Player Matchup

Gilgamesh
Gilgamesh
Angela__Zeigler_
Gilgamesh
Level 83
God Stats
2W - 1L
1,598 SR
Queue Stats
28W - 32L
1,494 Elo+
Party 1
Bacchus
Bacchus
DJBentaff
Bacchus
Level 29
God Stats
11W - 9L
1,559 SR
Queue Stats
90W - 95L
1,477 Elo+
Solo
Ares
Ares
Unimaton
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,397 Elo+
Solo
Tiamat
Tiamat
moneyteeth
Tiamat
Level 16
God Stats
1W - 1L
1,511 SR
Queue Stats
11W - 11L
1,585 Elo+
Party 1
Anhur
Anhur
sipsip805
Anhur
Level 9
God Stats
3W - 1L
1,615 SR
Queue Stats
5W - 2L
1,689 Elo+
Party 1
Team Averages
Level 30
1,556 SR
1,528 Elo+

VS

Team Averages
Level 17
1,567 SR
1,452 Elo+
Fenrir
Fenrir
Curry30_PT
Fenrir
Level 11
God Stats
5W - 14L
1,555 SR
Queue Stats
6W - 20L
1,520 Elo+
Solo
Scylla
Scylla
Darius110105
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,384 Elo+
Solo
Tyr
Tyr
Mat_Legend_
Tyr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 87L
1,387 Elo+
Party 2
Athena
Athena
Susanoo985
Athena
Level 22
God Stats
12W - 11L
1,611 SR
Queue Stats
182W - 193L
1,421 Elo+
Solo
Cupid
Cupid
demokingnet
Cupid
Level 18
God Stats
2W - 2L
1,668 SR
Queue Stats
85W - 79L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
1 / 0 / 0
4,065
678
1,280
2,820
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
DJBentaff
Bacchus
7
1 / 0 / 4
4,297
716
1,893
3,585
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Ares
5
0 / 1 / 0
3,510
585
29
2,710
810
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
moneyteeth
Tiamat
7
3 / 0 / 1
4,636
773
2,044
959
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
sipsip805
Anhur
6
2 / 2 / 3
4,034
672
1,361
2,126
417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Curry30_PT
Fenrir
4
0 / 3 / 0
3,317
553
0
3,180
1,064
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Scylla
2
0 / 1 / 0
2,968
495
40
547
171
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 0 / 0
3,850
642
607
2,641
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Athena
Susanoo985
Athena
5
1 / 3 / 1
3,770
628
1,308
4,512
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 2 / 1
3,610
602
2,099
2,115
439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
0
0
1
L
Fenrir
Curry30_PT
Fenrir
0
3
0
0
W
Bacchus
DJBentaff
Bacchus
1
0
4
3
L
Scylla
0
1
0
0
L
0
0
0
0
L
Athena
Susanoo985
Athena
1
3
1
0.5
W
Ares
0
1
0
0
L
1
2
1
0.75
W
Tiamat
moneyteeth
Tiamat
3
0
1
3.5
W
Anhur
sipsip805
Anhur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,607
Damage
4,054
12,200
Taken
12,995
4,819
Mitigated
4,383
3,386
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
1,280
509
0
396
2,820
1,056
0
73
2,672
0
15,744
L
Fenrir
Curry30_PT
Fenrir
0
0
0
841
3,180
1,064
0
666
2,514
0
9,371
W
Bacchus
DJBentaff
Bacchus
1,893
272
0
2,140
3,585
2,247
315
801
2,784
7,808
0
L
Scylla
40
40
0
10
547
171
0
547
0
1,926
0
L
607
274
0
1,032
2,641
1,297
222
29
2,612
0
8,726
L
Athena
Susanoo985
Athena
1,308
217
0
294
4,512
1,412
0
1,940
2,572
8,644
0
W
Ares
29
29
0
2
2,710
810
181
0
2,685
6,955
0
L
2,099
1,362
26
256
2,115
439
30
784
1,331
0
9,177
W
Tiamat
moneyteeth
Tiamat
2,044
278
0
568
959
289
442
40
919
14,834
0
W
Anhur
sipsip805
Anhur
1,361
613
0
280
2,126
417
450
434
1,692
0
6,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,542
Gold Earned
17,515
121
Minions Killed
90
0
Camps Cleared
0
581,922
Distance Traveled
489,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,065
678
36
6
0
127,794
0
L
Fenrir
3,317
553
22
4
0
103,338
0
W
Bacchus
4,297
716
18
3
0
109,826
2
L
Scylla
2,968
495
6
1
0
25,960
0
L
Tyr
3,850
642
26
4
0
114,217
0
L
Athena
3,770
628
14
2
0
134,838
0
W
Ares
3,510
585
15
3
0
101,359
1
L
Cupid
3,610
602
22
4
0
110,711
0
W
Tiamat
4,636
773
37
6
0
126,070
1
W
Anhur
4,034
672
15
3
0
116,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role