Player Matchup

Yemoja
Yemoja
GGBUG7
Yemoja
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 28L
1,430 Elo+
Solo
Chronos
Chronos
GodKingSuperior
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 237L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
GuinnessRat
Tsukuyomi
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
114W - 116L
1,497 Elo+
Solo
Apollo
Apollo
Lickmyprostat
Apollo
Level 16
God Stats
5W - 6L
1,856 SR
Queue Stats
68W - 60L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
darklordof39
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,570 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,509 Elo+

VS

Team Averages
Level 21
1,556 SR
1,497 Elo+
Bacchus
Bacchus
Granoine
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 1
Thor
Thor
Impactts
Thor
Level 14
God Stats
1W - 1L
1,754 SR
Queue Stats
48W - 42L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Leafstrom
Danzaburou
Level 29
God Stats
2W - 2L
1,528 SR
Queue Stats
51W - 49L
1,442 Elo+
Party 1
Olorun
Olorun
TheWhiteFox165
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
oldkicks1000
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GGBUG7
Yemoja
11
0 / 3 / 3
6,270
448
2,978
5,572
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 1 / 1
9,675
691
9,356
12,382
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
GuinnessRat
Tsukuyomi
13
3 / 2 / 4
7,830
559
5,139
7,352
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 2
7,226
516
5,539
9,625
3,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
darklordof39
Gilgamesh
12
1 / 1 / 0
7,274
520
5,845
10,668
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Granoine
Bacchus
10
3 / 2 / 3
7,077
506
3,898
9,331
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
12
1 / 3 / 4
7,358
526
4,315
8,534
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Leafstrom
Danzaburou
11
4 / 4 / 1
7,187
513
7,771
8,593
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 0
7,735
553
7,017
10,013
4,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 1
5,945
425
3,796
7,309
2,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
17
Kills
10
10
Deaths
17
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GGBUG7
Yemoja
0
3
3
0.5
W
10
1
1
10.5
L
Bacchus
Granoine
Bacchus
3
2
3
2.25
W
Tsukuyomi
GuinnessRat
Tsukuyomi
3
2
4
2.5
L
Thor
1
3
4
1
L
Danzaburou
Leafstrom
Danzaburou
4
4
1
1.13
W
3
3
2
1.33
L
2
1
0
2
W
Gilgamesh
darklordof39
Gilgamesh
1
1
0
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
26,797
45,599
Taken
43,780
17,537
Mitigated
20,729
17,294
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GGBUG7
Yemoja
2,978
738
2,390
587
5,572
2,163
336
918
4,654
14,847
0
W
9,356
4,298
0
5,905
12,382
4,500
250
1,051
11,331
59,430
0
L
Bacchus
Granoine
Bacchus
3,898
217
0
3,079
9,331
7,886
217
1,710
7,621
13,659
0
W
Tsukuyomi
GuinnessRat
Tsukuyomi
5,139
1,350
0
3,411
7,352
2,353
0
1,169
6,183
0
44,548
L
Thor
4,315
1,234
0
3,186
8,534
2,927
0
1,848
6,686
0
40,964
L
Danzaburou
Leafstrom
Danzaburou
7,771
3,025
0
2,517
8,593
2,785
0
2,489
6,104
0
45,643
W
5,539
2,443
0
2,230
9,625
3,230
510
2,182
7,443
0
42,636
L
7,017
3,413
0
5,339
10,013
4,614
354
1,038
8,975
46,492
0
W
Gilgamesh
darklordof39
Gilgamesh
5,845
1,754
0
2,771
10,668
5,291
784
5,595
5,073
0
37,181
L
3,796
1,551
0
298
7,309
2,517
96
5,249
2,060
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
35,302
366
Minions Killed
324
0
Camps Cleared
0
1,365,863
Distance Traveled
1,163,040
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,270
448
25
2
0
248,457
3
W
Chronos
9,675
691
103
7
0
274,051
4
L
Bacchus
7,077
506
21
2
0
250,140
1
W
Tsukuyomi
7,830
559
82
6
0
292,815
2
L
Thor
7,358
526
89
6
0
260,075
2
L
Danzaburou
7,187
513
80
6
0
263,598
5
W
Apollo
7,226
516
84
6
0
242,594
0
L
Olorun
7,735
553
94
7
0
212,799
0
W
Gilgamesh
7,274
520
72
5
0
307,946
0
L
Neith
5,945
425
40
3
0
176,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role