Player Matchup

Sol
Sol
BeachenBabe67
Sol
Level 29
God Stats
3W - 11L
1,393 SR
Queue Stats
81W - 101L
1,606 Elo+
Solo
Tiamat
Tiamat
KalePhoenix
Tiamat
Level 29
God Stats
0W - 2L
1,789 SR
Queue Stats
108W - 114L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 28
God Stats
80W - 67L
1,554 SR
Queue Stats
489W - 480L
1,585 Elo+
Solo
Fenrir
Fenrir
gizmo2067
Fenrir
Level 28
God Stats
31W - 37L
1,360 SR
Queue Stats
100W - 114L
1,299 Elo+
Party 1
Serqet
Serqet
xXSmurfAccountXx
Serqet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,529 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,479 Elo+

VS

Team Averages
Level 22
1,612 SR
1,489 Elo+
Chronos
Chronos
Ham_Meister
Chronos
Level 27
God Stats
12W - 6L
1,679 SR
Queue Stats
26W - 18L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
SecretSpoon22
Gilgamesh
Level 27
God Stats
18W - 10L
1,726 SR
Queue Stats
163W - 153L
1,386 Elo+
Solo
Kali
Kali
TonyTakeOut
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Zylina-Daihein
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,208 Elo+
Solo
Scylla
Scylla
mercYuriii
Scylla
Level 23
God Stats
75W - 59L
1,655 SR
Queue Stats
185W - 180L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,447
403
4,214
8,609
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
8
0 / 5 / 2
5,544
347
2,856
8,181
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
StarBeamsz
Danzaburou
17
10 / 1 / 3
10,831
677
10,041
10,359
4,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
gizmo2067
Fenrir
12
1 / 3 / 3
6,911
432
2,057
11,513
5,224
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 1
8,691
543
3,719
10,474
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ham_Meister
Chronos
15
4 / 1 / 2
9,043
565
10,901
7,651
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
SecretSpoon22
Gilgamesh
13
0 / 8 / 4
8,017
501
5,168
12,426
9,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 2
7,602
475
2,994
8,956
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 0
6,380
399
632
7,488
4,704
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
mercYuriii
Scylla
16
8 / 1 / 0
9,987
624
13,147
5,383
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
18
Kills
14
14
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chronos
Ham_Meister
Chronos
4
1
2
5
L
Tiamat
0
5
2
0.2
W
Gilgamesh
SecretSpoon22
Gilgamesh
0
8
4
0.25
L
Danzaburou
StarBeamsz
Danzaburou
10
1
3
11.5
W
1
2
2
1
W
1
6
0
0.17
L
Fenrir
gizmo2067
Fenrir
1
3
3
0.83
W
Scylla
mercYuriii
Scylla
8
1
0
8
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
32,842
49,136
Taken
41,904
18,524
Mitigated
22,701
14,507
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,214
1,590
0
1,748
8,609
2,593
50
5,324
2,917
29,959
1,996
W
Chronos
Ham_Meister
Chronos
10,901
4,024
0
2,508
7,651
2,554
505
1,600
5,430
62,003
0
L
Tiamat
2,856
378
0
914
8,181
2,957
51
5,008
3,085
14,249
0
W
Gilgamesh
SecretSpoon22
Gilgamesh
5,168
776
0
1,926
12,426
9,466
600
654
11,541
0
45,581
L
Danzaburou
StarBeamsz
Danzaburou
10,041
5,521
0
6,415
10,359
4,076
1,948
1,758
8,575
0
81,082
W
2,994
1,805
0
3,223
8,956
4,090
320
819
8,039
0
47,168
W
632
54
0
250
7,488
4,704
196
302
7,164
12,236
0
L
Fenrir
gizmo2067
Fenrir
2,057
691
144
546
11,513
5,224
641
7,664
3,849
0
17,518
W
Scylla
mercYuriii
Scylla
13,147
609
0
2,104
5,383
1,887
249
3,011
2,276
45,699
0
L
3,719
706
0
4,740
10,474
3,674
0
4,244
6,030
0
49,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
41,029
383
Minions Killed
399
0
Camps Cleared
0
1,384,589
Distance Traveled
1,407,406
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,447
403
59
4
0
241,414
1
W
Chronos
9,043
565
130
8
0
272,931
3
L
Tiamat
5,544
347
23
1
0
244,793
0
W
Gilgamesh
8,017
501
61
4
0
306,404
2
L
Danzaburou
10,831
677
148
9
0
282,116
3
W
Kali
7,602
475
82
5
0
289,168
0
W
Ymir
6,380
399
21
1
0
265,156
2
L
Fenrir
6,911
432
40
3
0
309,329
0
W
Scylla
9,987
624
105
7
0
273,747
5
L
Serqet
8,691
543
113
7
0
306,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role