Player Matchup

Mulan
Mulan
Idegroppant
Mulan
Level 142
God Stats
10W - 10L
1,699 SR
Queue Stats
977W - 978L
1,569 Elo+
Solo
Ganesha
Ganesha
Michaell0S
Ganesha
Level 94
God Stats
0W - 2L
1,235 SR
Queue Stats
23W - 19L
1,458 Elo+
Solo
Cerberus
Cerberus
UND3AD EL1T3
Cerberus
Level 127
God Stats
5W - 2L
1,681 SR
Queue Stats
225W - 214L
1,530 Elo+
Solo
Neith
Neith
muffin monkey96
Neith
Level 88
God Stats
13W - 13L
1,582 SR
Queue Stats
898W - 915L
1,487 Elo+
Solo
Ah Puch
Ah Puch
trdthhth55y4554h
Ah Puch
Level 113
God Stats
10W - 7L
1,747 SR
Queue Stats
446W - 452L
1,579 Elo+
Solo
Team Averages
Level 113
1,589 SR
1,525 Elo+

VS

Team Averages
Level 135
1,535 SR
1,523 Elo+
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArchiRock
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
J-M-D-1990
Cabrakan
Level 154
God Stats
5W - 2L
1,896 SR
Queue Stats
320W - 319L
1,542 Elo+
Solo
Jormungandr
Jormungandr
Mr Nick J T
Jormungandr
Level 150
God Stats
5W - 4L
1,189 SR
Queue Stats
308W - 280L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Zermun
Ah Puch
Level 87
God Stats
3W - 0L
1,592 SR
Queue Stats
102W - 96L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
10,180
679
5,221
18,076
20,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Michaell0S
Ganesha
18
1 / 5 / 16
9,905
660
8,877
17,799
23,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
UND3AD EL1T3
Cerberus
17
4 / 5 / 11
10,438
696
9,846
16,274
18,577
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 5 / 9
11,198
747
18,704
16,753
11,595
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 2 / 10
10,652
710
16,903
9,859
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 3 / 21
11,294
753
7,066
21,661
26,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
19
11 / 5 / 9
12,115
808
25,189
12,341
6,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
J-M-D-1990
Cabrakan
18
5 / 4 / 12
11,212
747
8,012
14,594
18,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Mr Nick J T
Jormungandr
18
3 / 4 / 16
10,944
730
11,629
16,912
19,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Zermun
Ah Puch
16
3 / 4 / 10
10,263
684
20,823
11,576
5,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
90
19
Kills
22
22
Deaths
20
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
21
3.5
W
Zeus
11
5
9
3.1
L
2
5
6
1
W
Cabrakan
J-M-D-1990
Cabrakan
5
4
12
2.75
L
Ganesha
Michaell0S
Ganesha
1
5
16
1.8
W
Jormungandr
Mr Nick J T
Jormungandr
3
4
16
2.75
L
Cerberus
UND3AD EL1T3
Cerberus
4
5
11
1.9
W
Ah Puch
Zermun
Ah Puch
3
4
10
2
L
8
5
9
2.5
L
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,551
Damage
72,719
78,761
Taken
77,084
78,261
Mitigated
75,683
26,963
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,066
447
2,095
6,240
21,661
26,839
1,130
9,568
12,093
21,067
0
W
Zeus
25,189
2,977
2,207
2,062
12,341
6,122
1,529
6,279
6,062
41,254
0
L
5,221
479
1,050
5,152
18,076
20,099
0
16,555
1,445
0
10,212
W
Cabrakan
J-M-D-1990
Cabrakan
8,012
883
434
1,044
14,594
18,318
790
6,512
8,082
19,598
0
L
Ganesha
Michaell0S
Ganesha
8,877
791
2,035
2,273
17,799
23,569
495
16,804
820
21,688
0
W
Jormungandr
Mr Nick J T
Jormungandr
11,629
2,328
2,709
2,530
16,912
19,121
778
5,512
11,400
32,730
0
L
Cerberus
UND3AD EL1T3
Cerberus
9,846
182
1,432
4,035
16,274
18,577
0
14,735
1,364
16,906
0
W
Ah Puch
Zermun
Ah Puch
20,823
1,234
141
2,630
11,576
5,283
818
7,755
3,821
34,727
0
L
18,704
6,847
1,460
4,974
16,753
11,595
2,550
14,902
1,673
0
38,323
L
16,903
445
0
4,552
9,859
4,421
515
9,019
740
36,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
55,828
163
Minions Killed
172
0
Camps Cleared
0
1,158,867
Distance Traveled
1,134,250
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,294
753
4
0
0
227,450
0
W
Zeus
12,115
808
50
3
0
180,487
0
L
Mulan
10,180
679
17
1
0
213,988
1
W
Cabrakan
11,212
747
27
2
0
229,737
5
L
Ganesha
9,905
660
5
0
0
240,070
1
W
Jormungandr
10,944
730
52
3
0
257,229
1
L
Cerberus
10,438
696
28
2
0
252,313
1
W
Ah Puch
10,263
684
39
3
0
239,347
1
L
Neith
11,198
747
55
4
0
218,943
0
L
Ah Puch
10,652
710
58
4
0
233,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role