Player Matchup

Gilgamesh
Gilgamesh
BiologistBacon
Gilgamesh
Level 89
God Stats
11W - 7L
1,774 SR
Queue Stats
125W - 108L
1,503 Elo+
Party 1
Cerberus
Cerberus
Hobeewan22
Cerberus
Level 87
God Stats
16W - 18L
1,534 SR
Queue Stats
347W - 323L
1,484 Elo+
Solo
Apollo
Apollo
MattTheGod24
Apollo
Level 84
God Stats
6W - 4L
1,462 SR
Queue Stats
181W - 149L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
OnlyTrollers
Cernunnos
Level 60
God Stats
12W - 7L
1,666 SR
Queue Stats
303W - 328L
1,464 Elo+
Solo
Aphrodite
Aphrodite
PeachGem9540136
Aphrodite
Level 69
God Stats
5W - 3L
1,667 SR
Queue Stats
153W - 138L
1,466 Elo+
Party 1
Team Averages
Level 78
1,620 SR
1,479 Elo+

VS

Team Averages
Level 88
1,578 SR
1,478 Elo+
Gilgamesh
Gilgamesh
JimHalbert
Gilgamesh
Level 80
God Stats
38W - 29L
1,667 SR
Queue Stats
169W - 168L
1,444 Elo+
Solo
Khepri
Khepri
OtisBrown23
Khepri
Level 107
God Stats
15W - 12L
1,621 SR
Queue Stats
148W - 159L
1,450 Elo+
Solo
Amaterasu
Amaterasu
Poder27
Amaterasu
Level 127
God Stats
0W - 1L
1,525 SR
Queue Stats
173W - 145L
1,564 Elo+
Solo
Freya
Freya
TheWillMarsh
Freya
Level 64
God Stats
3W - 9L
1,412 SR
Queue Stats
19W - 36L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
flemminglemon
Tsukuyomi
Level 61
God Stats
27W - 22L
1,663 SR
Queue Stats
216W - 204L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiologistBacon
Gilgamesh
20
5 / 6 / 11
15,134
561
24,946
26,651
40,593
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Hobeewan22
Cerberus
20
6 / 4 / 9
14,984
555
16,342
27,417
41,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
4 / 7 / 7
13,901
515
14,016
23,673
10,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
OnlyTrollers
Cernunnos
20
7 / 2 / 6
16,226
601
20,784
23,087
11,328
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
PeachGem9540136
Aphrodite
20
5 / 6 / 8
14,674
543
16,841
17,674
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JimHalbert
Gilgamesh
20
11 / 3 / 6
14,726
545
25,313
25,828
21,923
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
16
2 / 4 / 12
11,204
415
7,132
20,112
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Poder27
Amaterasu
19
4 / 5 / 6
12,675
469
14,900
33,648
39,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 7 / 4
12,541
464
11,440
19,474
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
flemminglemon
Tsukuyomi
19
7 / 8 / 6
12,764
473
16,381
25,735
13,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
27
Kills
25
25
Deaths
27
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BiologistBacon
Gilgamesh
5
6
11
1.75
W
Cerberus
Hobeewan22
Cerberus
6
4
9
2.63
L
Gilgamesh
JimHalbert
Gilgamesh
11
3
6
4.67
W
Apollo
4
7
7
1.07
W
Cernunnos
OnlyTrollers
Cernunnos
7
2
6
5
L
Khepri
2
4
12
2
W
Aphrodite
PeachGem9540136
Aphrodite
5
6
8
1.5
L
Amaterasu
Poder27
Amaterasu
4
5
6
1.4
L
1
7
4
0.43
L
Tsukuyomi
flemminglemon
Tsukuyomi
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,929
Damage
75,166
118,502
Taken
124,797
111,653
Mitigated
107,865
45,947
Healing
27,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BiologistBacon
Gilgamesh
24,946
7,878
0
3,404
26,651
40,593
938
2,745
23,906
0
88,697
W
Cerberus
Hobeewan22
Cerberus
16,342
1,379
0
5,898
27,417
41,369
1,060
7,608
19,809
62,941
0
L
Gilgamesh
JimHalbert
Gilgamesh
25,313
7,871
0
2,432
25,828
21,923
851
6,558
18,868
0
117,738
W
Apollo
14,016
7,238
0
8,398
23,673
10,428
4,678
3,174
20,499
0
106,244
W
Cernunnos
OnlyTrollers
Cernunnos
20,784
10,211
0
12,375
23,087
11,328
4,698
4,250
18,837
0
148,635
L
Khepri
7,132
506
0
1,882
20,112
24,534
0
7,759
12,009
29,106
0
W
Aphrodite
PeachGem9540136
Aphrodite
16,841
2,665
7,226
8,646
17,674
7,935
2,061
2,485
15,189
83,940
0
L
Amaterasu
Poder27
Amaterasu
14,900
5,885
0
11,128
33,648
39,567
2,314
7,400
25,528
0
79,855
L
11,440
3,841
0
7,555
19,474
8,108
0
4,877
14,547
105,769
0
L
Tsukuyomi
flemminglemon
Tsukuyomi
16,381
4,539
0
4,725
25,735
13,733
889
5,662
19,816
0
89,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,919
Gold Earned
63,910
721
Minions Killed
625
0
Camps Cleared
0
2,443,926
Distance Traveled
2,439,536
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,134
561
122
5
0
499,240
2
W
Cerberus
14,984
555
93
3
0
511,622
5
L
Gilgamesh
14,726
545
173
6
0
502,944
2
W
Apollo
13,901
515
140
5
0
514,825
3
W
Cernunnos
16,226
601
225
8
0
455,279
0
L
Khepri
11,204
415
32
1
0
502,713
7
W
Aphrodite
14,674
543
141
5
0
462,960
3
L
Amaterasu
12,675
469
139
5
0
527,199
3
L
Freya
12,541
464
158
6
0
435,116
6
L
Tsukuyomi
12,764
473
123
5
0
471,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role