Player Matchup

Sobek
Sobek
Am8zinq
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Bottsts
Kukulkan
Level 17
God Stats
2W - 0L
1,829 SR
Queue Stats
12W - 12L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
CHASEMANSMITE
Gilgamesh
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 203L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
SlimSkrap
Hun Batz
Level 19
God Stats
3W - 4L
1,482 SR
Queue Stats
68W - 76L
1,514 Elo+
Party 1
Medusa
Medusa
SonsofSaturn
Medusa
Level 14
God Stats
1W - 0L
1,701 SR
Queue Stats
14W - 12L
1,661 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,550 Elo+

VS

Team Averages
Level 24
1,566 SR
1,625 Elo+
Gilgamesh
Gilgamesh
KevinHMpro
Gilgamesh
Level 29
God Stats
2W - 2L
1,353 SR
Queue Stats
108W - 103L
1,568 Elo+
Party 2
Bellona
Bellona
THECHICHARO
Bellona
Level 25
God Stats
1W - 7L
1,517 SR
Queue Stats
87W - 81L
1,547 Elo+
Party 2
Olorun
Olorun
TheNeapolitanGod
Olorun
Level 28
God Stats
9W - 8L
1,658 SR
Queue Stats
222W - 215L
1,533 Elo+
Solo
Apollo
Apollo
carrydcarrys
Apollo
Level 31
God Stats
2W - 2L
1,803 SR
Queue Stats
41W - 27L
1,671 Elo+
Solo
Xing Tian
Xing Tian
imtrippinsac
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Am8zinq
Sobek
9
2 / 2 / 4
6,088
609
1,971
7,162
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Bottsts
Kukulkan
11
3 / 1 / 1
6,502
650
3,397
5,570
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CHASEMANSMITE
Gilgamesh
11
2 / 1 / 0
6,423
642
4,701
7,470
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
SlimSkrap
Hun Batz
9
1 / 4 / 1
5,348
535
954
5,990
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
4 / 2 / 2
5,896
590
4,518
5,240
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KevinHMpro
Gilgamesh
10
1 / 2 / 0
5,499
550
3,414
7,976
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
THECHICHARO
Bellona
11
3 / 0 / 2
6,024
602
3,873
3,746
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 1
5,356
536
1,852
5,617
1,756
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
11
4 / 2 / 1
6,502
650
4,901
7,695
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
imtrippinsac
Xing Tian
3
0 / 4 / 0
3,846
385
357
4,118
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
9
10
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Am8zinq
Sobek
2
2
4
2
W
Kukulkan
Bottsts
Kukulkan
3
1
1
3.5
W
Gilgamesh
CHASEMANSMITE
Gilgamesh
2
1
0
2
L
Gilgamesh
KevinHMpro
Gilgamesh
1
2
0
0.5
W
Hun Batz
SlimSkrap
Hun Batz
1
4
1
0.38
W
Medusa
4
2
2
2.5
L
Bellona
THECHICHARO
Bellona
3
0
2
4
L
1
4
1
0.38
L
Apollo
4
2
1
2.25
L
Xing Tian
imtrippinsac
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
14,397
31,432
Taken
29,152
12,849
Mitigated
11,036
10,900
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Am8zinq
Sobek
1,971
182
0
2,899
7,162
4,203
0
357
6,805
14,907
0
W
Kukulkan
Bottsts
Kukulkan
3,397
592
0
1,260
5,570
2,042
0
1,696
3,874
38,921
0
W
Gilgamesh
CHASEMANSMITE
Gilgamesh
4,701
2,078
0
3,576
7,470
3,407
594
0
7,470
0
34,403
L
Gilgamesh
KevinHMpro
Gilgamesh
3,414
1,027
0
2,456
7,976
3,780
0
0
7,976
0
27,040
W
Hun Batz
SlimSkrap
Hun Batz
954
224
0
1,475
5,990
1,772
467
156
5,834
0
18,048
W
Medusa
4,518
2,495
0
1,690
5,240
1,425
295
0
5,240
0
27,153
L
Bellona
THECHICHARO
Bellona
3,873
984
0
1,128
3,746
2,153
0
376
3,320
0
34,567
L
1,852
909
0
524
5,617
1,756
540
2,731
2,646
22,504
0
L
Apollo
4,901
2,260
0
3,709
7,695
2,096
0
1,499
6,196
0
37,108
L
Xing Tian
imtrippinsac
Xing Tian
357
115
0
122
4,118
1,251
0
472
3,646
4,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
27,227
275
Minions Killed
273
0
Camps Cleared
0
874,271
Distance Traveled
897,611
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,088
609
20
2
0
186,848
0
W
Kukulkan
6,502
650
81
8
0
183,235
4
W
Gilgamesh
6,423
642
72
7
0
185,197
4
L
Gilgamesh
5,499
550
65
7
0
180,728
0
W
Hun Batz
5,348
535
49
5
0
177,723
1
W
Medusa
5,896
590
53
5
0
141,268
0
L
Bellona
6,024
602
72
7
0
220,572
1
L
Olorun
5,356
536
55
6
0
178,333
0
L
Apollo
6,502
650
73
7
0
192,077
6
L
Xing Tian
3,846
385
8
1
0
125,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role