Player Matchup

Gilgamesh
Gilgamesh
Avengingholy
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,535 Elo+
Party 2
Thor
Thor
CursedLamp
Thor
Level 160
God Stats
4W - 9L
1,652 SR
Queue Stats
345W - 324L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kashimot0
Ah Muzen Cab
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
95W - 93L
1,566 Elo+
Party 2
Ganesha
Ganesha
Zellzarell
Ganesha
Level 121
God Stats
8W - 4L
1,685 SR
Queue Stats
80W - 79L
1,550 Elo+
Party 2
The Morrigan
The Morrigan
cursedmoth
The Morrigan
Level 142
God Stats
2W - 2L
1,715 SR
Queue Stats
10W - 8L
1,676 Elo+
Party 1
Team Averages
Level 134
1,611 SR
1,593 Elo+

VS

Team Averages
Level 106
1,739 SR
1,655 Elo+
Athena
Athena
Canjonsty
Athena
Level 126
God Stats
13W - 3L
1,794 SR
Queue Stats
63W - 33L
1,656 Elo+
Party 3
Gilgamesh
Gilgamesh
Cuzbi
Gilgamesh
Level 72
God Stats
7W - 2L
1,946 SR
Queue Stats
200W - 144L
1,795 Elo+
Solo
Ra
Ra
MRN0ISY
Ra
Level 137
God Stats
10W - 6L
1,956 SR
Queue Stats
157W - 107L
1,658 Elo+
Party 3
Ganesha
Ganesha
PDOaksColby
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 77L
1,665 Elo+
Party 3
Chernobog
Chernobog
Slankyy
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avengingholy
Gilgamesh
15
3 / 8 / 3
9,927
473
13,277
17,852
19,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 4
9,812
467
9,817
16,099
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Kashimot0
Ah Muzen Cab
14
0 / 3 / 1
9,164
436
6,594
10,564
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Zellzarell
Ganesha
14
1 / 9 / 3
8,945
426
7,027
22,286
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
cursedmoth
The Morrigan
17
3 / 9 / 3
10,981
523
6,817
13,609
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Canjonsty
Athena
18
7 / 3 / 13
12,163
579
14,123
17,108
13,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Cuzbi
Gilgamesh
20
9 / 2 / 6
13,225
630
15,431
18,009
20,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 1 / 10
13,358
636
13,148
8,317
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
PDOaksColby
Ganesha
16
0 / 1 / 16
10,759
512
5,622
14,295
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Slankyy
Chernobog
20
6 / 2 / 9
13,075
623
13,766
14,419
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
9
Kills
34
34
Deaths
9
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Avengingholy
Gilgamesh
3
8
3
0.56
W
Athena
Canjonsty
Athena
7
3
13
4.5
L
2
5
4
0.8
W
Gilgamesh
Cuzbi
Gilgamesh
9
2
6
6
L
Ah Muzen Cab
Kashimot0
Ah Muzen Cab
0
3
1
0.17
W
12
1
10
17
W
Ganesha
PDOaksColby
Ganesha
0
1
16
8
W
Chernobog
Slankyy
Chernobog
6
2
9
5.25
L
Ganesha
Zellzarell
Ganesha
1
9
3
0.28
L
The Morrigan
cursedmoth
The Morrigan
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,532
Damage
62,090
80,410
Taken
72,148
46,276
Mitigated
60,753
12,553
Healing
32,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Avengingholy
Gilgamesh
13,277
4,043
0
4,001
17,852
19,020
0
3,665
14,147
0
52,031
W
Athena
Canjonsty
Athena
14,123
4,532
0
5,036
17,108
13,387
419
3,531
13,451
87,399
0
L
9,817
3,173
0
3,250
16,099
7,467
0
6,439
9,570
0
71,661
W
Gilgamesh
Cuzbi
Gilgamesh
15,431
4,625
0
5,296
18,009
20,149
90
3,124
14,435
0
88,448
L
Ah Muzen Cab
Kashimot0
Ah Muzen Cab
6,594
2,149
0
2,017
10,564
3,742
0
2,892
7,600
0
63,019
W
13,148
1,794
5,181
4,668
8,317
5,177
696
2,598
5,719
107,965
0
W
Ganesha
PDOaksColby
Ganesha
5,622
682
0
3,748
14,295
14,575
345
4,035
10,235
27,387
0
W
Chernobog
Slankyy
Chernobog
13,766
9,561
0
8,741
14,419
7,465
1,735
1,784
12,591
0
117,322
L
Ganesha
Zellzarell
Ganesha
7,027
801
0
2,527
22,286
11,167
0
11,378
10,678
25,654
0
L
The Morrigan
cursedmoth
The Morrigan
6,817
1,440
0
758
13,609
4,880
0
7,888
5,522
78,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
62,580
513
Minions Killed
716
0
Camps Cleared
0
1,891,948
Distance Traveled
2,137,167
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,927
473
100
5
0
367,985
5
W
Athena
12,163
579
141
7
0
433,092
3
L
Thor
9,812
467
122
6
0
408,370
5
W
Gilgamesh
13,225
630
147
7
0
436,829
3
L
Ah Muzen Cab
9,164
436
140
7
0
370,341
6
W
Ra
13,358
636
194
9
0
449,081
5
W
Ganesha
10,759
512
14
1
0
418,153
2
W
Chernobog
13,075
623
220
10
0
400,012
4
L
Ganesha
8,945
426
14
1
0
400,434
15
L
The Morrigan
10,981
523
137
7
0
344,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role