Player Matchup

Scylla
Scylla
Enuravall
Scylla
Level 24
God Stats
65W - 38L
1,521 SR
Queue Stats
298W - 207L
1,536 Elo+
Party 3
Hou Yi
Hou Yi
Krabzy-
Hou Yi
Level 67
God Stats
8W - 5L
1,916 SR
Queue Stats
324W - 256L
1,585 Elo+
Party 3
Gilgamesh
Gilgamesh
SMITE-_-GOD
Gilgamesh
Level 82
God Stats
33W - 14L
1,751 SR
Queue Stats
948W - 659L
1,576 Elo+
Party 3
Ares
Ares
ShadowSeaker360
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Veezarа
Ravana
Level 35
God Stats
3W - 10L
1,270 SR
Queue Stats
213W - 228L
1,527 Elo+
Solo
Team Averages
Level 52
1,592 SR
1,545 Elo+

VS

Team Averages
Level 106
1,521 SR
1,568 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eléssar
Ah Muzen Cab
Level 143
God Stats
2W - 1L
1,577 SR
Queue Stats
216W - 215L
1,490 Elo+
Party 2
Horus
Horus
FrantikZz
Horus
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 86L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
OnStalk
Gilgamesh
Level 143
God Stats
4W - 2L
1,454 SR
Queue Stats
428W - 369L
1,597 Elo+
Party 1
Ymir
Ymir
Steneor
Ymir
Level 98
God Stats
58W - 42L
1,575 SR
Queue Stats
142W - 152L
1,487 Elo+
Party 2
Merlin
Merlin
jímm
Merlin
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
243W - 160L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Enuravall
Scylla
9
1 / 2 / 1
5,306
531
548
5,313
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Krabzy-
Hou Yi
8
3 / 3 / 1
5,184
518
4,901
6,073
1,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SMITE-_-GOD
Gilgamesh
10
0 / 3 / 1
5,554
555
4,652
7,869
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 4 / 4
4,633
463
1,500
6,492
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
Veezarа
Ravana
10
3 / 1 / 3
5,934
593
2,118
3,862
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eléssar
Ah Muzen Cab
10
5 / 1 / 3
5,952
595
6,376
4,781
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
FrantikZz
Horus
11
3 / 1 / 0
6,135
614
5,169
7,357
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
OnStalk
Gilgamesh
10
1 / 1 / 2
5,986
599
2,892
5,384
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Steneor
Ymir
9
3 / 2 / 4
5,956
596
2,591
4,949
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
jímm
Merlin
9
1 / 2 / 3
5,530
553
3,692
3,955
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
13
13
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Eléssar
Ah Muzen Cab
5
1
3
6.5
L
Scylla
Enuravall
Scylla
1
2
1
0.75
W
Horus
FrantikZz
Horus
3
1
0
3
L
Hou Yi
Krabzy-
Hou Yi
3
3
1
1.17
W
Gilgamesh
OnStalk
Gilgamesh
1
1
2
2
L
Gilgamesh
SMITE-_-GOD
Gilgamesh
0
3
1
0.17
L
0
4
4
0.5
W
Ymir
Steneor
Ymir
3
2
4
2.5
L
Ravana
Veezarа
Ravana
3
1
3
4.5
W
Merlin
jímm
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,719
Damage
20,720
29,609
Taken
26,426
12,215
Mitigated
10,143
8,102
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Eléssar
Ah Muzen Cab
6,376
3,217
0
1,965
4,781
1,219
522
310
4,471
0
31,598
L
Scylla
Enuravall
Scylla
548
111
0
1,407
5,313
1,523
546
1,976
3,091
23,703
0
W
Horus
FrantikZz
Horus
5,169
3,051
57
3,409
7,357
3,395
0
0
7,357
0
32,623
L
Hou Yi
Krabzy-
Hou Yi
4,901
2,628
0
2,004
6,073
1,730
0
1,264
4,781
0
23,423
W
Gilgamesh
OnStalk
Gilgamesh
2,892
832
0
269
5,384
2,134
0
530
4,828
0
39,623
L
Gilgamesh
SMITE-_-GOD
Gilgamesh
4,652
1,510
0
2,459
7,869
3,286
0
0
7,869
0
29,485
L
1,500
31
0
796
6,492
4,106
0
1,634
4,808
8,732
0
W
Ymir
Steneor
Ymir
2,591
188
0
1,667
4,949
2,107
102
563
4,386
13,600
0
L
Ravana
Veezarа
Ravana
2,118
676
0
1,436
3,862
1,570
0
1,033
2,777
0
23,106
W
Merlin
jímm
Merlin
3,692
594
0
719
3,955
1,288
138
619
3,336
28,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
29,559
245
Minions Killed
282
0
Camps Cleared
0
907,557
Distance Traveled
1,002,954
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,952
595
56
6
0
185,453
4
L
Scylla
5,306
531
63
6
0
181,299
3
W
Horus
6,135
614
58
6
0
208,317
3
L
Hou Yi
5,184
518
46
5
0
151,549
3
W
Gilgamesh
5,986
599
89
9
0
228,239
2
L
Gilgamesh
5,554
555
59
6
0
195,808
1
L
Ares
4,633
463
22
2
0
182,386
2
W
Ymir
5,956
596
24
2
0
201,572
1
L
Ravana
5,934
593
55
6
0
196,515
1
W
Merlin
5,530
553
55
6
0
179,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role