
6
2
183,605
0
L
Bacchus
10,457
1,046
9
1
1
179,634
0
W
Mulan
11,769
1,177
24
2
10
204,380
1
W
Zhong Kui
11,339
1,134
39
4
0
214,092
0
W
Gilgamesh
11,058
1,106
21
2
1
202,443
0
L
Agni
9,758
976
45
5
0
170,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role