Player Matchup

Hera
Hera
BlueToucan7438
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 23L
1,878 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CherryM0on
Tsukuyomi
Level 41
God Stats
4W - 2L
1,539 SR
Queue Stats
144W - 125L
1,522 Elo+
Solo
Achilles
Achilles
Criimson Ace
Achilles
Level 160
God Stats
4W - 2L
1,657 SR
Queue Stats
236W - 121L
1,715 Elo+
Party 2
Ares
Ares
PowerfulFlyer72
Ares
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 180L
1,498 Elo+
Solo
Medusa
Medusa
aw Crap7
Medusa
Level 121
God Stats
11W - 3L
1,700 SR
Queue Stats
82W - 27L
1,679 Elo+
Party 2
Team Averages
Level 82
1,579 SR
1,658 Elo+

VS

Team Averages
Level 83
1,646 SR
1,536 Elo+
Thor
Thor
NotKooduh
Thor
Level 42
God Stats
1W - 1L
1,741 SR
Queue Stats
87W - 63L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
RIP Fondle
Gilgamesh
Level 120
God Stats
5W - 4L
1,844 SR
Queue Stats
244W - 238L
1,536 Elo+
Party 1
Chang'e
Chang'e
Zan-Getsuuu
Chang'e
Level 132
God Stats
1W - 3L
1,516 SR
Queue Stats
15W - 18L
1,501 Elo+
Party 3
Cupid
Cupid
fuziCodone
Cupid
Level 97
God Stats
1W - 5L
1,453 SR
Queue Stats
74W - 95L
1,419 Elo+
Party 1
Athena
Athena
gemeinschaftRPm
Athena
Level 25
God Stats
14W - 6L
1,674 SR
Queue Stats
41W - 38L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
10,156
564
12,303
8,557
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
CherryM0on
Tsukuyomi
16
6 / 5 / 5
10,418
579
9,246
18,489
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Criimson Ace
Achilles
18
13 / 0 / 4
11,715
651
17,276
14,805
14,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 11
9,297
517
4,448
13,016
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
aw Crap7
Medusa
16
6 / 4 / 3
9,696
539
11,429
11,706
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
12 / 6 / 2
10,486
583
13,557
15,470
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
RIP Fondle
Gilgamesh
13
1 / 5 / 1
7,741
430
4,723
13,198
8,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Zan-Getsuuu
Chang'e
13
0 / 7 / 10
7,926
440
7,227
13,636
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
13
2 / 4 / 4
8,704
484
3,833
13,838
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 9
8,627
479
4,875
14,939
9,417
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
27
Kills
16
16
Deaths
27
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
W
Tsukuyomi
CherryM0on
Tsukuyomi
6
5
5
1.7
W
Achilles
Criimson Ace
Achilles
13
0
4
15
L
Thor
12
6
2
2.17
W
2
3
11
2.5
L
Gilgamesh
RIP Fondle
Gilgamesh
1
5
1
0.3
L
Chang'e
Zan-Getsuuu
Chang'e
0
7
10
0.71
W
Medusa
aw Crap7
Medusa
6
4
3
1.88
L
Cupid
2
4
4
1
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,702
Damage
34,215
66,573
Taken
71,081
39,885
Mitigated
32,515
19,199
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,303
1,692
0
451
8,557
3,288
440
245
8,296
83,063
0
W
Tsukuyomi
CherryM0on
Tsukuyomi
9,246
3,103
0
9,020
18,489
7,129
0
2,021
16,340
0
77,106
W
Achilles
Criimson Ace
Achilles
17,276
4,662
0
4,717
14,805
14,385
1,651
461
14,314
0
64,031
L
Thor
13,557
4,128
0
3,500
15,470
5,852
0
2,295
13,175
0
70,348
W
4,448
630
0
2,761
13,016
10,449
226
4,218
8,534
21,049
0
L
Gilgamesh
RIP Fondle
Gilgamesh
4,723
1,046
0
2,239
13,198
8,221
0
1,540
11,658
0
36,055
L
Chang'e
Zan-Getsuuu
Chang'e
7,227
739
781
4,518
13,636
3,990
0
2,022
11,614
47,951
0
W
Medusa
aw Crap7
Medusa
11,429
4,844
0
2,250
11,706
4,634
1,744
4,519
6,987
0
75,853
L
Cupid
3,833
1,577
48
4,048
13,838
5,035
0
6,531
7,307
0
47,628
L
4,875
746
0
1,148
14,939
9,417
0
4,363
10,576
11,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
43,484
495
Minions Killed
389
0
Camps Cleared
0
1,759,578
Distance Traveled
1,516,870
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,156
564
149
8
0
353,118
3
W
Tsukuyomi
10,418
579
117
7
0
334,750
1
W
Achilles
11,715
651
105
6
0
389,501
3
L
Thor
10,486
583
119
7
0
345,756
1
W
Ares
9,297
517
23
1
0
373,113
2
L
Gilgamesh
7,741
430
68
4
0
265,644
2
L
Chang'e
7,926
440
75
4
0
303,391
2
W
Medusa
9,696
539
101
6
0
309,096
0
L
Cupid
8,704
484
95
5
0
252,734
1
L
Athena
8,627
479
32
2
0
349,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role