Player Matchup

Gilgamesh
Gilgamesh
Demonic00Shadows
Gilgamesh
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
109W - 103L
1,466 Elo+
Party 3
Xing Tian
Xing Tian
Geoawil
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,787 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LadyLunaria
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PickleRick22
Anubis
Level 30
God Stats
6W - 9L
1,523 SR
Queue Stats
119W - 114L
1,471 Elo+
Party 3
Ne Zha
Ne Zha
渊眼白龙
Ne Zha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,071 Elo+
Solo
Team Averages
Level 45
1,505 SR
1,459 Elo+

VS

Team Averages
Level 18
1,516 SR
1,396 Elo+
Nemesis
Nemesis
BoliJakSikam
Nemesis
Level 29
God Stats
14W - 7L
1,740 SR
Queue Stats
68W - 64L
1,467 Elo+
Party 4
Rama
Rama
DrKadogg
Rama
Level 20
God Stats
1W - 1L
1,260 SR
Queue Stats
47W - 59L
1,359 Elo+
Party 1
Hades
Hades
knypek002
Hades
Level 27
God Stats
16W - 13L
1,579 SR
Queue Stats
50W - 48L
1,461 Elo+
Party 4
Yemoja
Yemoja
rodrik70000
Yemoja
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
shadowhaunter00
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
7 / 2 / 1
9,252
617
8,053
9,584
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Geoawil
Xing Tian
12
4 / 2 / 11
8,415
561
5,508
11,255
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
LadyLunaria
Ah Muzen Cab
15
10 / 2 / 8
9,989
666
13,836
11,040
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
15
10 / 0 / 3
9,523
635
10,756
6,438
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
4 / 2 / 1
8,019
535
4,773
8,096
2,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoliJakSikam
Nemesis
10
1 / 5 / 1
6,541
436
707
8,627
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
10
1 / 5 / 1
6,067
404
2,919
7,653
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
knypek002
Hades
10
1 / 8 / 0
6,328
422
4,462
13,211
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
8
1 / 11 / 0
5,711
381
3,127
14,653
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
shadowhaunter00
Amaterasu
12
4 / 6 / 2
7,757
517
7,731
14,596
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
35
Kills
8
8
Deaths
35
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoliJakSikam
Nemesis
1
5
1
0.3
W
Gilgamesh
7
2
1
3.75
L
Rama
1
5
1
0.3
W
Xing Tian
Geoawil
Xing Tian
4
2
11
4.75
W
Ah Muzen Cab
LadyLunaria
Ah Muzen Cab
10
2
8
7
W
Anubis
10
0
3
11.5
L
Hades
knypek002
Hades
1
8
0
0.13
L
Yemoja
1
11
0
0.09
L
Amaterasu
shadowhaunter00
Amaterasu
4
6
2
0.83
W
Ne Zha
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,926
Damage
18,946
46,413
Taken
58,740
23,639
Mitigated
25,568
17,555
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoliJakSikam
Nemesis
707
277
0
2,961
8,627
2,251
0
1,193
7,434
0
26,993
W
Gilgamesh
8,053
2,960
0
3,302
9,584
3,812
3,062
197
9,387
0
48,740
L
Rama
2,919
2,342
0
470
7,653
1,962
563
3,338
4,315
0
18,437
W
Xing Tian
Geoawil
Xing Tian
5,508
650
0
1,206
11,255
9,436
447
1,691
9,564
20,573
0
W
Ah Muzen Cab
LadyLunaria
Ah Muzen Cab
13,836
6,994
0
6,029
11,040
4,423
4,273
3,271
7,769
0
69,521
W
Anubis
10,756
536
0
5,038
6,438
3,354
0
2,374
4,064
62,480
0
L
Hades
knypek002
Hades
4,462
287
0
2,747
13,211
6,624
0
5,827
7,384
30,132
0
L
Yemoja
3,127
1,184
100
533
14,653
7,854
617
4,002
10,651
14,549
0
L
Amaterasu
shadowhaunter00
Amaterasu
7,731
4,785
0
4,388
14,596
6,877
335
1,904
12,692
0
28,850
W
Ne Zha
4,773
1,127
0
1,980
8,096
2,614
476
56
8,040
0
39,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
32,404
430
Minions Killed
242
0
Camps Cleared
0
1,369,307
Distance Traveled
1,141,756
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,541
436
67
4
0
186,229
0
W
Gilgamesh
9,252
617
98
7
0
285,486
0
L
Rama
6,067
404
40
3
0
255,951
0
W
Xing Tian
8,415
561
28
2
0
283,446
6
W
Ah Muzen Cab
9,989
666
113
8
0
256,161
0
W
Anubis
9,523
635
109
7
0
251,857
2
L
Hades
6,328
422
65
4
0
218,228
0
L
Yemoja
5,711
381
29
2
0
227,838
0
L
Amaterasu
7,757
517
41
3
0
253,510
5
W
Ne Zha
8,019
535
82
5
0
292,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role