Player Matchup

Medusa
Medusa
Jakedidathing
Medusa
Level 92
God Stats
8W - 24L
1,565 SR
Queue Stats
829W - 849L
1,555 Elo+
Party 2
Anhur
Anhur
MyNamesDad
Anhur
Level 67
God Stats
7W - 8L
1,523 SR
Queue Stats
326W - 283L
1,542 Elo+
Party 1
Thanatos
Thanatos
Nonco
Thanatos
Level 66
God Stats
1W - 4L
1,360 SR
Queue Stats
432W - 402L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
PanicAcorn
Gilgamesh
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
700W - 754L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
ZelDUUUUUH
Nu Wa
Level 107
God Stats
28W - 13L
1,730 SR
Queue Stats
563W - 534L
1,563 Elo+
Solo
Team Averages
Level 85
1,536 SR
1,540 Elo+

VS

Team Averages
Level 91
1,503 SR
1,481 Elo+
Izanami
Izanami
Bananas377
Izanami
Level 69
God Stats
29W - 13L
1,624 SR
Queue Stats
605W - 540L
1,486 Elo+
Solo
Chiron
Chiron
Brianax11
Chiron
Level 101
God Stats
10W - 22L
1,332 SR
Queue Stats
165W - 221L
1,485 Elo+
Party 3
Ra
Ra
Fabio2705
Ra
Level 123
God Stats
6W - 3L
1,557 SR
Queue Stats
196W - 174L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
King_Zion_23
Gilgamesh
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 217L
1,452 Elo+
Party 3
Ares
Ares
TheNamesMage
Ares
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 167L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,013
468
7,636
11,559
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
13
2 / 3 / 2
7,725
515
3,467
7,462
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Nonco
Thanatos
13
4 / 3 / 5
7,954
530
6,630
10,952
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
PanicAcorn
Gilgamesh
11
1 / 6 / 4
7,287
486
4,595
12,713
6,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
14
3 / 3 / 1
8,129
542
6,427
6,371
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bananas377
Izanami
15
4 / 2 / 5
8,548
570
7,999
8,463
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Brianax11
Chiron
12
3 / 5 / 6
7,577
505
7,865
10,140
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 4
9,465
631
6,671
5,406
1,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
King_Zion_23
Gilgamesh
13
2 / 4 / 1
7,551
503
3,207
10,075
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 1 / 9
8,596
573
7,165
10,349
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
22
22
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bananas377
Izanami
4
2
5
3.25
W
Chiron
Brianax11
Chiron
3
5
6
1.2
W
7
0
4
9
L
2
7
2
0.43
W
Gilgamesh
King_Zion_23
Gilgamesh
2
4
1
0.63
L
Anhur
2
3
2
1
L
Thanatos
Nonco
Thanatos
4
3
5
2.17
L
Gilgamesh
PanicAcorn
Gilgamesh
1
6
4
0.5
W
6
1
9
10.5
L
Nu Wa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
32,907
49,057
Taken
44,433
18,390
Mitigated
21,978
17,593
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bananas377
Izanami
7,999
5,028
0
1,671
8,463
3,484
674
413
7,944
0
64,397
W
Chiron
Brianax11
Chiron
7,865
3,514
585
3,170
10,140
3,327
281
353
9,721
0
42,114
W
6,671
158
400
2,823
5,406
1,900
0
750
4,546
63,155
0
L
7,636
3,658
0
2,996
11,559
3,255
0
3,842
7,709
0
41,155
W
Gilgamesh
King_Zion_23
Gilgamesh
3,207
725
0
2,469
10,075
3,743
496
3,930
5,795
0
37,710
L
Anhur
3,467
1,684
0
2,201
7,462
2,288
0
1,658
5,804
0
46,869
L
Thanatos
Nonco
Thanatos
6,630
1,828
0
7,401
10,952
5,090
0
3,039
7,901
0
40,794
L
Gilgamesh
PanicAcorn
Gilgamesh
4,595
815
0
2,656
12,713
6,068
0
5,227
7,436
0
20,876
W
7,165
911
0
1,884
10,349
9,524
345
283
10,000
18,153
0
L
Nu Wa
6,427
1,323
0
2,339
6,371
1,689
145
0
6,371
45,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
41,737
374
Minions Killed
445
0
Camps Cleared
0
1,408,560
Distance Traveled
1,437,632
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,548
570
124
8
0
276,308
3
W
Chiron
7,577
505
92
6
0
260,561
4
W
Ra
9,465
631
137
9
0
333,893
6
L
Medusa
7,013
468
77
5
0
277,832
3
W
Gilgamesh
7,551
503
68
5
0
253,097
2
L
Anhur
7,725
515
100
7
0
273,235
3
L
Thanatos
7,954
530
77
5
0
312,084
0
L
Gilgamesh
7,287
486
28
2
0
283,965
4
W
Ares
8,596
573
24
2
0
313,773
2
L
Nu Wa
8,129
542
92
6
0
261,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role