Player Matchup

Artemis
Artemis
Curîous
Artemis
Level 98
God Stats
1W - 1L
1,821 SR
Queue Stats
12W - 7L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
PLM Lucario
Gilgamesh
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 151L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
Szatanuu
Cabrakan
Level 59
God Stats
4W - 5L
1,347 SR
Queue Stats
286W - 289L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
terund
Baron Samedi
Level 115
God Stats
27W - 28L
1,608 SR
Queue Stats
519W - 572L
1,461 Elo+
Solo
Amaterasu
Amaterasu
vIgnitor
Amaterasu
Level 67
God Stats
0W - 3L
1,306 SR
Queue Stats
53W - 77L
1,458 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,501 Elo+

VS

Team Averages
Level 70
1,510 SR
1,421 Elo+
Hercules
Hercules
BadBoysAoC
Hercules
Level 86
God Stats
2W - 2L
1,752 SR
Queue Stats
46W - 54L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Cheesie10
Gilgamesh
Level 49
God Stats
8W - 5L
1,500 SR
Queue Stats
179W - 188L
1,354 Elo+
Solo
Ganesha
Ganesha
Elthie
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Emkills
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KiindOuilleMV
Scylla
Level 67
God Stats
5W - 1L
1,300 SR
Queue Stats
14W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Curîous
Artemis
17
7 / 7 / 5
11,142
484
11,664
15,364
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PLM Lucario
Gilgamesh
18
8 / 8 / 7
12,394
539
22,334
23,444
17,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Szatanuu
Cabrakan
16
4 / 6 / 11
11,585
504
12,072
19,420
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
terund
Baron Samedi
16
4 / 10 / 7
11,391
495
16,720
19,670
8,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
vIgnitor
Amaterasu
15
1 / 9 / 2
9,844
428
4,433
20,546
8,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BadBoysAoC
Hercules
19
11 / 5 / 6
12,333
536
16,836
23,394
30,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Cheesie10
Gilgamesh
18
9 / 5 / 13
12,675
551
17,471
18,683
12,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Elthie
Ganesha
16
0 / 5 / 18
11,307
492
9,400
17,085
14,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Emkills
Rama
18
9 / 6 / 4
11,826
514
15,541
15,052
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 3 / 8
12,731
554
12,893
12,447
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
24
Kills
39
40
Deaths
24
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
BadBoysAoC
Hercules
11
5
6
2.8
W
Gilgamesh
Cheesie10
Gilgamesh
9
5
13
3.1
L
Artemis
Curîous
Artemis
7
7
5
1.36
W
Ganesha
Elthie
Ganesha
0
5
18
1.8
W
Rama
Emkills
Rama
9
6
4
1.83
W
10
3
8
4.67
L
Gilgamesh
PLM Lucario
Gilgamesh
8
8
7
1.44
L
Cabrakan
Szatanuu
Cabrakan
4
6
11
1.58
L
Baron Samedi
terund
Baron Samedi
4
10
7
0.75
L
Amaterasu
vIgnitor
Amaterasu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,223
Damage
72,141
98,444
Taken
86,661
60,369
Mitigated
69,704
21,653
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BadBoysAoC
Hercules
16,836
4,725
0
8,518
23,394
30,232
839
3,443
19,869
0
63,478
W
Gilgamesh
Cheesie10
Gilgamesh
17,471
6,620
0
3,125
18,683
12,302
196
5,483
12,954
0
81,130
L
Artemis
Curîous
Artemis
11,664
5,606
0
3,511
15,364
5,225
1,200
4,849
10,399
0
76,270
W
Ganesha
Elthie
Ganesha
9,400
600
498
1,306
17,085
14,910
602
8,124
8,716
26,432
0
W
Rama
Emkills
Rama
15,541
11,832
0
3,218
15,052
6,974
2,772
4,468
10,514
0
74,237
W
12,893
780
0
934
12,447
5,286
2,597
6,285
5,816
64,535
0
L
Gilgamesh
PLM Lucario
Gilgamesh
22,334
7,977
0
1,460
23,444
17,760
273
2,978
20,023
0
75,962
L
Cabrakan
Szatanuu
Cabrakan
12,072
1,194
0
4,945
19,420
19,899
711
7,346
11,793
33,261
0
L
Baron Samedi
terund
Baron Samedi
16,720
986
2,255
3,967
19,670
8,775
299
5,108
14,234
57,155
0
L
Amaterasu
vIgnitor
Amaterasu
4,433
1,604
0
5,515
20,546
8,710
471
1,377
18,952
0
46,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,356
Gold Earned
60,872
459
Minions Killed
493
0
Camps Cleared
0
1,867,773
Distance Traveled
1,962,176
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,333
536
119
5
0
418,083
5
W
Gilgamesh
12,675
551
110
5
0
439,327
2
L
Artemis
11,142
484
123
5
0
354,773
3
W
Ganesha
11,307
492
1
0
0
396,210
9
W
Rama
11,826
514
133
6
0
346,673
6
W
Scylla
12,731
554
130
6
0
361,883
4
L
Gilgamesh
12,394
539
114
5
0
392,277
1
L
Cabrakan
11,585
504
49
2
0
363,257
0
L
Baron Samedi
11,391
495
92
4
0
339,564
4
L
Amaterasu
9,844
428
81
4
0
417,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role