Player Matchup

Ravana
Ravana
DYINGWISH93
Ravana
Level 27
God Stats
0W - 5L
1,184 SR
Queue Stats
37W - 35L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
ItsMac
Erlang Shen
Level 8
God Stats
2W - 2L
1,737 SR
Queue Stats
4W - 5L
1,516 Elo+
Solo
Scylla
Scylla
WantedViper23
Scylla
Level 26
God Stats
4W - 8L
1,427 SR
Queue Stats
222W - 203L
1,480 Elo+
Solo
Geb
Geb
maurirod
Geb
Level 26
God Stats
13W - 13L
1,711 SR
Queue Stats
146W - 140L
1,554 Elo+
Solo
Heimdallr
Heimdallr
monkyhaha
Heimdallr
Level 27
God Stats
19W - 11L
1,582 SR
Queue Stats
148W - 161L
1,407 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,496 Elo+

VS

Team Averages
Level 28
1,613 SR
1,530 Elo+
Izanami
Izanami
Leoivanne
Izanami
Level 29
God Stats
77W - 44L
1,589 SR
Queue Stats
203W - 200L
1,492 Elo+
Solo
Set
Set
Rogue Hades5758
Set
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
68W - 65L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
RostanX
Gilgamesh
Level 28
God Stats
11W - 3L
1,779 SR
Queue Stats
149W - 126L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
headbuzz
Ao Kuang
Level 28
God Stats
1W - 0L
1,665 SR
Queue Stats
20W - 10L
1,633 Elo+
Solo
Xing Tian
Xing Tian
skyloxytt
Xing Tian
Level 26
God Stats
2W - 3L
1,532 SR
Queue Stats
67W - 73L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
7 / 3 / 6
10,859
517
11,439
15,342
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
ItsMac
Erlang Shen
18
8 / 4 / 2
11,029
525
17,852
22,452
18,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 8 / 6
8,868
422
11,393
14,634
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 10
9,468
451
10,646
17,109
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
monkyhaha
Heimdallr
1
0 / 0 / 0
3,945
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leoivanne
Izanami
15
0 / 7 / 0
9,854
469
9,511
13,222
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 3 / 3
11,439
545
11,511
14,896
10,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
RostanX
Gilgamesh
19
6 / 3 / 2
12,837
611
14,618
13,339
10,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
headbuzz
Ao Kuang
17
8 / 5 / 1
10,855
517
12,410
20,729
8,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
skyloxytt
Xing Tian
15
0 / 5 / 4
9,959
474
5,562
18,013
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
22
Kills
16
16
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
7
3
6
3.33
L
Erlang Shen
ItsMac
Erlang Shen
8
4
2
2.25
W
Izanami
Leoivanne
Izanami
0
7
0
0
W
2
3
3
1.17
W
Gilgamesh
RostanX
Gilgamesh
6
3
2
2.33
L
2
8
6
0.63
W
Ao Kuang
headbuzz
Ao Kuang
8
5
1
1.7
L
5
1
10
10
L
Heimdallr
monkyhaha
Heimdallr
0
0
0
0
W
Xing Tian
skyloxytt
Xing Tian
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
53,612
69,537
Taken
80,199
44,043
Mitigated
50,361
22,281
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,439
3,589
0
5,477
15,342
7,407
722
2,679
12,663
0
69,462
L
Erlang Shen
ItsMac
Erlang Shen
17,852
11,074
0
8,087
22,452
18,029
0
1,810
20,642
0
73,655
W
Izanami
Leoivanne
Izanami
9,511
7,117
0
3,450
13,222
4,991
5,573
2,465
10,717
0
69,442
W
11,511
6,007
0
4,579
14,896
10,894
692
1,689
13,183
0
90,987
W
Gilgamesh
RostanX
Gilgamesh
14,618
3,800
0
2,097
13,339
10,872
1,241
1,201
12,090
698
62,442
L
11,393
1,526
0
4,381
14,634
5,169
770
7,437
7,197
54,947
0
W
Ao Kuang
headbuzz
Ao Kuang
12,410
3,033
0
10,935
20,729
8,423
881
9,009
11,344
54,902
0
L
10,646
1,675
0
4,336
17,109
13,438
68
6,298
10,811
38,455
0
L
Heimdallr
monkyhaha
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
skyloxytt
Xing Tian
5,562
695
0
2,110
18,013
15,181
794
6,931
10,826
38,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
54,944
408
Minions Killed
548
0
Camps Cleared
0
1,523,993
Distance Traveled
1,879,296
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,859
517
137
7
0
391,512
6
L
Erlang Shen
11,029
525
128
6
0
368,538
5
W
Izanami
9,854
469
149
7
0
275,273
0
W
Set
11,439
545
145
7
0
417,791
0
W
Gilgamesh
12,837
611
120
6
0
402,684
0
L
Scylla
8,868
422
91
4
0
332,009
0
W
Ao Kuang
10,855
517
80
4
0
367,684
1
L
Geb
9,468
451
52
2
0
431,934
6
L
Heimdallr
3,945
188
0
0
0
0
0
W
Xing Tian
9,959
474
54
3
0
415,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role