Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
hamstercash
Hel
Level 126
God Stats
1W - 0L
1,663 SR
Queue Stats
17W - 12L
1,681 Elo+
Party 2
Skadi
Skadi
thatcookieboy
Skadi
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
20W - 12L
1,683 Elo+
Party 2
Team Averages
Level 120
1,497 SR
1,621 Elo+

VS

Team Averages
Level 95
1,391 SR
1,476 Elo+
Sobek
Sobek
Delta4544
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,538 Elo+
Party 1
Chiron
Chiron
Mystic Noise
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,530 Elo+
Party 1
Da Ji
Da Ji
runawaybee75zs
Da Ji
Level 89
God Stats
5W - 9L
1,174 SR
Queue Stats
108W - 118L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 2 / 11
8,592
859
4,626
8,663
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 2 / 8
8,606
861
8,505
6,609
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 1 / 7
8,181
818
7,380
6,846
2,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Delta4544
Sobek
8
1 / 5 / 2
6,398
640
3,866
9,288
7,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
10
2 / 5 / 3
7,219
722
6,973
9,079
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
7,366
737
5,111
7,905
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
11
4.25
L
Sobek
Delta4544
Sobek
1
5
2
0.4
L
Chiron
2
5
3
0.7
W
6
2
8
5
L
2
4
2
0.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
15,950
22,118
Taken
26,272
10,848
Mitigated
13,192
10,369
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,626
1,298
588
2,818
8,663
6,268
622
2,424
6,239
0
23,091
L
Sobek
Delta4544
Sobek
3,866
232
306
1,760
9,288
7,295
0
2,842
6,446
12,157
0
L
Chiron
6,973
2,384
392
2,162
9,079
3,028
0
2,631
6,432
0
25,492
W
8,505
890
2,678
3,102
6,609
2,302
238
880
5,729
34,022
0
L
5,111
1,519
0
0
7,905
2,869
0
3,176
4,729
0
22,124
W
7,380
2,408
0
1,183
6,846
2,278
2,088
598
6,248
0
23,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
20,983
125
Minions Killed
86
0
Camps Cleared
0
629,137
Distance Traveled
504,003
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,592
859
32
3
0
237,231
1
L
Sobek
6,398
640
18
2
0
158,359
0
L
Chiron
7,219
722
40
4
0
166,412
3
W
Hel
8,606
861
64
6
0
200,835
0
L
Da Ji
7,366
737
28
3
0
179,232
1
W
Skadi
8,181
818
29
3
0
191,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role