Player Matchup

Ares
Ares
Araelg
Ares
Level 83
God Stats
2W - 1L
1,775 SR
Queue Stats
32W - 30L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
Chill000r
Heimdallr
Level 109
God Stats
5W - 1L
1,822 SR
Queue Stats
120W - 127L
1,574 Elo+
Party 3
Agni
Agni
IMBAOMEGADRSHOCK
Agni
Level 147
God Stats
155W - 230L
1,490 SR
Queue Stats
684W - 701L
1,512 Elo+
Party 3
Tiamat
Tiamat
Stinglife
Tiamat
Level 86
God Stats
3W - 5L
1,297 SR
Queue Stats
32W - 30L
1,317 Elo+
Party 1
Hercules
Hercules
dacnitus
Hercules
Level 92
God Stats
6W - 3L
1,278 SR
Queue Stats
31W - 28L
1,321 Elo+
Party 1
Team Averages
Level 103
1,532 SR
1,408 Elo+

VS

Team Averages
Level 67
1,434 SR
1,356 Elo+
Poseidon
Poseidon
Ashenfault
Poseidon
Level 29
God Stats
2W - 8L
1,314 SR
Queue Stats
69W - 141L
1,279 Elo+
Party 2
Discordia
Discordia
TaerAlSafer
Discordia
Level 110
God Stats
5W - 4L
1,500 SR
Queue Stats
187W - 172L
1,499 Elo+
Solo
Odin
Odin
TheBaldBadger
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 117L
1,261 Elo+
Party 2
Anubis
Anubis
johnnyhoiaas
Anubis
Level 109
God Stats
22W - 21L
1,538 SR
Queue Stats
184W - 192L
1,500 Elo+
Solo
Medusa
Medusa
outtareach
Medusa
Level 45
God Stats
0W - 2L
1,317 SR
Queue Stats
44W - 99L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Araelg
Ares
16
4 / 1 / 15
10,837
1,084
6,928
12,338
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Chill000r
Heimdallr
17
10 / 3 / 8
11,291
1,129
8,853
12,771
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 2 / 18
10,185
1,019
13,573
8,375
3,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Stinglife
Tiamat
18
3 / 0 / 20
11,212
1,121
15,254
5,594
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
dacnitus
Hercules
17
5 / 1 / 17
10,885
1,089
10,405
15,946
12,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

247

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ashenfault
Poseidon
15
2 / 6 / 2
9,616
962
9,642
9,600
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
TaerAlSafer
Discordia
16
2 / 2 / 3
10,023
1,002
12,979
9,347
3,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 6
9,160
916
8,798
16,182
12,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
15
2 / 5 / 3
9,770
977
12,629
12,615
6,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
outtareach
Medusa
15
1 / 5 / 2
9,245
925
7,212
11,373
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
24
Kills
7
7
Deaths
24
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
Araelg
Ares
4
1
15
11.5
L
Poseidon
Ashenfault
Poseidon
2
6
2
0.5
W
Heimdallr
Chill000r
Heimdallr
10
3
8
4.67
W
2
2
18
5.5
W
Tiamat
Stinglife
Tiamat
3
0
20
13
L
Discordia
TaerAlSafer
Discordia
2
2
3
1.75
L
0
6
6
0.5
W
Hercules
dacnitus
Hercules
5
1
17
13.5
L
Anubis
2
5
3
0.7
L
Medusa
outtareach
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,013
Damage
51,260
55,024
Taken
59,117
40,623
Mitigated
30,758
6,948
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Araelg
Ares
6,928
427
0
668
12,338
14,354
0
7,990
4,186
8,884
0
L
Poseidon
Ashenfault
Poseidon
9,642
1,869
0
262
9,600
3,501
0
5,257
4,343
17,021
0
W
Heimdallr
Chill000r
Heimdallr
8,853
3,981
0
0
12,771
5,188
0
10,058
2,501
0
28,782
W
13,573
854
1,218
549
8,375
3,917
0
6,536
1,771
22,091
0
W
Tiamat
Stinglife
Tiamat
15,254
457
0
1,688
5,594
4,307
0
2,871
2,655
59,548
0
L
Discordia
TaerAlSafer
Discordia
12,979
263
0
0
9,347
3,441
0
5,262
4,085
37,122
0
L
8,798
2,719
0
0
16,182
12,987
0
11,215
4,967
0
13,908
W
Hercules
dacnitus
Hercules
10,405
1,808
0
2,825
15,946
12,857
0
7,111
8,661
0
14,924
L
Anubis
12,629
1,233
0
4,100
12,615
6,658
0
7,144
5,468
51,628
0
L
Medusa
outtareach
Medusa
7,212
3,172
0
488
11,373
4,171
0
6,877
4,496
0
23,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
47,814
205
Minions Killed
207
3
Camps Cleared
5
1,006,778
Distance Traveled
1,024,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,837
1,084
3
0
0
181,553
0
L
Poseidon
9,616
962
23
2
0
184,010
1
W
Heimdallr
11,291
1,129
45
5
0
204,549
2
W
Agni
10,185
1,019
31
3
2
206,975
0
W
Tiamat
11,212
1,121
116
12
0
183,118
2
L
Discordia
10,023
1,002
55
6
0
214,556
1
L
Odin
9,160
916
5
1
0
199,222
1
W
Hercules
10,885
1,089
10
1
1
230,583
0
L
Anubis
9,770
977
92
9
1
203,400
1
L
Medusa
9,245
925
32
3
4
223,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role