Player Matchup

Merlin
Merlin
Deek2k
Merlin
Level 20
God Stats
6W - 12L
1,500 SR
Queue Stats
61W - 53L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
Lil Jok3r 830
Gilgamesh
Level 39
God Stats
3W - 4L
1,597 SR
Queue Stats
125W - 104L
1,522 Elo+
Party 1
Izanami
Izanami
MacadamiaCookies
Izanami
Level 28
God Stats
9W - 4L
1,520 SR
Queue Stats
65W - 62L
1,582 Elo+
Solo
Nike
Nike
MuffKitten
Nike
Level 16
God Stats
3W - 7L
1,439 SR
Queue Stats
8W - 10L
1,610 Elo+
Solo
Ares
Ares
XINFINITE Dread
Ares
Level 22
God Stats
3W - 3L
1,797 SR
Queue Stats
10W - 11L
1,601 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,577 Elo+

VS

Team Averages
Level 18
1,549 SR
1,563 Elo+
Xbalanque
Xbalanque
BAM111911
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
Beastly2000
Gilgamesh
Level 29
God Stats
9W - 11L
1,299 SR
Queue Stats
325W - 338L
1,600 Elo+
Solo
Sylvanus
Sylvanus
Bluestar069
Sylvanus
Level 15
God Stats
49W - 36L
1,769 SR
Queue Stats
167W - 146L
1,696 Elo+
Solo
Danzaburou
Danzaburou
Littebio2028
Danzaburou
Level 12
God Stats
17W - 15L
1,793 SR
Queue Stats
33W - 37L
1,521 Elo+
Solo
Janus
Janus
Tetrahydrizo
Janus
Level 17
God Stats
2W - 1L
1,385 SR
Queue Stats
5W - 5L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deek2k
Merlin
14
4 / 2 / 2
7,903
565
7,060
7,259
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lil Jok3r 830
Gilgamesh
14
6 / 1 / 3
8,484
606
6,158
7,434
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 5
7,177
513
5,118
5,814
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 5
7,387
528
3,285
6,732
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 3
7,776
555
2,324
8,425
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BAM111911
Xbalanque
8
0 / 6 / 1
5,588
399
1,541
6,097
3,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Beastly2000
Gilgamesh
10
4 / 2 / 1
6,782
484
3,964
6,721
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Bluestar069
Sylvanus
10
0 / 2 / 1
6,318
451
4,189
7,676
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Littebio2028
Danzaburou
12
2 / 4 / 2
7,277
520
5,317
9,588
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 1
7,061
504
4,485
5,820
1,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
8
8
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BAM111911
Xbalanque
0
6
1
0.08
L
Gilgamesh
Beastly2000
Gilgamesh
4
2
1
2.25
L
Sylvanus
Bluestar069
Sylvanus
0
2
1
0.25
W
Merlin
Deek2k
Merlin
4
2
2
2.5
W
Gilgamesh
Lil Jok3r 830
Gilgamesh
6
1
3
7.5
L
Danzaburou
Littebio2028
Danzaburou
2
4
2
0.75
W
1
1
5
3.5
W
3
2
5
2.75
L
2
2
1
1.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
19,496
35,664
Taken
35,902
18,681
Mitigated
15,349
11,230
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BAM111911
Xbalanque
1,541
862
159
500
6,097
3,042
333
1,702
4,307
0
11,209
L
Gilgamesh
Beastly2000
Gilgamesh
3,964
1,369
0
1,984
6,721
2,921
0
206
6,445
0
26,870
L
Sylvanus
Bluestar069
Sylvanus
4,189
1,018
1,674
3,022
7,676
4,069
393
3,359
4,139
25,496
0
W
Merlin
Deek2k
Merlin
7,060
385
0
1,108
7,259
2,469
573
3,181
4,078
44,279
0
W
Gilgamesh
Lil Jok3r 830
Gilgamesh
6,158
2,262
0
3,161
7,434
5,230
2,118
161
7,273
0
37,206
L
Danzaburou
Littebio2028
Danzaburou
5,317
2,269
0
3,006
9,588
3,709
582
1,886
7,544
0
47,572
W
5,118
2,666
0
2,079
5,814
2,153
1,621
814
5,000
0
46,916
W
3,285
138
0
208
6,732
4,546
0
2,391
4,341
0
23,221
L
4,485
283
0
1,002
5,820
1,608
605
1,679
3,878
35,791
0
W
2,324
150
747
3,927
8,425
4,283
1,112
2,127
6,298
18,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
33,026
341
Minions Killed
290
0
Camps Cleared
0
1,317,385
Distance Traveled
1,025,616
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,588
399
31
2
0
180,033
1
L
Gilgamesh
6,782
484
60
4
0
173,770
4
L
Sylvanus
6,318
451
47
3
0
225,901
0
W
Merlin
7,903
565
92
7
0
249,327
1
W
Gilgamesh
8,484
606
86
6
0
267,874
2
L
Danzaburou
7,277
520
83
6
0
187,309
1
W
Izanami
7,177
513
87
6
0
246,842
3
W
Nike
7,387
528
39
3
0
285,859
0
L
Janus
7,061
504
69
5
0
258,603
7
W
Ares
7,776
555
37
3
0
267,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role