Player Matchup

Loki
Loki
AKILESS0323
Loki
Level 17
God Stats
24W - 27L
1,369 SR
Queue Stats
37W - 38L
1,329 Elo+
Party 1
Neith
Neith
Finnthehumin
Neith
Level 17
God Stats
8W - 6L
1,632 SR
Queue Stats
19W - 16L
1,513 Elo+
Party 2
Scylla
Scylla
Nicomanzur22
Scylla
Level 15
God Stats
5W - 7L
1,342 SR
Queue Stats
43W - 52L
1,278 Elo+
Party 1
Nike
Nike
Racknar7
Nike
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
killer799741
Vamana
Level 29
God Stats
4W - 3L
1,389 SR
Queue Stats
33W - 33L
1,437 Elo+
Party 2
Team Averages
Level 23
1,447 SR
1,411 Elo+

VS

Team Averages
Level 24
1,518 SR
1,457 Elo+
Gilgamesh
Gilgamesh
CptnMrgnRum
Gilgamesh
Level 29
God Stats
21W - 12L
1,500 SR
Queue Stats
77W - 68L
1,449 Elo+
Solo
Hel
Hel
EmpressSinSRB
Hel
Level 29
God Stats
31W - 42L
1,451 SR
Queue Stats
146W - 171L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 12
God Stats
59W - 56L
1,488 SR
Queue Stats
98W - 88L
1,437 Elo+
Solo
Arachne
Arachne
d3adlykansas
Arachne
Level 22
God Stats
17W - 16L
1,568 SR
Queue Stats
27W - 26L
1,496 Elo+
Party 3
Thanatos
Thanatos
iPanyC
Thanatos
Level 29
God Stats
35W - 35L
1,581 SR
Queue Stats
221W - 221L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
8,862
554
7,119
10,705
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 4
9,780
611
7,030
8,946
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
12
2 / 5 / 6
7,410
463
3,497
6,874
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
12
6 / 4 / 7
8,489
531
9,643
17,978
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
15
3 / 2 / 3
9,791
612
7,818
20,734
9,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CptnMrgnRum
Gilgamesh
13
3 / 5 / 3
8,100
506
14,416
13,644
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 6 / 3
7,425
464
3,763
8,825
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
KOMercy
Danzaburou
2
0 / 1 / 0
4,570
286
279
617
53
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
d3adlykansas
Arachne
12
3 / 8 / 6
7,535
471
9,896
13,357
4,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
iPanyC
Thanatos
14
8 / 3 / 2
8,788
549
12,365
13,445
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
23
Kills
16
17
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Gilgamesh
CptnMrgnRum
Gilgamesh
3
5
3
0.9
L
2
6
3
0.58
W
7
2
4
4.5
L
Danzaburou
KOMercy
Danzaburou
0
1
0
0
W
Scylla
2
5
6
1
W
Nike
6
4
7
2.38
L
Arachne
d3adlykansas
Arachne
3
8
6
0.75
L
Thanatos
iPanyC
Thanatos
8
3
2
3
W
Vamana
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
40,719
65,237
Taken
49,888
27,310
Mitigated
21,604
23,429
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,119
1,423
0
3,227
10,705
3,708
0
310
10,375
0
48,190
L
Gilgamesh
CptnMrgnRum
Gilgamesh
14,416
6,400
0
3,180
13,644
9,936
368
187
13,417
0
42,795
L
3,763
164
1,010
2,720
8,825
2,571
0
437
8,320
35,820
0
W
7,030
2,897
0
4,488
8,946
3,411
3,283
324
8,560
0
64,623
L
Danzaburou
KOMercy
Danzaburou
279
156
0
44
617
53
0
0
617
0
1,513
W
Scylla
3,497
155
0
0
6,874
1,889
120
254
6,528
31,738
0
W
Nike
9,643
1,831
0
4,905
17,978
8,568
88
2,063
15,711
0
29,321
L
Arachne
d3adlykansas
Arachne
9,896
6,522
0
2,711
13,357
4,016
333
2,295
10,894
0
20,945
L
Thanatos
iPanyC
Thanatos
12,365
4,187
0
10,886
13,445
5,028
568
262
13,143
0
47,326
W
Vamana
7,818
3,360
0
10,809
20,734
9,734
396
414
20,300
0
51,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
36,418
406
Minions Killed
242
0
Camps Cleared
0
1,435,897
Distance Traveled
1,219,506
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,862
554
82
5
0
334,103
1
L
Gilgamesh
8,100
506
71
4
0
264,850
3
L
Hel
7,425
464
59
4
0
295,128
2
W
Neith
9,780
611
138
9
0
247,585
5
L
Danzaburou
4,570
286
3
0
0
27,805
0
W
Scylla
7,410
463
63
4
0
281,048
0
W
Nike
8,489
531
37
2
0
295,494
0
L
Arachne
7,535
471
25
2
0
325,462
0
L
Thanatos
8,788
549
84
5
0
306,261
1
W
Vamana
9,791
612
86
5
0
277,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role