Player Matchup

Poseidon
Poseidon
Budas_4i20
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,324 Elo+
Party 2
Achilles
Achilles
Mandamiento
Achilles
Level 46
God Stats
6W - 3L
1,723 SR
Queue Stats
159W - 128L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
Not_Zzzluquinha
Sun Wukong
Level 28
God Stats
50W - 47L
1,454 SR
Queue Stats
103W - 118L
1,293 Elo+
Party 2
Hades
Hades
Sufrimiento1307
Hades
Level 28
God Stats
1W - 4L
1,536 SR
Queue Stats
133W - 109L
1,545 Elo+
Party 3
Medusa
Medusa
tomas1296
Medusa
Level 95
God Stats
3W - 5L
1,497 SR
Queue Stats
246W - 165L
1,630 Elo+
Party 3
Team Averages
Level 48
1,542 SR
1,467 Elo+

VS

Team Averages
Level 76
1,542 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BENJAC04
Erlang Shen
Level 37
God Stats
22W - 11L
1,564 SR
Queue Stats
423W - 458L
1,321 Elo+
Solo
Apollo
Apollo
Belzzebbu
Apollo
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 13L
1,790 Elo+
Party 1
Janus
Janus
GuguDadá
Janus
Level 125
God Stats
9W - 9L
1,646 SR
Queue Stats
462W - 324L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Reikah
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Budas_4i20
Poseidon
7
1 / 4 / 0
5,010
501
2,349
3,957
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Mandamiento
Achilles
9
1 / 3 / 2
5,245
525
3,049
7,412
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Not_Zzzluquinha
Sun Wukong
9
1 / 2 / 1
5,058
506
2,229
4,959
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 0
4,520
452
253
4,775
1,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Medusa
tomas1296
Medusa
7
0 / 2 / 0
4,411
441
3,421
4,886
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 0 / 4
4,804
480
864
3,251
1,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
BENJAC04
Erlang Shen
7
0 / 1 / 0
4,538
454
61
3,242
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Belzzebbu
Apollo
11
4 / 0 / 0
6,627
663
4,458
5,677
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
GuguDadá
Janus
12
6 / 1 / 3
7,302
730
7,572
5,281
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Reikah
Gilgamesh
11
4 / 2 / 0
6,169
617
3,961
5,160
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
15
15
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
4
3
W
Erlang Shen
BENJAC04
Erlang Shen
0
1
0
0
W
Apollo
Belzzebbu
Apollo
4
0
0
4
L
Poseidon
Budas_4i20
Poseidon
1
4
0
0.25
W
Janus
GuguDadá
Janus
6
1
3
7.5
L
Achilles
Mandamiento
Achilles
1
3
2
0.67
L
Sun Wukong
Not_Zzzluquinha
Sun Wukong
1
2
1
0.75
W
Gilgamesh
Reikah
Gilgamesh
4
2
0
2
L
1
4
0
0.25
L
Medusa
tomas1296
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,301
Damage
16,916
25,989
Taken
22,611
9,116
Mitigated
8,488
5,193
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
864
23
0
1,385
3,251
1,767
0
620
2,404
6,854
0
W
Erlang Shen
BENJAC04
Erlang Shen
61
0
0
1,170
3,242
1,181
0
183
3,059
0
17,347
W
Apollo
Belzzebbu
Apollo
4,458
2,512
0
3,655
5,677
1,464
240
762
4,669
0
39,981
L
Poseidon
Budas_4i20
Poseidon
2,349
309
0
111
3,957
722
0
1,191
2,704
11,437
0
W
Janus
GuguDadá
Janus
7,572
1,037
0
2,020
5,281
1,265
203
437
4,817
47,585
0
L
Achilles
Mandamiento
Achilles
3,049
1,423
0
2,544
7,412
2,435
0
2,794
4,458
0
23,577
L
Sun Wukong
Not_Zzzluquinha
Sun Wukong
2,229
286
0
372
4,959
3,472
188
710
4,183
0
16,180
W
Gilgamesh
Reikah
Gilgamesh
3,961
944
0
1,537
5,160
2,811
384
148
4,734
0
26,433
L
253
70
0
634
4,775
1,428
0
2,863
1,730
14,848
0
L
Medusa
tomas1296
Medusa
3,421
1,929
0
1,532
4,886
1,059
0
408
4,478
0
20,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
29,440
193
Minions Killed
292
0
Camps Cleared
0
879,139
Distance Traveled
887,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,804
480
12
1
0
218,112
3
W
Erlang Shen
4,538
454
40
4
0
110,171
0
W
Apollo
6,627
663
79
8
0
173,734
0
L
Poseidon
5,010
501
28
3
0
178,834
2
W
Janus
7,302
730
98
10
0
191,507
1
L
Achilles
5,245
525
52
5
0
181,879
1
L
Sun Wukong
5,058
506
32
3
0
165,558
0
W
Gilgamesh
6,169
617
63
6
0
194,333
1
L
Hades
4,520
452
38
4
0
183,080
2
L
Medusa
4,411
441
43
4
0
169,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role