Player Matchup

Aphrodite
Aphrodite
DaRkNiGhTmArE166
Aphrodite
Level 104
God Stats
293W - 261L
1,532 SR
Queue Stats
765W - 775L
1,421 Elo+
Party 1
Athena
Athena
Moustachecheese
Athena
Level 5
God Stats
23W - 30L
1,526 SR
Queue Stats
245W - 345L
1,298 Elo+
Party 1
King Arthur
King Arthur
SlothOfChaos5002
King Arthur
Level 29
God Stats
49W - 65L
1,326 SR
Queue Stats
411W - 475L
1,409 Elo+
Party 1
Susano
Susano
doubletrouble224
Susano
Level 66
God Stats
15W - 23L
1,502 SR
Queue Stats
1,201W - 1,208L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
jamieanzani
Jing Wei
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 394L
1,453 Elo+
Party 1
Team Averages
Level 44
1,477 SR
1,406 Elo+

VS

Team Averages
Level 19
1,544 SR
1,509 Elo+
Neith
Neith
Aceituno02
Neith
Level 17
God Stats
43W - 45L
1,412 SR
Queue Stats
80W - 82L
1,346 Elo+
Solo
Set
Set
HeyBishette
Set
Level 16
God Stats
4W - 3L
1,755 SR
Queue Stats
154W - 77L
1,603 Elo+
Solo
Loki
Loki
TenienteWolf88
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 2
Geb
Geb
The_Noodleist
Geb
Level 26
God Stats
11W - 13L
1,553 SR
Queue Stats
62W - 53L
1,454 Elo+
Solo
Danzaburou
Danzaburou
carivelloofi
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 153L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
3 / 2 / 3
5,695
570
5,095
6,689
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
3,889
389
50
3,877
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

King Arthur
SlothOfChaos5002
King Arthur
9
0 / 4 / 0
5,051
505
2,626
7,964
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
3 / 3 / 2
5,609
561
2,576
6,072
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
jamieanzani
Jing Wei
8
1 / 2 / 0
4,773
477
2,004
4,574
1,117
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
5 / 2 / 0
5,825
583
6,162
5,191
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 1
6,784
678
4,567
5,719
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 1
6,425
643
4,173
6,039
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 2
4,708
471
998
3,841
2,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
carivelloofi
Danzaburou
9
0 / 4 / 2
5,213
521
2,203
4,247
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
13
13
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
0
2.5
L
Aphrodite
3
2
3
2.25
W
3
0
1
3.5
L
0
2
0
0
L
King Arthur
SlothOfChaos5002
King Arthur
0
4
0
0
W
5
0
1
5.5
W
0
1
2
1
W
Danzaburou
carivelloofi
Danzaburou
0
4
2
0.25
L
3
3
2
1.33
L
Jing Wei
jamieanzani
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
18,103
29,176
Taken
25,037
8,694
Mitigated
9,092
9,324
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,162
3,441
0
1,454
5,191
1,454
842
1,256
3,827
0
22,758
L
Aphrodite
5,095
463
1,357
3,961
6,689
1,976
0
98
6,591
23,023
0
W
4,567
2,368
0
2,996
5,719
2,455
0
936
4,659
0
46,378
L
50
50
0
502
3,877
1,198
0
426
3,451
2,264
0
L
King Arthur
SlothOfChaos5002
King Arthur
2,626
673
0
1,012
7,964
2,702
0
0
7,964
0
22,842
W
4,173
786
0
999
6,039
1,888
510
0
6,039
0
30,957
W
998
195
0
0
3,841
2,066
66
624
3,127
13,439
0
W
Danzaburou
carivelloofi
Danzaburou
2,203
120
0
181
4,247
1,229
1,157
1,727
2,240
0
13,864
L
2,576
734
0
1,151
6,072
1,701
0
122
5,950
0
17,509
L
Jing Wei
jamieanzani
Jing Wei
2,004
1,287
0
1,341
4,574
1,117
0
352
4,222
0
18,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
28,955
188
Minions Killed
236
0
Camps Cleared
0
921,552
Distance Traveled
997,752
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,825
583
35
4
0
183,570
0
L
Aphrodite
5,695
570
53
5
0
195,602
4
W
Set
6,784
678
89
9
0
216,717
2
L
Athena
3,889
389
6
1
0
144,039
0
L
King Arthur
5,051
505
47
5
0
187,259
4
W
Loki
6,425
643
62
6
0
214,372
1
W
Geb
4,708
471
22
2
0
190,074
0
W
Danzaburou
5,213
521
28
3
0
193,019
0
L
Susano
5,609
561
41
4
0
223,180
1
L
Jing Wei
4,773
477
41
4
0
171,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role