Player Matchup

Ah Puch
Ah Puch
Allethor
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,406 Elo+
Party 1
Thor
Thor
DragãoBaiano
Thor
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,302 Elo+
Party 1
Chernobog
Chernobog
HeeDY
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,522 Elo+
Party 2
Skadi
Skadi
SonicJudeu2244
Skadi
Level 17
God Stats
16W - 8L
1,642 SR
Queue Stats
58W - 55L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
burnoutt
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,302 Elo+
Party 1
Team Averages
Level 31
1,528 SR
1,413 Elo+

VS

Team Averages
Level 19
1,512 SR
1,462 Elo+
Poseidon
Poseidon
Boquita22
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 223L
1,569 Elo+
Solo
Apollo
Apollo
IntoTheUnknow
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,355 Elo+
Solo
Ymir
Ymir
ParisDimas
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Solo
Ra
Ra
Raakim999
Ra
Level 26
God Stats
60W - 76L
1,478 SR
Queue Stats
65W - 82L
1,423 Elo+
Solo
Nox
Nox
neitanmonteiro
Nox
Level 14
God Stats
6W - 6L
1,585 SR
Queue Stats
16W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Allethor
Ah Puch
18
12 / 2 / 17
12,738
1,274
14,586
5,752
2,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 21
10,552
1,055
8,883
8,442
3,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
HeeDY
Chernobog
18
8 / 5 / 20
12,142
1,214
17,609
11,935
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 2 / 20
13,811
1,381
25,705
9,010
3,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
burnoutt
Kukulkan
18
4 / 4 / 26
11,479
1,148
20,359
9,577
4,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

225

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boquita22
Poseidon
15
3 / 10 / 8
10,203
1,020
9,969
15,108
5,306
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 7 / 6
11,567
1,157
14,379
23,967
10,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 9 / 9
10,429
1,043
7,765
24,703
31,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 12 / 4
8,994
899
890
13,661
5,249
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 6
10,695
1,070
7,327
13,912
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
49
44
Kills
16
16
Deaths
44
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Allethor
Ah Puch
12
2
17
10.25
L
Poseidon
Boquita22
Poseidon
3
10
8
0.7
W
5
3
21
5.17
W
Chernobog
HeeDY
Chernobog
8
5
20
3.6
L
7
7
6
1.43
L
1
9
9
0.61
L
1
12
4
0.25
W
15
2
20
12.5
W
Kukulkan
burnoutt
Kukulkan
4
4
26
4.25
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,142
Damage
40,330
44,716
Taken
91,351
18,406
Mitigated
58,664
3,285
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Allethor
Ah Puch
14,586
1,186
0
513
5,752
2,250
0
3,023
2,729
40,568
0
L
Poseidon
Boquita22
Poseidon
9,969
1,317
0
159
15,108
5,306
0
7,581
7,527
24,900
0
W
8,883
1,806
0
0
8,442
3,631
0
4,729
3,713
0
14,908
W
Chernobog
HeeDY
Chernobog
17,609
10,823
0
1,412
11,935
4,790
0
6,633
5,302
0
37,956
L
14,379
7,522
0
1,157
23,967
10,678
0
8,473
15,494
0
26,602
L
7,765
866
0
0
24,703
31,379
0
8,776
15,927
42,365
0
L
890
236
0
780
13,661
5,249
0
4,219
9,442
9,588
0
W
25,705
13,483
0
1,360
9,010
3,623
0
6,536
2,474
0
40,476
W
Kukulkan
burnoutt
Kukulkan
20,359
1,248
0
0
9,577
4,112
0
5,030
4,547
34,127
0
L
7,327
363
0
0
13,912
6,052
0
5,896
8,016
21,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,722
Gold Earned
51,888
186
Minions Killed
199
8
Camps Cleared
2
948,979
Distance Traveled
703,932
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,738
1,274
65
7
0
205,770
1
L
Poseidon
10,203
1,020
34
3
1
135,968
0
W
Thor
10,552
1,055
16
2
2
181,076
0
W
Chernobog
12,142
1,214
36
4
3
174,687
0
L
Apollo
11,567
1,157
27
3
0
173,088
0
L
Ymir
10,429
1,043
71
7
0
154,482
1
L
Ra
8,994
899
24
2
0
72,745
1
W
Skadi
13,811
1,381
34
3
2
192,275
0
W
Kukulkan
11,479
1,148
35
4
1
195,171
0
L
Nox
10,695
1,070
43
4
1
167,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role