Player Matchup

Geb
Geb
Deshi iNsane
Geb
Level 99
God Stats
20W - 15L
1,611 SR
Queue Stats
340W - 341L
1,641 Elo+
Party 3
Eset
Eset
Doinked On
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 98L
1,511 Elo+
Party 1
Chiron
Chiron
IReus 1sT
Chiron
Level 109
God Stats
9W - 11L
1,622 SR
Queue Stats
368W - 400L
1,601 Elo+
Party 3
Gilgamesh
Gilgamesh
Obsul
Gilgamesh
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 151L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
flarebear97
Zhong Kui
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
159W - 137L
1,697 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,592 Elo+

VS

Team Averages
Level 127
1,543 SR
1,644 Elo+
Discordia
Discordia
Dbzend
Discordia
Level 154
God Stats
1W - 1L
1,409 SR
Queue Stats
146W - 139L
1,541 Elo+
Solo
Cerberus
Cerberus
HijackingTurtle
Cerberus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 135L
1,681 Elo+
Solo
Skadi
Skadi
flamebarrel1
Skadi
Level 84
God Stats
19W - 14L
1,615 SR
Queue Stats
257W - 232L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
shadowluik
Gilgamesh
Level 118
God Stats
19W - 11L
1,500 SR
Queue Stats
283W - 245L
1,662 Elo+
Party 2
Ravana
Ravana
Εvil
Ravana
Level 160
God Stats
7W - 2L
1,692 SR
Queue Stats
24W - 12L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,210
444
2,167
9,162
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 3
7,205
515
5,540
7,850
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
IReus 1sT
Chiron
12
1 / 4 / 0
6,808
486
3,252
9,173
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Obsul
Gilgamesh
12
3 / 2 / 0
7,331
524
5,745
10,040
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
flarebear97
Zhong Kui
11
1 / 5 / 0
6,675
477
9,624
12,527
7,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dbzend
Discordia
13
3 / 1 / 3
7,368
526
6,873
5,479
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
3 / 2 / 0
7,693
550
5,460
12,764
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 0 / 7
7,098
507
6,754
5,845
1,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
shadowluik
Gilgamesh
13
5 / 1 / 7
8,022
573
8,096
10,659
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
Εvil
Ravana
13
5 / 2 / 6
7,702
550
5,855
8,668
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
19
19
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dbzend
Discordia
3
1
3
4.5
L
0
3
2
0.33
L
1
5
3
0.5
W
Cerberus
3
2
0
1.5
L
Chiron
IReus 1sT
Chiron
1
4
0
0.25
L
Gilgamesh
Obsul
Gilgamesh
3
2
0
1.5
W
3
0
7
6.5
L
Zhong Kui
flarebear97
Zhong Kui
1
5
0
0.2
W
Gilgamesh
shadowluik
Gilgamesh
5
1
7
8.5
W
Ravana
Εvil
Ravana
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
33,038
48,752
Taken
43,415
22,123
Mitigated
20,455
14,463
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dbzend
Discordia
6,873
170
0
911
5,479
1,679
0
1,299
4,060
44,257
0
L
2,167
393
0
1,400
9,162
4,232
0
1,305
7,739
11,965
0
L
5,540
472
363
1,027
7,850
2,428
0
1,648
6,024
46,617
0
W
Cerberus
5,460
365
0
6,371
12,764
8,539
814
6,575
6,189
44,557
0
L
Chiron
IReus 1sT
Chiron
3,252
1,653
387
3,470
9,173
2,721
0
0
9,173
0
42,976
L
Gilgamesh
Obsul
Gilgamesh
5,745
1,705
0
3,010
10,040
5,629
0
3,320
6,450
0
42,853
W
6,754
3,827
0
2,366
5,845
1,759
1,134
1,661
4,130
0
39,376
L
Zhong Kui
flarebear97
Zhong Kui
9,624
1,046
0
4,806
12,527
7,113
942
5,086
7,033
40,619
0
W
Gilgamesh
shadowluik
Gilgamesh
8,096
2,551
0
4,050
10,659
5,206
138
3,743
6,836
0
34,230
W
Ravana
Εvil
Ravana
5,855
1,639
0
2,303
8,668
3,272
0
3,667
4,869
0
37,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
37,883
385
Minions Killed
423
0
Camps Cleared
0
1,206,820
Distance Traveled
1,358,069
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,368
526
94
7
0
270,654
3
L
Geb
6,210
444
19
1
0
271,627
5
L
Eset
7,205
515
115
8
0
246,996
1
W
Cerberus
7,693
550
118
8
0
254,252
0
L
Chiron
6,808
486
85
6
0
232,049
1
L
Gilgamesh
7,331
524
87
6
0
253,800
4
W
Skadi
7,098
507
84
6
0
256,449
0
L
Zhong Kui
6,675
477
79
6
0
202,348
3
W
Gilgamesh
8,022
573
49
4
0
280,417
4
W
Ravana
7,702
550
78
6
0
296,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role