Player Matchup

Jing Wei
Jing Wei
AKCapone
Jing Wei
Level 107
God Stats
4W - 6L
1,192 SR
Queue Stats
208W - 220L
1,345 Elo+
Solo
Xing Tian
Xing Tian
AlphaGuy64
Xing Tian
Level 73
God Stats
1W - 2L
1,747 SR
Queue Stats
85W - 110L
1,361 Elo+
Solo
Tiamat
Tiamat
Camiilo557
Tiamat
Level 58
God Stats
10W - 15L
1,391 SR
Queue Stats
44W - 71L
1,186 Elo+
Solo
Ra
Ra
ElderlyEwe576
Ra
Level 80
God Stats
3W - 8L
1,105 SR
Queue Stats
482W - 525L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
TheMaddestLad647
Gilgamesh
Level 61
God Stats
10W - 11L
1,192 SR
Queue Stats
213W - 250L
1,293 Elo+
Solo
Team Averages
Level 76
1,326 SR
1,323 Elo+

VS

Team Averages
Level 73
1,427 SR
1,312 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 47
God Stats
102W - 135L
1,470 SR
Queue Stats
114W - 161L
1,370 Elo+
Solo
Neith
Neith
Dark_Flamed_Fox
Neith
Level 26
God Stats
1W - 4L
1,292 SR
Queue Stats
7W - 26L
1,143 Elo+
Party 1
Gilgamesh
Gilgamesh
Sonny7418
Gilgamesh
Level 101
God Stats
5W - 17L
1,535 SR
Queue Stats
108W - 166L
1,300 Elo+
Party 1
Hel
Hel
WalkswithMarijua
Hel
Level 109
God Stats
14W - 18L
1,409 SR
Queue Stats
321W - 386L
1,416 Elo+
Party 1
Olorun
Olorun
sasquath13
Olorun
Level 82
God Stats
27W - 24L
1,427 SR
Queue Stats
103W - 139L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AKCapone
Jing Wei
9
0 / 3 / 3
5,753
443
4,006
8,271
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
AlphaGuy64
Xing Tian
8
2 / 1 / 2
5,949
458
3,889
8,258
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Camiilo557
Tiamat
10
0 / 4 / 0
5,893
453
2,154
5,672
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 18 / 0
4,367
336
0
10,081
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
11
3 / 3 / 0
6,930
533
3,307
8,292
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
11
1 / 0 / 4
6,617
509
1,028
6,286
1,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 3 / 3
6,314
486
3,681
6,068
1,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Sonny7418
Gilgamesh
12
3 / 0 / 5
7,442
572
3,189
6,437
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 3
7,049
542
4,333
8,279
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
sasquath13
Olorun
13
15 / 1 / 4
8,898
684
9,872
6,709
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
22
29
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AKCapone
Jing Wei
0
3
3
0.5
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
1
0
4
3
L
Xing Tian
AlphaGuy64
Xing Tian
2
1
2
3
L
Tiamat
Camiilo557
Tiamat
0
4
0
0
W
2
3
3
1.17
L
0
18
0
0
W
Gilgamesh
Sonny7418
Gilgamesh
3
0
5
5.5
L
Gilgamesh
3
3
0
1
W
1
1
3
2.5
W
Olorun
sasquath13
Olorun
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
22,103
40,574
Taken
33,779
14,711
Mitigated
13,003
8,066
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AKCapone
Jing Wei
4,006
2,780
0
1,320
8,271
2,409
0
2,755
5,516
0
27,446
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
1,028
483
0
3,190
6,286
1,700
1,437
246
6,014
27
32,378
L
Xing Tian
AlphaGuy64
Xing Tian
3,889
722
270
2,992
8,258
4,146
0
3,152
5,106
17,813
0
L
Tiamat
Camiilo557
Tiamat
2,154
54
0
742
5,672
2,235
561
3,048
2,624
26,266
0
W
3,681
871
162
270
6,068
1,553
909
1,988
4,080
0
26,253
L
0
0
0
0
10,081
2,765
0
4,277
5,804
0
0
W
Gilgamesh
Sonny7418
Gilgamesh
3,189
690
0
1,631
6,437
5,014
2,226
461
5,940
0
35,249
L
Gilgamesh
3,307
1,139
0
2,742
8,292
3,156
123
973
7,319
0
32,159
W
4,333
608
3,213
5,106
8,279
2,590
665
2,047
6,226
28,185
0
W
Olorun
sasquath13
Olorun
9,872
5,963
567
4,158
6,709
2,146
2,144
1,103
5,476
43,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
36,320
201
Minions Killed
330
0
Camps Cleared
0
1,027,324
Distance Traveled
1,176,264
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,753
443
40
3
0
256,705
1
W
Ah Muzen Cab
6,617
509
76
6
0
215,064
0
L
Xing Tian
5,949
458
26
2
0
163,796
2
L
Tiamat
5,893
453
63
5
0
149,388
0
W
Neith
6,314
486
43
3
0
212,310
0
L
Ra
4,367
336
0
0
0
236,343
0
W
Gilgamesh
7,442
572
77
6
0
239,396
2
L
Gilgamesh
6,930
533
72
6
0
221,092
1
W
Hel
7,049
542
53
4
0
253,842
1
W
Olorun
8,898
684
81
6
0
255,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role