Player Matchup

Janus
Janus
Baggins Bildo T
Janus
Level 128
God Stats
0W - 2L
1,227 SR
Queue Stats
58W - 55L
1,454 Elo+
Solo
Fenrir
Fenrir
PrinceHiro
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Squits2Wavy
Izanami
Level 99
God Stats
28W - 20L
1,493 SR
Queue Stats
419W - 403L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
UneasePompano74
Gilgamesh
Level 126
God Stats
2W - 4L
1,668 SR
Queue Stats
16W - 10L
1,631 Elo+
Solo
Sobek
Sobek
asaca16
Sobek
Level 85
God Stats
19W - 19L
1,377 SR
Queue Stats
194W - 182L
1,375 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,476 Elo+

VS

Team Averages
Level 99
1,553 SR
1,425 Elo+
Pele
Pele
Austinminime
Pele
Level 96
God Stats
18W - 8L
1,646 SR
Queue Stats
369W - 318L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Da_large0n3
Aphrodite
Level 87
God Stats
5W - 0L
1,858 SR
Queue Stats
247W - 220L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
OneSilverWolf13
Guan Yu
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 408L
1,412 Elo+
Solo
Ah Puch
Ah Puch
black_falcon_357
Ah Puch
Level 143
God Stats
8W - 3L
1,477 SR
Queue Stats
97W - 112L
1,396 Elo+
Solo
Artemis
Artemis
xOaths_OG
Artemis
Level 96
God Stats
4W - 4L
1,286 SR
Queue Stats
937W - 1,064L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,611
458
11,380
12,355
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
PrinceHiro
Fenrir
18
6 / 9 / 4
11,427
544
11,956
20,051
7,186
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Squits2Wavy
Izanami
17
4 / 7 / 3
10,427
497
9,289
14,956
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
UneasePompano74
Gilgamesh
14
7 / 8 / 1
9,876
470
10,968
14,715
11,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
asaca16
Sobek
16
5 / 4 / 6
10,856
517
9,766
20,884
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 6
13,070
622
15,166
17,428
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Da_large0n3
Aphrodite
18
1 / 3 / 10
11,443
545
5,360
16,287
12,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 7 / 3
11,214
534
12,794
17,822
21,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 5
10,663
508
10,961
14,312
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
xOaths_OG
Artemis
19
10 / 4 / 3
11,742
559
17,503
15,651
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
24
Kills
35
35
Deaths
24
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
6
6
3
L
2
7
4
0.57
W
Aphrodite
Da_large0n3
Aphrodite
1
3
10
2
W
6
7
3
1.07
L
Fenrir
PrinceHiro
Fenrir
6
9
4
0.89
L
Izanami
Squits2Wavy
Izanami
4
7
3
0.79
L
Gilgamesh
UneasePompano74
Gilgamesh
7
8
1
0.94
L
Sobek
asaca16
Sobek
5
4
6
2
W
3
4
5
1.38
W
Artemis
xOaths_OG
Artemis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,359
Damage
61,784
82,961
Taken
81,500
45,320
Mitigated
54,688
18,499
Healing
35,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,166
4,032
0
5,323
17,428
7,533
607
4,809
12,423
0
82,508
L
11,380
419
0
1,492
12,355
3,789
624
5,276
6,566
46,906
0
W
Aphrodite
Da_large0n3
Aphrodite
5,360
926
3,857
9,142
16,287
12,335
1,423
3,380
12,767
55,461
0
W
12,794
1,641
35
6,493
17,822
21,302
1,887
3,248
14,532
280
54,119
L
Fenrir
PrinceHiro
Fenrir
11,956
4,900
128
4,337
20,051
7,186
542
3,473
16,288
0
55,790
L
Izanami
Squits2Wavy
Izanami
9,289
6,221
0
2,290
14,956
4,733
978
5,026
9,772
0
58,112
L
Gilgamesh
UneasePompano74
Gilgamesh
10,968
3,823
0
3,844
14,715
11,237
0
0
14,265
0
35,949
L
Sobek
asaca16
Sobek
9,766
335
0
6,408
20,884
18,375
410
1,878
18,706
33,578
0
W
10,961
275
415
4,911
14,312
5,657
982
5,644
8,292
67,505
0
W
Artemis
xOaths_OG
Artemis
17,503
9,307
0
4,990
15,651
7,861
1,492
3,287
12,340
0
70,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
58,132
399
Minions Killed
549
0
Camps Cleared
0
1,772,798
Distance Traveled
1,912,098
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,070
622
130
6
0
412,677
0
L
Janus
9,611
458
100
5
0
369,912
6
W
Aphrodite
11,443
545
97
5
0
409,738
0
W
Guan Yu
11,214
534
109
5
0
344,728
0
L
Fenrir
11,427
544
89
4
0
386,071
0
L
Izanami
10,427
497
126
6
0
352,285
0
L
Gilgamesh
9,876
470
46
2
0
272,695
2
L
Sobek
10,856
517
38
2
0
391,835
4
W
Ah Puch
10,663
508
128
6
0
387,357
3
W
Artemis
11,742
559
85
4
0
357,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role