Player Matchup

Sol
Sol
John-Kbec
Sol
Level 147
God Stats
44W - 40L
1,419 SR
Queue Stats
314W - 328L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
thefilo
Gilgamesh
Level 59
God Stats
8W - 7L
1,475 SR
Queue Stats
194W - 235L
1,356 Elo+
Party 1
Susano
Susano
zeosnakes
Susano
Level 46
God Stats
7W - 7L
1,469 SR
Queue Stats
158W - 192L
1,341 Elo+
Party 1
Team Averages
Level 84
1,454 SR
1,356 Elo+

VS

Team Averages
Level 52
1,310 SR
1,413 Elo+
Fenrir
Fenrir
DragonSpark143
Fenrir
Level 68
God Stats
24W - 27L
1,456 SR
Queue Stats
55W - 64L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
EagleBro25
Gilgamesh
Level 24
God Stats
0W - 2L
1,254 SR
Queue Stats
10W - 11L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
SirGrilliam
Jormungandr
Level 65
God Stats
8W - 11L
1,220 SR
Queue Stats
213W - 221L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
11,975
704
16,553
13,766
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
thefilo
Gilgamesh
15
7 / 2 / 8
11,753
691
11,024
15,029
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
zeosnakes
Susano
15
3 / 2 / 14
11,050
650
13,719
13,218
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
10,136
596
5,206
15,287
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
EagleBro25
Gilgamesh
13
1 / 3 / 3
10,356
609
9,533
17,427
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
SirGrilliam
Jormungandr
15
4 / 7 / 1
12,009
706
17,373
18,686
9,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
17
Kills
6
6
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Gilgamesh
EagleBro25
Gilgamesh
1
3
3
0.83
W
7
2
6
5
L
Jormungandr
SirGrilliam
Jormungandr
4
7
1
0.64
W
Gilgamesh
thefilo
Gilgamesh
7
2
8
5.5
W
Susano
zeosnakes
Susano
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,296
Damage
32,112
42,013
Taken
51,400
16,988
Mitigated
32,644
15,335
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,206
1,462
0
2,725
15,287
6,052
0
3,620
11,505
0
39,730
L
Gilgamesh
EagleBro25
Gilgamesh
9,533
1,235
433
2,174
17,427
16,715
327
4,025
13,015
0
23,646
W
16,553
4,004
284
7,735
13,766
4,726
1,820
6,355
7,411
72,815
0
L
Jormungandr
SirGrilliam
Jormungandr
17,373
3,397
0
48
18,686
9,877
676
8,154
10,168
56,224
0
W
Gilgamesh
thefilo
Gilgamesh
11,024
3,693
0
3,500
15,029
7,163
55
5,726
9,303
0
41,491
W
Susano
zeosnakes
Susano
13,719
3,468
0
3,816
13,218
5,099
674
5,444
7,774
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
32,501
177
Minions Killed
156
0
Camps Cleared
0
988,860
Distance Traveled
827,531
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,136
596
67
4
0
288,437
2
L
Gilgamesh
10,356
609
23
1
0
278,655
1
W
Sol
11,975
704
106
6
0
303,169
0
L
Jormungandr
12,009
706
66
4
0
260,439
1
W
Gilgamesh
11,753
691
45
3
0
356,682
5
W
Susano
11,050
650
26
2
0
329,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role