Player Matchup

Chernobog
Chernobog
ChickenAsesnox
Chernobog
Level 18
God Stats
1W - 2L
1,563 SR
Queue Stats
13W - 10L
1,586 Elo+
Party 3
Gilgamesh
Gilgamesh
IronKingLeo
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NoNaCl
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
OGBunnyMan
Mercury
Level 88
God Stats
30W - 18L
1,470 SR
Queue Stats
470W - 403L
1,629 Elo+
Party 1
Ares
Ares
Árgah
Ares
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,586 Elo+
Party 3
Team Averages
Level 74
1,507 SR
1,560 Elo+

VS

Team Averages
Level 67
1,535 SR
1,592 Elo+
Gilgamesh
Gilgamesh
EagleEye433
Gilgamesh
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 79L
1,590 Elo+
Party 4
Medusa
Medusa
FATELCrow
Medusa
Level 94
God Stats
10W - 8L
1,508 SR
Queue Stats
82W - 62L
1,565 Elo+
Party 2
Mulan
Mulan
Razemod
Mulan
Level 33
God Stats
6W - 2L
1,507 SR
Queue Stats
108W - 73L
1,636 Elo+
Solo
Tiamat
Tiamat
StrolledRacer7
Tiamat
Level 46
God Stats
64W - 37L
1,691 SR
Queue Stats
205W - 168L
1,541 Elo+
Party 4
Ares
Ares
skippyunicorn
Ares
Level 36
God Stats
7W - 2L
1,470 SR
Queue Stats
87W - 60L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChickenAsesnox
Chernobog
10
0 / 8 / 4
6,514
434
2,907
9,807
3,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
IronKingLeo
Gilgamesh
12
2 / 5 / 0
8,028
535
5,939
10,099
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
NoNaCl
Baron Samedi
14
2 / 3 / 4
7,767
518
6,905
8,689
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
OGBunnyMan
Mercury
15
5 / 3 / 1
8,919
595
5,208
10,831
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Árgah
Ares
11
0 / 6 / 2
6,779
452
3,253
12,713
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EagleEye433
Gilgamesh
16
4 / 1 / 2
9,316
621
5,682
11,494
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
FATELCrow
Medusa
14
11 / 3 / 5
9,146
610
9,761
9,928
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Razemod
Mulan
16
5 / 2 / 2
9,780
652
7,619
10,660
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 7
9,658
644
10,629
7,123
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 1 / 12
9,006
600
6,272
10,036
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
25
25
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChickenAsesnox
Chernobog
0
8
4
0.25
W
Gilgamesh
EagleEye433
Gilgamesh
4
1
2
5
W
Medusa
FATELCrow
Medusa
11
3
5
4.5
L
Gilgamesh
IronKingLeo
Gilgamesh
2
5
0
0.4
L
Baron Samedi
NoNaCl
Baron Samedi
2
3
4
1.33
L
Mercury
OGBunnyMan
Mercury
5
3
1
1.83
W
Mulan
Razemod
Mulan
5
2
2
3
W
2
2
7
2.75
W
3
1
12
9
L
Ares
Árgah
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
39,963
52,139
Taken
49,241
25,463
Mitigated
33,235
7,059
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChickenAsesnox
Chernobog
2,907
1,871
0
547
9,807
3,441
712
4,126
5,656
0
24,626
W
Gilgamesh
EagleEye433
Gilgamesh
5,682
1,001
0
6,443
11,494
5,015
0
2,037
9,457
0
64,430
W
Medusa
FATELCrow
Medusa
9,761
4,756
0
4,058
9,928
4,832
2,142
3,566
6,362
0
63,578
L
Gilgamesh
IronKingLeo
Gilgamesh
5,939
2,367
0
1,463
10,099
5,753
714
578
9,121
0
40,545
L
Baron Samedi
NoNaCl
Baron Samedi
6,905
236
988
2,332
8,689
4,015
148
4,263
4,426
40,048
0
L
Mercury
OGBunnyMan
Mercury
5,208
2,309
0
0
10,831
4,701
0
3,008
7,823
0
58,610
W
Mulan
Razemod
Mulan
7,619
912
0
4,217
10,660
8,063
747
443
10,217
0
58,833
W
10,629
1,167
0
3,158
7,123
6,017
1,170
2,354
4,769
64,868
0
W
6,272
85
0
1,823
10,036
9,308
766
1,758
8,278
17,224
0
L
Ares
Árgah
Ares
3,253
60
0
1,729
12,713
7,553
0
4,926
7,787
24,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
46,906
376
Minions Killed
517
0
Camps Cleared
0
1,453,581
Distance Traveled
1,475,273
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,514
434
54
4
0
230,208
1
W
Gilgamesh
9,316
621
102
7
0
337,142
2
W
Medusa
9,146
610
116
8
0
266,471
4
L
Gilgamesh
8,028
535
88
6
0
296,982
5
L
Baron Samedi
7,767
518
72
5
0
284,037
0
L
Mercury
8,919
595
124
8
0
332,681
1
W
Mulan
9,780
652
140
9
0
285,766
3
W
Tiamat
9,658
644
141
9
0
296,234
2
W
Ares
9,006
600
18
1
0
289,660
4
L
Ares
6,779
452
38
3
0
309,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role