Player Matchup

Xbalanque
Xbalanque
Avengingholy
Xbalanque
Level 123
God Stats
5W - 1L
1,806 SR
Queue Stats
81W - 72L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Backyusa
Gilgamesh
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 27L
1,603 Elo+
Party 1
Ra
Ra
CanibalManticora
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kashimot0
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,558 Elo+
Party 1
Cerberus
Cerberus
Zellzarell
Cerberus
Level 121
God Stats
3W - 1L
1,669 SR
Queue Stats
80W - 79L
1,543 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,546 Elo+

VS

Team Averages
Level 97
1,458 SR
1,436 Elo+
Kukulkan
Kukulkan
CalebWidowgast
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Maximus19961124
Bastet
Level 88
God Stats
33W - 50L
1,443 SR
Queue Stats
438W - 444L
1,427 Elo+
Solo
Apollo
Apollo
Potatosystem
Apollo
Level 84
God Stats
0W - 1L
1,319 SR
Queue Stats
298W - 343L
1,356 Elo+
Solo
Sylvanus
Sylvanus
Skoethe
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
WTFQG130
Chaac
Level 127
God Stats
20W - 16L
1,527 SR
Queue Stats
35W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avengingholy
Xbalanque
12
7 / 0 / 3
6,891
626
8,008
7,290
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Backyusa
Gilgamesh
12
8 / 0 / 3
7,630
694
5,345
4,863
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 2
6,302
573
3,427
4,293
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Kashimot0
Merlin
12
4 / 1 / 1
6,818
620
3,243
3,089
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zellzarell
Cerberus
10
1 / 0 / 6
5,988
544
3,512
5,581
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 4 / 1
5,646
513
1,329
6,415
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
5,150
468
1,702
6,431
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
8
0 / 4 / 0
4,790
435
2,780
6,881
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Skoethe
Sylvanus
7
0 / 5 / 0
4,412
401
3,538
6,556
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
WTFQG130
Chaac
11
3 / 2 / 0
6,532
594
3,029
8,406
4,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
4
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Avengingholy
Xbalanque
7
0
3
8.5
W
Gilgamesh
Backyusa
Gilgamesh
8
0
3
9.5
L
Kukulkan
0
4
1
0.13
W
0
3
2
0.33
W
Merlin
Kashimot0
Merlin
4
1
1
4.5
L
1
5
0
0.2
L
Apollo
0
4
0
0
L
Sylvanus
Skoethe
Sylvanus
0
5
0
0
L
Chaac
WTFQG130
Chaac
3
2
0
1.5
W
Cerberus
Zellzarell
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
12,378
25,116
Taken
34,689
9,894
Mitigated
14,682
9,054
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Avengingholy
Xbalanque
8,008
4,272
0
5,151
7,290
2,245
534
1,720
5,570
0
48,234
W
Gilgamesh
Backyusa
Gilgamesh
5,345
2,390
0
1,001
4,863
2,376
195
942
3,861
0
41,434
L
Kukulkan
1,329
420
0
390
6,415
1,933
0
1,985
4,222
32,231
0
W
3,427
1,237
0
696
4,293
1,481
0
0
4,293
33,936
0
W
Merlin
Kashimot0
Merlin
3,243
41
0
317
3,089
959
284
317
2,698
33,276
0
L
1,702
465
0
250
6,431
1,611
0
1,068
5,307
0
17,507
L
Apollo
2,780
1,516
0
1,374
6,881
2,058
0
1,657
5,224
0
27,878
L
Sylvanus
Skoethe
Sylvanus
3,538
1,345
834
1,051
6,556
4,852
0
1,781
4,775
11,663
2,166
L
Chaac
WTFQG130
Chaac
3,029
286
0
2,216
8,406
4,228
0
3,159
4,979
0
36,037
W
Cerberus
Zellzarell
Cerberus
3,512
443
0
1,889
5,581
2,833
0
1,403
4,178
18,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
26,530
382
Minions Killed
287
0
Camps Cleared
0
1,056,892
Distance Traveled
911,199
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,891
626
83
8
0
191,032
5
W
Gilgamesh
7,630
694
86
8
0
242,795
2
L
Kukulkan
5,646
513
73
7
0
172,524
3
W
Ra
6,302
573
82
7
0
187,343
0
W
Merlin
6,818
620
81
7
0
205,668
5
L
Bastet
5,150
468
40
4
0
212,634
0
L
Apollo
4,790
435
60
5
0
168,828
3
L
Sylvanus
4,412
401
28
3
0
157,771
1
L
Chaac
6,532
594
86
8
0
199,442
3
W
Cerberus
5,988
544
50
5
0
230,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role