Player Matchup

Jing Wei
Jing Wei
AmyHuntr
Jing Wei
Level 16
God Stats
25W - 33L
1,444 SR
Queue Stats
117W - 121L
1,516 Elo+
Solo
Ares
Ares
GODEEPERBABY
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IsM0keHelluHcRak
Kukulkan
Level 18
God Stats
2W - 3L
1,537 SR
Queue Stats
88W - 120L
1,397 Elo+
Solo
Mercury
Mercury
Lawz437
Mercury
Level 18
God Stats
3W - 8L
1,736 SR
Queue Stats
158W - 165L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
pantaloneto
Gilgamesh
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 39L
1,334 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,417 Elo+

VS

Team Averages
Level 22
1,684 SR
1,505 Elo+
Loki
Loki
Itz-Shadowsss
Loki
Level 22
God Stats
16W - 18L
1,442 SR
Queue Stats
60W - 63L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
hueleaobo1
Gilgamesh
Level 17
God Stats
5W - 1L
1,819 SR
Queue Stats
111W - 84L
1,582 Elo+
Solo
Anubis
Anubis
iMetrical
Anubis
Level 28
God Stats
4W - 0L
1,893 SR
Queue Stats
78W - 67L
1,490 Elo+
Solo
Cernunnos
Cernunnos
ohDooski
Cernunnos
Level 16
God Stats
51W - 33L
1,562 SR
Queue Stats
253W - 224L
1,406 Elo+
Party 1
Anhur
Anhur
wishfeggshell
Anhur
Level 27
God Stats
5W - 1L
1,704 SR
Queue Stats
47W - 27L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmyHuntr
Jing Wei
8
0 / 3 / 0
4,835
484
2,870
5,015
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 1 / 1
4,140
414
39
2,662
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,687
469
2,625
5,991
1,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Lawz437
Mercury
8
2 / 4 / 0
4,997
500
2,640
6,313
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
pantaloneto
Gilgamesh
7
0 / 0 / 0
4,676
468
380
2,035
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,041
604
1,621
3,847
1,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
hueleaobo1
Gilgamesh
8
0 / 0 / 0
4,885
489
835
1,359
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
iMetrical
Anubis
9
3 / 0 / 2
5,637
564
2,544
3,619
1,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
ohDooski
Cernunnos
7
1 / 2 / 3
4,798
480
3,462
4,936
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 0 / 0
6,284
628
4,454
5,525
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AmyHuntr
Jing Wei
0
3
0
0
L
0
1
1
0.5
L
0
3
0
0
W
3
0
1
3.5
L
Mercury
Lawz437
Mercury
2
4
0
0.5
W
Gilgamesh
hueleaobo1
Gilgamesh
0
0
0
0
W
Anubis
iMetrical
Anubis
3
0
2
4
W
Cernunnos
ohDooski
Cernunnos
1
2
3
1.25
L
Gilgamesh
pantaloneto
Gilgamesh
0
0
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
12,916
22,016
Taken
19,286
5,701
Mitigated
5,821
2,808
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AmyHuntr
Jing Wei
2,870
1,961
0
500
5,015
932
0
0
5,015
0
19,717
L
39
0
0
180
2,662
870
0
0
2,662
4,547
0
L
2,625
485
0
1,288
5,991
1,551
0
1,962
4,029
26,982
0
W
1,621
510
0
2,829
3,847
1,064
0
0
3,847
0
35,143
L
Mercury
Lawz437
Mercury
2,640
1,510
0
649
6,313
1,494
0
582
5,731
0
22,425
W
Gilgamesh
hueleaobo1
Gilgamesh
835
72
0
569
1,359
457
195
0
1,359
0
16,158
W
Anubis
iMetrical
Anubis
2,544
335
0
2,105
3,619
1,374
245
1,642
1,977
28,244
0
W
Cernunnos
ohDooski
Cernunnos
3,462
1,735
0
1,212
4,936
1,452
485
1,022
3,914
0
15,467
L
Gilgamesh
pantaloneto
Gilgamesh
380
112
0
191
2,035
854
0
0
2,035
0
13,816
W
4,454
2,279
0
2,517
5,525
1,474
0
0
5,525
0
28,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
27,645
195
Minions Killed
277
0
Camps Cleared
0
829,818
Distance Traveled
864,534
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,835
484
45
5
0
181,880
1
L
Ares
4,140
414
11
1
0
146,349
0
L
Kukulkan
4,687
469
48
5
0
183,865
3
W
Loki
6,041
604
86
9
0
210,250
0
L
Mercury
4,997
500
52
5
0
188,887
0
W
Gilgamesh
4,885
489
42
4
0
151,907
0
W
Anubis
5,637
564
57
6
0
158,370
0
W
Cernunnos
4,798
480
28
3
0
176,252
1
L
Gilgamesh
4,676
468
39
4
0
128,837
0
W
Anhur
6,284
628
64
6
0
167,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role