Player Matchup

Gilgamesh
Gilgamesh
GregDM93
Gilgamesh
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
49W - 63L
1,386 Elo+
Solo
Nemesis
Nemesis
Homeboxlp
Nemesis
Level 105
God Stats
24W - 18L
1,964 SR
Queue Stats
336W - 335L
1,534 Elo+
Party 1
Tiamat
Tiamat
SkyCookie98
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 187L
1,544 Elo+
Party 1
Tyr
Tyr
WaveyGang0G
Tyr
Level 62
God Stats
6W - 6L
1,398 SR
Queue Stats
33W - 42L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
powerzwerg25
Baron Samedi
Level 119
God Stats
0W - 1L
1,711 SR
Queue Stats
421W - 412L
1,563 Elo+
Party 1
Team Averages
Level 89
1,615 SR
1,494 Elo+

VS

Team Averages
Level 98
1,412 SR
1,395 Elo+
Izanami
Izanami
El_Pezinho
Izanami
Level 99
God Stats
8W - 8L
1,293 SR
Queue Stats
503W - 496L
1,332 Elo+
Party 2
Cerberus
Cerberus
HP_Say18405
Cerberus
Level 106
God Stats
14W - 10L
1,306 SR
Queue Stats
425W - 445L
1,395 Elo+
Party 3
Janus
Janus
Lucgnarson
Janus
Level 68
God Stats
1W - 1L
1,305 SR
Queue Stats
179W - 202L
1,361 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OxGn_-Frost
Cu Chulainn
Level 100
God Stats
5W - 7L
1,444 SR
Queue Stats
98W - 101L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
xWolfSik--
Gilgamesh
Level 116
God Stats
9W - 4L
1,709 SR
Queue Stats
380W - 398L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GregDM93
Gilgamesh
16
2 / 8 / 2
9,822
446
11,779
21,626
15,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Homeboxlp
Nemesis
17
8 / 9 / 3
11,548
525
16,183
23,878
10,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 8 / 6
9,146
416
8,498
15,697
11,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 5
9,286
422
10,788
23,448
15,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
powerzwerg25
Baron Samedi
15
4 / 4 / 4
10,090
459
20,750
14,160
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_Pezinho
Izanami
17
1 / 3 / 5
11,102
505
6,110
16,998
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HP_Say18405
Cerberus
16
7 / 2 / 20
11,715
533
16,450
23,224
19,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
9 / 7 / 13
11,298
514
16,385
14,853
4,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
OxGn_-Frost
Cu Chulainn
17
10 / 3 / 15
11,577
526
17,471
20,729
12,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
xWolfSik--
Gilgamesh
19
10 / 3 / 7
12,822
583
17,485
19,002
17,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
18
Kills
37
37
Deaths
18
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
El_Pezinho
Izanami
1
3
5
1.17
L
Gilgamesh
GregDM93
Gilgamesh
2
8
2
0.38
W
Cerberus
HP_Say18405
Cerberus
7
2
20
8.5
L
Nemesis
Homeboxlp
Nemesis
8
9
3
1.06
W
Janus
9
7
13
2.21
W
Cu Chulainn
OxGn_-Frost
Cu Chulainn
10
3
15
5.83
L
Tiamat
1
8
6
0.5
L
3
8
5
0.69
L
Baron Samedi
powerzwerg25
Baron Samedi
4
4
4
1.5
W
Gilgamesh
xWolfSik--
Gilgamesh
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,998
Damage
73,901
98,809
Taken
94,806
60,381
Mitigated
60,990
24,043
Healing
31,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
El_Pezinho
Izanami
6,110
3,405
0
6,129
16,998
6,541
4,735
4,079
12,879
0
88,885
L
Gilgamesh
GregDM93
Gilgamesh
11,779
2,689
0
3,709
21,626
15,691
1,962
2,384
19,196
0
55,225
W
Cerberus
HP_Say18405
Cerberus
16,450
775
1,098
11,155
23,224
19,160
0
9,649
13,325
41,589
0
L
Nemesis
Homeboxlp
Nemesis
16,183
8,814
0
4,007
23,878
10,471
0
8,250
15,412
0
66,579
W
Janus
16,385
1,956
0
2,383
14,853
4,950
39
4,595
9,972
51,350
0
W
Cu Chulainn
OxGn_-Frost
Cu Chulainn
17,471
5,563
0
5,132
20,729
12,527
0
5,749
14,820
0
69,656
L
Tiamat
8,498
1,448
0
3,113
15,697
11,844
807
6,254
9,183
32,684
0
L
10,788
135
442
3,853
23,448
15,552
0
9,731
13,445
0
24,216
L
Baron Samedi
powerzwerg25
Baron Samedi
20,750
1,693
3,934
4,985
14,160
6,823
1,910
5,322
8,738
67,551
0
W
Gilgamesh
xWolfSik--
Gilgamesh
17,485
4,422
0
5,461
19,002
17,812
140
4,272
14,562
0
69,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
58,514
360
Minions Killed
543
0
Camps Cleared
0
1,967,105
Distance Traveled
2,069,212
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,102
505
158
7
0
383,630
1
L
Gilgamesh
9,822
446
94
4
0
346,419
4
W
Cerberus
11,715
533
74
3
0
442,678
0
L
Nemesis
11,548
525
88
4
0
442,628
1
W
Janus
11,298
514
84
4
0
407,889
1
W
Cu Chulainn
11,577
526
112
5
0
451,690
6
L
Tiamat
9,146
416
56
3
0
335,792
1
L
Tyr
9,286
422
25
1
0
446,382
2
L
Baron Samedi
10,090
459
97
4
0
395,884
3
W
Gilgamesh
12,822
583
115
5
0
383,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role