Player Matchup

Fenrir
Fenrir
Curry30_PT
Fenrir
Level 11
God Stats
5W - 14L
1,675 SR
Queue Stats
6W - 20L
1,681 Elo+
Solo
Bellona
Bellona
KarCrinn
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 24L
1,540 Elo+
Party 1
Camazotz
Camazotz
MaMa2A
Camazotz
Level 24
God Stats
2W - 3L
1,882 SR
Queue Stats
28W - 21L
1,637 Elo+
Party 1
Neith
Neith
Polo_MarkY_
Neith
Level 28
God Stats
11W - 13L
1,633 SR
Queue Stats
577W - 597L
1,486 Elo+
Solo
Eset
Eset
nitneroc1004
Eset
Level 16
God Stats
1W - 3L
1,267 SR
Queue Stats
32W - 24L
1,372 Elo+
Party 1
Team Averages
Level 19
1,591 SR
1,543 Elo+

VS

Team Averages
Level 26
1,603 SR
1,374 Elo+
Osiris
Osiris
ElGritossss-
Osiris
Level 16
God Stats
6W - 2L
1,874 SR
Queue Stats
48W - 29L
1,593 Elo+
Solo
Vamana
Vamana
Nexleur
Vamana
Level 35
God Stats
14W - 12L
1,454 SR
Queue Stats
44W - 66L
1,221 Elo+
Party 2
Kali
Kali
Pa-Nda_Leo
Kali
Level 29
God Stats
4W - 6L
1,426 SR
Queue Stats
46W - 74L
1,256 Elo+
Party 2
Janus
Janus
hugoguay72
Janus
Level 24
God Stats
3W - 1L
1,763 SR
Queue Stats
40W - 36L
1,549 Elo+
Solo
Scylla
Scylla
natsu_dragnirlen
Scylla
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 64L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Curry30_PT
Fenrir
5
0 / 5 / 0
4,285
429
1,487
7,681
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
KarCrinn
Bellona
8
0 / 5 / 1
4,929
493
4,518
9,230
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
MaMa2A
Camazotz
7
2 / 6 / 1
5,334
533
2,556
7,751
2,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 2 / 1
6,438
644
4,605
6,217
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 0
5,000
500
1,163
5,814
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
5 / 1 / 1
6,224
622
5,838
8,220
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Nexleur
Vamana
10
3 / 0 / 4
6,077
608
2,848
5,130
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 1
6,038
604
3,623
6,595
2,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
10 / 1 / 2
7,756
776
8,869
4,534
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
1 / 5 / 1
4,441
444
1,235
3,645
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
21
23
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Curry30_PT
Fenrir
0
5
0
0
W
Osiris
5
1
1
5.5
L
Bellona
KarCrinn
Bellona
0
5
1
0.1
L
Camazotz
MaMa2A
Camazotz
2
6
1
0.42
W
Vamana
Nexleur
Vamana
3
0
4
5
W
2
0
1
2.5
L
4
2
1
2.25
W
Janus
10
1
2
11
W
1
5
1
0.3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,329
Damage
22,413
36,693
Taken
28,124
14,713
Mitigated
11,431
9,082
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Curry30_PT
Fenrir
1,487
766
0
1,627
7,681
1,859
0
227
7,454
0
19,336
W
Osiris
5,838
2,894
0
4,340
8,220
5,008
558
0
7,849
0
27,799
L
Bellona
KarCrinn
Bellona
4,518
2,188
0
2,642
9,230
6,517
215
778
8,452
0
18,894
L
Camazotz
MaMa2A
Camazotz
2,556
859
0
1,475
7,751
2,377
0
3,214
4,457
0
13,063
W
Vamana
Nexleur
Vamana
2,848
2,053
0
560
5,130
2,018
0
0
5,105
0
35,230
W
3,623
1,995
0
1,940
6,595
2,461
181
0
6,570
0
22,215
L
4,605
2,562
0
3,172
6,217
1,743
330
763
5,370
0
28,177
W
Janus
8,869
809
0
1,243
4,534
1,289
292
1,163
3,371
48,747
0
W
1,235
391
0
0
3,645
655
0
0
3,645
3,588
0
L
1,163
407
0
166
5,814
2,217
872
4,958
856
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
30,536
191
Minions Killed
277
0
Camps Cleared
0
910,794
Distance Traveled
1,036,098
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,285
429
33
3
0
183,750
0
W
Osiris
6,224
622
57
6
0
192,570
2
L
Bellona
4,929
493
31
3
0
200,219
2
L
Camazotz
5,334
533
30
3
0
201,883
0
W
Vamana
6,077
608
78
8
0
237,842
0
W
Kali
6,038
604
31
3
0
212,581
1
L
Neith
6,438
644
61
6
0
162,946
0
W
Janus
7,756
776
98
10
0
212,212
1
W
Scylla
4,441
444
13
1
0
180,893
0
L
Eset
5,000
500
36
4
0
161,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role