Player Matchup

Artio
Artio
AmyHuntr
Artio
Level 16
God Stats
18W - 7L
1,704 SR
Queue Stats
117W - 121L
1,499 Elo+
Solo
Ah Puch
Ah Puch
DKlegends
Ah Puch
Level 27
God Stats
8W - 3L
1,863 SR
Queue Stats
68W - 61L
1,563 Elo+
Solo
Mercury
Mercury
Gattarrok223
Mercury
Level 26
God Stats
3W - 1L
1,679 SR
Queue Stats
24W - 28L
1,406 Elo+
Solo
Apollo
Apollo
Lickmyprostat
Apollo
Level 16
God Stats
5W - 6L
1,755 SR
Queue Stats
68W - 60L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
MSC0895
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,481 Elo+
Solo
Team Averages
Level 20
1,700 SR
1,491 Elo+

VS

Team Averages
Level 27
1,533 SR
1,437 Elo+
Hercules
Hercules
Granoine
Hercules
Level 29
God Stats
1W - 2L
1,508 SR
Queue Stats
7W - 11L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
LEgend545
Sun Wukong
Level 29
God Stats
1W - 1L
1,676 SR
Queue Stats
33W - 30L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Leafstrom
Danzaburou
Level 29
God Stats
2W - 2L
1,699 SR
Queue Stats
51W - 49L
1,464 Elo+
Party 1
Thor
Thor
NateBK44
Thor
Level 31
God Stats
8W - 6L
1,487 SR
Queue Stats
145W - 134L
1,478 Elo+
Solo
Anubis
Anubis
SeaSaltBreh
Anubis
Level 16
God Stats
2W - 5L
1,294 SR
Queue Stats
6W - 14L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AmyHuntr
Artio
12
2 / 2 / 6
7,425
437
7,725
12,349
9,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
DKlegends
Ah Puch
15
9 / 2 / 4
9,643
567
15,942
7,430
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Gattarrok223
Mercury
16
7 / 2 / 7
9,776
575
8,795
11,184
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 3 / 7
9,555
562
9,438
12,386
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MSC0895
Gilgamesh
14
0 / 1 / 2
8,385
493
6,382
11,142
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Granoine
Hercules
10
0 / 6 / 3
6,547
385
6,100
17,270
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
LEgend545
Sun Wukong
15
3 / 1 / 0
8,862
521
10,496
13,504
8,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Leafstrom
Danzaburou
12
1 / 5 / 0
7,456
439
6,768
11,819
4,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
3 / 4 / 2
7,999
471
5,028
12,616
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
3 / 9 / 3
8,421
495
7,737
12,760
5,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
25
Kills
10
10
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
AmyHuntr
Artio
2
2
6
2.5
W
Ah Puch
DKlegends
Ah Puch
9
2
4
5.5
W
Mercury
Gattarrok223
Mercury
7
2
7
5.25
L
Hercules
Granoine
Hercules
0
6
3
0.25
L
Sun Wukong
LEgend545
Sun Wukong
3
1
0
3
L
Danzaburou
Leafstrom
Danzaburou
1
5
0
0.2
W
7
3
7
3.5
W
Gilgamesh
MSC0895
Gilgamesh
0
1
2
1
L
Thor
3
4
2
1
L
Anubis
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
36,129
54,491
Taken
67,969
26,469
Mitigated
36,910
18,806
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AmyHuntr
Artio
7,725
707
1,335
4,186
12,349
9,782
499
1,476
10,873
21,269
0
W
Ah Puch
DKlegends
Ah Puch
15,942
710
0
2,066
7,430
2,115
1,120
3,277
4,153
60,557
0
W
Mercury
Gattarrok223
Mercury
8,795
4,709
0
4,487
11,184
4,009
978
319
10,865
0
62,606
L
Hercules
Granoine
Hercules
6,100
1,751
0
4,369
17,270
13,438
0
7,168
10,102
0
14,782
L
Sun Wukong
LEgend545
Sun Wukong
10,496
2,628
0
4,854
13,504
8,945
818
1,153
12,351
0
61,321
L
Danzaburou
Leafstrom
Danzaburou
6,768
2,548
0
3,228
11,819
4,307
432
3,112
8,707
0
54,118
W
9,438
3,729
0
3,236
12,386
3,615
2,647
2,583
9,803
0
59,732
W
Gilgamesh
MSC0895
Gilgamesh
6,382
1,780
0
3,496
11,142
6,948
825
82
11,060
0
42,754
L
Thor
5,028
894
0
4,882
12,616
4,330
0
4,423
8,193
0
41,155
L
Anubis
7,737
501
0
2,823
12,760
5,890
0
7,811
4,949
27,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
39,285
453
Minions Killed
374
0
Camps Cleared
0
1,647,798
Distance Traveled
1,538,687
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,425
437
26
2
0
344,357
5
W
Ah Puch
9,643
567
112
7
0
310,965
3
W
Mercury
9,776
575
109
6
0
381,757
0
L
Hercules
6,547
385
25
1
0
324,931
0
L
Sun Wukong
8,862
521
133
8
0
315,384
3
L
Danzaburou
7,456
439
95
6
0
289,386
4
W
Apollo
9,555
562
108
6
0
310,256
0
W
Gilgamesh
8,385
493
98
6
0
300,463
6
L
Thor
7,999
471
82
5
0
323,379
7
L
Anubis
8,421
495
39
2
0
285,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role