Player Matchup

Chaac
Chaac
MarceloLynch1
Chaac
Level 160
God Stats
3W - 0L
1,656 SR
Queue Stats
131W - 80L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Marlbōro
Gilgamesh
Level 160
God Stats
4W - 2L
1,660 SR
Queue Stats
380W - 185L
1,734 Elo+
Party 2
Neith
Neith
Zeяø
Neith
Level 160
God Stats
20W - 9L
1,899 SR
Queue Stats
775W - 310L
1,715 Elo+
Party 2
Discordia
Discordia
däm1an
Discordia
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 22L
1,767 Elo+
Party 2
Tyr
Tyr
eNeRGiZeR77
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 160
1,643 SR
1,662 Elo+

VS

Team Averages
Level 137
1,555 SR
1,650 Elo+
Gilgamesh
Gilgamesh
Farinha415
Gilgamesh
Level 125
God Stats
9W - 10L
1,500 SR
Queue Stats
464W - 181L
1,730 Elo+
Party 1
Tiamat
Tiamat
JMGin910
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TzZyY
Anhur
Level 160
God Stats
5W - 4L
1,761 SR
Queue Stats
88W - 26L
1,860 Elo+
Party 1
Sol
Sol
VovoPiriguete
Sol
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 228L
1,600 Elo+
Solo
Janus
Janus
aciddd
Janus
Level 158
God Stats
6W - 5L
1,514 SR
Queue Stats
226W - 189L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,470
592
11,772
14,260
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Marlbōro
Gilgamesh
16
8 / 2 / 2
9,953
622
10,846
10,596
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Zeяø
Neith
16
7 / 2 / 7
10,249
641
11,384
9,263
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
däm1an
Discordia
15
2 / 6 / 5
9,143
571
6,394
8,972
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 8
8,554
535
5,001
13,544
8,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Farinha415
Gilgamesh
12
0 / 6 / 7
7,743
484
6,349
14,900
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
JMGin910
Tiamat
15
2 / 0 / 0
8,367
523
7,613
9,203
8,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
TzZyY
Anhur
14
7 / 6 / 2
8,723
545
10,776
14,433
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 1
8,695
543
3,210
8,572
2,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
aciddd
Janus
14
3 / 6 / 5
8,556
535
6,315
14,329
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
23
Kills
15
15
Deaths
23
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Farinha415
Gilgamesh
0
6
7
0.58
L
Tiamat
JMGin910
Tiamat
2
0
0
2
W
2
1
2
3
W
Gilgamesh
Marlbōro
Gilgamesh
8
2
2
4.5
L
Anhur
TzZyY
Anhur
7
6
2
1.33
L
3
5
1
0.7
W
Neith
Zeяø
Neith
7
2
7
5.25
L
Janus
aciddd
Janus
3
6
5
0.92
W
Discordia
däm1an
Discordia
2
6
5
0.75
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,397
Damage
34,263
56,635
Taken
61,437
27,783
Mitigated
28,055
21,419
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Farinha415
Gilgamesh
6,349
2,167
0
2,112
14,900
7,867
96
1,573
13,210
0
31,349
L
Tiamat
JMGin910
Tiamat
7,613
2,207
0
6,034
9,203
8,605
756
97
9,106
50,372
0
W
11,772
2,694
0
7,794
14,260
8,794
0
8,355
5,905
0
63,003
W
Gilgamesh
Marlbōro
Gilgamesh
10,846
3,713
0
3,804
10,596
4,614
770
2,608
7,988
0
69,119
L
Anhur
TzZyY
Anhur
10,776
6,919
0
2,688
14,433
4,819
28
4,216
10,217
0
52,561
L
3,210
1,470
0
2,810
8,572
2,741
1,056
47
8,313
52,794
0
W
Neith
Zeяø
Neith
11,384
5,294
0
4,081
9,263
3,095
2,694
3,132
6,131
0
68,759
L
Janus
aciddd
Janus
6,315
798
0
3,638
14,329
4,023
63
461
13,868
52,058
0
W
Discordia
däm1an
Discordia
6,394
513
0
1,427
8,972
2,569
252
963
8,009
61,561
0
W
5,001
543
0
4,313
13,544
8,711
65
2,080
11,464
0
33,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
42,084
586
Minions Killed
440
0
Camps Cleared
0
1,611,756
Distance Traveled
1,468,132
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,743
484
55
3
0
313,804
1
L
Tiamat
8,367
523
106
7
0
297,007
1
W
Chaac
9,470
592
139
9
0
333,985
2
W
Gilgamesh
9,953
622
122
8
0
346,594
2
L
Anhur
8,723
545
83
5
0
279,816
5
L
Sol
8,695
543
98
6
0
288,204
5
W
Neith
10,249
641
134
8
0
278,233
0
L
Janus
8,556
535
98
6
0
289,301
4
W
Discordia
9,143
571
133
8
0
303,752
4
W
Tyr
8,554
535
58
4
0
349,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role