Player Matchup

Set
Set
G000GOOO47
Set
Level 34
God Stats
10W - 8L
1,909 SR
Queue Stats
452W - 409L
1,552 Elo+
Party 2
Neith
Neith
MissAmiT8
Neith
Level 29
God Stats
25W - 22L
1,608 SR
Queue Stats
247W - 209L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
VandheerLorde2
Baron Samedi
Level 25
God Stats
9W - 21L
1,290 SR
Queue Stats
117W - 134L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
stratovxs
Gilgamesh
Level 23
God Stats
1W - 2L
1,818 SR
Queue Stats
168W - 134L
1,583 Elo+
Solo
Aphrodite
Aphrodite
x ChainWhip x
Aphrodite
Level 25
God Stats
2W - 3L
1,182 SR
Queue Stats
12W - 24L
1,141 Elo+
Solo
Team Averages
Level 27
1,562 SR
1,476 Elo+

VS

Team Averages
Level 20
1,599 SR
1,587 Elo+
Discordia
Discordia
Gibson081
Discordia
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 56L
1,646 Elo+
Solo
Ao Kuang
Ao Kuang
Thickmick
Ao Kuang
Level 47
God Stats
8W - 2L
1,411 SR
Queue Stats
30W - 22L
1,482 Elo+
Party 1
Tyr
Tyr
VeezoGod
Tyr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,687 Elo+
Solo
Horus
Horus
adj245
Horus
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
42W - 46L
1,389 Elo+
Solo
Neith
Neith
drdavid69
Neith
Level 8
God Stats
2W - 2L
1,883 SR
Queue Stats
7W - 4L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
15,506
596
25,493
25,584
16,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
MissAmiT8
Neith
20
15 / 4 / 9
14,288
550
18,320
19,567
7,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
VandheerLorde2
Baron Samedi
19
5 / 3 / 10
12,725
489
12,411
11,852
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
stratovxs
Gilgamesh
20
9 / 3 / 13
15,252
587
19,133
26,128
14,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
x ChainWhip x
Aphrodite
19
4 / 2 / 11
12,415
478
8,072
13,238
10,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gibson081
Discordia
16
1 / 4 / 2
10,932
420
9,348
7,111
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Thickmick
Ao Kuang
20
5 / 9 / 1
12,580
484
16,565
29,591
16,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 6 / 3
13,614
524
20,874
27,047
20,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
adj245
Horus
15
0 / 13 / 0
9,773
376
2,886
28,195
30,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
drdavid69
Neith
17
2 / 11 / 5
10,699
412
15,617
18,410
7,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
43
Kills
15
15
Deaths
43
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
L
Discordia
Gibson081
Discordia
1
4
2
0.5
W
Neith
MissAmiT8
Neith
15
4
9
4.88
L
Ao Kuang
Thickmick
Ao Kuang
5
9
1
0.61
W
Baron Samedi
VandheerLorde2
Baron Samedi
5
3
10
3.33
L
7
6
3
1.42
L
Horus
adj245
Horus
0
13
0
0
L
Neith
drdavid69
Neith
2
11
5
0.41
W
Gilgamesh
stratovxs
Gilgamesh
9
3
13
5.17
W
Aphrodite
x ChainWhip x
Aphrodite
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,429
Damage
65,290
96,369
Taken
110,354
54,799
Mitigated
77,864
43,082
Healing
27,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,493
13,121
0
6,392
25,584
16,946
2,311
9,701
15,745
0
117,641
L
Discordia
Gibson081
Discordia
9,348
77
0
1,474
7,111
2,661
0
434
6,677
65,707
0
W
Neith
MissAmiT8
Neith
18,320
8,491
0
6,657
19,567
7,330
4,685
2,415
17,112
0
81,331
L
Ao Kuang
Thickmick
Ao Kuang
16,565
5,235
0
10,621
29,591
16,957
1,008
1,523
27,828
67,273
5,836
W
Baron Samedi
VandheerLorde2
Baron Samedi
12,411
2,718
1,030
4,073
11,852
5,221
3,053
2,253
9,301
68,648
0
L
20,874
4,019
0
8,665
27,047
20,801
0
6,739
20,148
0
86,197
L
Horus
adj245
Horus
2,886
1,494
156
2,020
28,195
30,250
151
8,909
19,206
0
43,366
L
Neith
drdavid69
Neith
15,617
8,246
0
4,241
18,410
7,195
93
2,878
15,452
0
63,083
W
Gilgamesh
stratovxs
Gilgamesh
19,133
6,520
0
12,423
26,128
14,710
1,042
7,284
18,652
0
135,824
W
Aphrodite
x ChainWhip x
Aphrodite
8,072
1,234
5,387
7,120
13,238
10,592
2,602
2,973
10,233
61,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,186
Gold Earned
57,598
687
Minions Killed
505
0
Camps Cleared
0
2,478,236
Distance Traveled
2,013,106
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,506
596
176
7
0
541,447
2
L
Discordia
10,932
420
127
5
0
301,484
6
W
Neith
14,288
550
126
5
0
462,329
6
L
Ao Kuang
12,580
484
109
4
0
416,235
2
W
Baron Samedi
12,725
489
120
5
0
458,736
4
L
Tyr
13,614
524
115
4
0
474,073
1
L
Horus
9,773
376
59
2
0
378,985
0
L
Neith
10,699
412
95
4
0
442,329
2
W
Gilgamesh
15,252
587
164
6
0
553,066
6
W
Aphrodite
12,415
478
101
4
0
462,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role