Player Matchup

Guan Yu
Guan Yu
Blinkerfluid69
Guan Yu
Level 7
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 8L
1,295 Elo+
Party 3
Fenrir
Fenrir
LaMufataX
Fenrir
Level 4
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,067 Elo+
Solo
Bellona
Bellona
StorMenLiten
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 3
Hel
Hel
merrieyo
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
zelbaniworld
Jing Wei
Level 8
God Stats
2W - 3L
1,510 SR
Queue Stats
7W - 8L
1,561 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,341 Elo+

VS

Team Averages
Level 37
1,394 SR
1,353 Elo+
Chernobog
Chernobog
Jìnouga
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MXE738
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,358 Elo+
Party 1
Nemesis
Nemesis
gashghost
Nemesis
Level 18
God Stats
2W - 1L
1,442 SR
Queue Stats
7W - 7L
1,237 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iMeke
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo
Yemoja
Yemoja
thespiritofangel
Yemoja
Level 25
God Stats
1W - 2L
1,027 SR
Queue Stats
8W - 8L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,726
561
4,266
6,746
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
LaMufataX
Fenrir
7
3 / 6 / 2
5,476
456
3,236
8,821
2,676
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
StorMenLiten
Bellona
8
0 / 7 / 1
5,060
422
3,262
7,457
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 3
6,271
523
6,720
6,957
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
zelbaniworld
Jing Wei
9
2 / 7 / 1
5,579
465
3,374
10,500
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jìnouga
Chernobog
14
15 / 0 / 5
8,348
696
11,992
10,155
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
11
2 / 3 / 5
6,750
563
3,982
6,210
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
gashghost
Nemesis
10
2 / 3 / 2
6,101
508
2,798
6,798
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
iMeke
Cu Chulainn
11
1 / 5 / 1
6,227
519
4,003
7,466
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 11
6,805
567
3,457
7,449
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
23
25
Deaths
13
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Chernobog
Jìnouga
Chernobog
15
0
5
17.5
L
Fenrir
LaMufataX
Fenrir
3
6
2
0.67
W
Ra
2
3
5
1.5
L
Bellona
StorMenLiten
Bellona
0
7
1
0.07
W
Nemesis
gashghost
Nemesis
2
3
2
1
W
Cu Chulainn
iMeke
Cu Chulainn
1
5
1
0.3
L
3
3
3
1.5
W
3
2
11
4.25
L
Jing Wei
zelbaniworld
Jing Wei
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
26,232
40,481
Taken
38,078
18,339
Mitigated
15,434
10,297
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,266
1,171
186
1,462
6,746
5,689
0
309
6,397
0
22,220
W
Chernobog
Jìnouga
Chernobog
11,992
7,897
0
6,235
10,155
3,593
1,570
1,006
9,077
0
60,441
L
Fenrir
LaMufataX
Fenrir
3,236
1,541
0
1,859
8,821
2,676
32
797
8,016
0
15,718
W
Ra
3,982
1,290
629
2,195
6,210
2,093
560
3,236
2,622
40,098
0
L
Bellona
StorMenLiten
Bellona
3,262
877
0
100
7,457
5,006
0
1,410
6,005
0
15,968
W
Nemesis
gashghost
Nemesis
2,798
1,151
0
2,061
6,798
2,020
198
1,052
5,565
0
27,097
W
Cu Chulainn
iMeke
Cu Chulainn
4,003
1,326
0
228
7,466
3,895
412
252
6,908
2,000
24,015
L
6,720
1,095
686
3,158
6,957
2,377
0
2,572
4,233
22,934
0
W
3,457
1,641
1,095
1,130
7,449
3,833
183
582
6,811
9,934
0
L
Jing Wei
zelbaniworld
Jing Wei
3,374
2,290
0
2,846
10,500
2,591
0
2,306
8,128
0
22,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
34,231
190
Minions Killed
286
0
Camps Cleared
0
1,106,100
Distance Traveled
1,125,179
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,726
561
49
4
0
254,574
0
W
Chernobog
8,348
696
85
7
0
227,847
3
L
Fenrir
5,476
456
35
3
0
193,731
0
W
Ra
6,750
563
73
6
0
208,684
2
L
Bellona
5,060
422
28
2
0
221,868
0
W
Nemesis
6,101
508
70
6
0
251,232
0
W
Cu Chulainn
6,227
519
48
4
0
224,732
1
L
Hel
6,271
523
41
3
0
231,025
0
W
Yemoja
6,805
567
10
1
0
212,684
3
L
Jing Wei
5,579
465
37
3
0
204,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role