Player Matchup

King Arthur
King Arthur
Andraus
King Arthur
Level 123
God Stats
40W - 27L
1,656 SR
Queue Stats
125W - 99L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Squealhog
Baron Samedi
Level 83
God Stats
25W - 18L
1,649 SR
Queue Stats
120W - 119L
1,622 Elo+
Party 1
Hachiman
Hachiman
popcornphil
Hachiman
Level 156
God Stats
3W - 0L
1,776 SR
Queue Stats
143W - 122L
1,655 Elo+
Party 1
Team Averages
Level 121
1,693 SR
1,640 Elo+

VS

Team Averages
Level 80
1,585 SR
1,506 Elo+
Gilgamesh
Gilgamesh
ImSteveO
Gilgamesh
Level 88
God Stats
16W - 6L
1,830 SR
Queue Stats
205W - 233L
1,503 Elo+
Solo
Xing Tian
Xing Tian
bluntjamzsmite
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,344 Elo+
Solo
Discordia
Discordia
unholypearz2
Discordia
Level 91
God Stats
4W - 5L
1,424 SR
Queue Stats
23W - 20L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andraus
King Arthur
16
10 / 0 / 12
12,699
747
17,782
21,031
28,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Squealhog
Baron Samedi
14
4 / 5 / 16
11,463
674
20,092
15,432
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
popcornphil
Hachiman
15
9 / 6 / 11
12,656
744
18,157
22,951
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImSteveO
Gilgamesh
14
3 / 12 / 4
11,178
658
12,822
21,920
9,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
bluntjamzsmite
Xing Tian
13
3 / 5 / 7
11,470
675
11,028
35,323
34,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
unholypearz2
Discordia
15
5 / 6 / 5
11,206
659
22,988
11,817
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
23
Kills
11
11
Deaths
23
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andraus
King Arthur
10
0
12
16
L
Gilgamesh
ImSteveO
Gilgamesh
3
12
4
0.42
W
Baron Samedi
Squealhog
Baron Samedi
4
5
16
2.4
L
Xing Tian
bluntjamzsmite
Xing Tian
3
5
7
1.3
W
Hachiman
popcornphil
Hachiman
9
6
11
2.42
L
Discordia
unholypearz2
Discordia
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,031
Damage
46,838
59,414
Taken
69,060
44,128
Mitigated
48,359
25,998
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andraus
King Arthur
17,782
2,023
899
7,539
21,031
28,402
997
10,266
10,765
0
43,977
L
Gilgamesh
ImSteveO
Gilgamesh
12,822
3,003
0
1,276
21,920
9,907
0
6,879
14,666
0
74,105
W
Baron Samedi
Squealhog
Baron Samedi
20,092
606
3,500
6,584
15,432
7,439
1,353
9,944
5,488
37,521
0
L
Xing Tian
bluntjamzsmite
Xing Tian
11,028
1,174
0
10,350
35,323
34,022
132
11,905
22,918
21,740
0
W
Hachiman
popcornphil
Hachiman
18,157
9,902
0
7,476
22,951
8,287
472
13,834
9,117
0
61,021
L
Discordia
unholypearz2
Discordia
22,988
678
0
2,053
11,817
4,430
0
1,422
10,245
52,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
33,854
165
Minions Killed
175
0
Camps Cleared
0
931,960
Distance Traveled
955,575
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,699
747
50
3
0
362,261
2
L
Gilgamesh
11,178
658
81
5
0
295,987
0
W
Baron Samedi
11,463
674
42
2
0
282,090
3
L
Xing Tian
11,470
675
19
1
0
353,834
4
W
Hachiman
12,656
744
73
4
0
287,609
3
L
Discordia
11,206
659
75
4
0
305,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role