Player Matchup

Ymir
Ymir
Deathgun910
Ymir
Level 124
God Stats
79W - 67L
1,529 SR
Queue Stats
202W - 177L
1,592 Elo+
Party 2
Rama
Rama
Gambit5tk
Rama
Level 160
God Stats
5W - 2L
1,656 SR
Queue Stats
169W - 176L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
KuroHeaven
Gilgamesh
Level 138
God Stats
5W - 3L
1,432 SR
Queue Stats
216W - 199L
1,624 Elo+
Party 2
Sun Wukong
Sun Wukong
rockytoxic
Sun Wukong
Level 160
God Stats
5W - 3L
1,492 SR
Queue Stats
225W - 209L
1,588 Elo+
Party 2
Sol
Sol
xl MG2 lx DEB0
Sol
Level 124
God Stats
15W - 19L
1,584 SR
Queue Stats
113W - 107L
1,534 Elo+
Solo
Team Averages
Level 141
1,539 SR
1,586 Elo+

VS

Team Averages
Level 101
1,557 SR
1,589 Elo+
Nu Wa
Nu Wa
DarthGamer22100
Nu Wa
Level 106
God Stats
4W - 3L
1,696 SR
Queue Stats
133W - 119L
1,628 Elo+
Party 1
Da Ji
Da Ji
LC GlockOut
Da Ji
Level 104
God Stats
15W - 15L
1,413 SR
Queue Stats
699W - 658L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Lanochadorada
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TBEmi
Guan Yu
Level 107
God Stats
13W - 4L
1,718 SR
Queue Stats
163W - 99L
1,689 Elo+
Solo
Hou Yi
Hou Yi
THIZZL4MIC
Hou Yi
Level 122
God Stats
6W - 5L
1,457 SR
Queue Stats
637W - 580L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,053
505
3,395
7,954
3,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
9
1 / 1 / 7
5,341
534
5,467
5,848
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
KuroHeaven
Gilgamesh
10
5 / 1 / 1
6,254
625
3,307
6,989
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
rockytoxic
Sun Wukong
10
0 / 2 / 0
5,542
554
1,761
4,754
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 1 / 4
6,611
661
4,276
4,632
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,285
529
2,976
3,774
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 2
5,169
517
2,948
7,470
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Lanochadorada
Gilgamesh
11
2 / 0 / 0
6,372
637
2,623
4,753
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
TBEmi
Guan Yu
8
2 / 4 / 2
5,374
537
3,008
9,823
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
THIZZL4MIC
Hou Yi
9
2 / 2 / 2
5,499
550
4,483
6,797
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
6
6
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
2
1
4
4
W
Rama
1
1
7
4.5
W
Gilgamesh
KuroHeaven
Gilgamesh
5
1
1
5.5
L
0
4
2
0.25
L
Gilgamesh
Lanochadorada
Gilgamesh
2
0
0
2
L
Guan Yu
TBEmi
Guan Yu
2
4
2
0.75
L
Hou Yi
THIZZL4MIC
Hou Yi
2
2
2
1.5
W
Sun Wukong
rockytoxic
Sun Wukong
0
2
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
16,038
30,177
Taken
32,617
11,625
Mitigated
11,960
11,621
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,976
694
0
820
3,774
1,025
123
1,281
2,493
28,511
0
W
3,395
747
425
3,114
7,954
3,363
31
496
7,458
20,123
0
W
Rama
5,467
4,278
0
2,564
5,848
1,365
233
303
5,545
0
28,534
W
Gilgamesh
KuroHeaven
Gilgamesh
3,307
1,492
0
1,722
6,989
2,948
0
780
6,209
0
34,606
L
2,948
713
0
2,318
7,470
2,360
0
1,213
6,257
0
23,192
L
Gilgamesh
Lanochadorada
Gilgamesh
2,623
597
0
1,953
4,753
2,257
0
0
4,478
0
33,216
L
Guan Yu
TBEmi
Guan Yu
3,008
591
821
3,040
9,823
4,521
0
3,074
6,749
0
12,558
L
Hou Yi
THIZZL4MIC
Hou Yi
4,483
1,915
0
2,916
6,797
1,797
0
2,103
4,694
0
23,118
W
Sun Wukong
rockytoxic
Sun Wukong
1,761
117
0
981
4,754
2,810
0
290
4,464
0
27,016
W
4,276
1,014
573
2,242
4,632
1,139
0
1,107
3,525
38,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
27,699
277
Minions Killed
249
0
Camps Cleared
0
973,561
Distance Traveled
987,898
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,285
529
50
5
0
181,799
2
W
Ymir
5,053
505
21
2
0
201,767
2
W
Rama
5,341
534
61
6
0
182,890
1
W
Gilgamesh
6,254
625
63
6
0
217,355
0
L
Da Ji
5,169
517
57
6
0
204,707
1
L
Gilgamesh
6,372
637
89
9
0
217,803
4
L
Guan Yu
5,374
537
14
1
0
205,504
5
L
Hou Yi
5,499
550
39
4
0
178,085
0
W
Sun Wukong
5,542
554
62
6
0
187,076
1
W
Sol
6,611
661
70
7
0
184,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role