Player Matchup

Discordia
Discordia
Greniuss
Discordia
Level 103
God Stats
7W - 2L
1,727 SR
Queue Stats
195W - 113L
1,669 Elo+
Party 2
Cernunnos
Cernunnos
IllumiNaughty11
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 52L
1,744 Elo+
Party 2
Gilgamesh
Gilgamesh
XanthBamboozler
Gilgamesh
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 121L
1,687 Elo+
Party 2
Team Averages
Level 98
1,576 SR
1,700 Elo+

VS

Team Averages
Level 111
1,582 SR
1,666 Elo+
Gilgamesh
Gilgamesh
Chikunga
Gilgamesh
Level 145
God Stats
2W - 1L
1,747 SR
Queue Stats
194W - 103L
1,785 Elo+
Party 1
Baron Samedi
Baron Samedi
DaRealMrDuck
Baron Samedi
Level 27
God Stats
14W - 9L
1,500 SR
Queue Stats
183W - 108L
1,713 Elo+
Party 1
Osiris
Osiris
dbrea26
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Greniuss
Discordia
17
4 / 8 / 9
13,351
668
23,308
16,231
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
IllumiNaughty11
Cernunnos
17
6 / 9 / 8
13,559
678
14,957
21,670
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
XanthBamboozler
Gilgamesh
16
5 / 9 / 9
12,899
645
21,693
24,727
21,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chikunga
Gilgamesh
18
6 / 5 / 13
14,343
717
21,110
29,232
22,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DaRealMrDuck
Baron Samedi
16
5 / 7 / 12
13,285
664
8,625
13,811
8,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
dbrea26
Osiris
19
15 / 3 / 7
15,974
799
22,797
28,032
32,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
15
Kills
26
26
Deaths
15
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chikunga
Gilgamesh
6
5
13
2.5
W
Baron Samedi
DaRealMrDuck
Baron Samedi
5
7
12
1.57
L
Discordia
Greniuss
Discordia
4
8
9
1.06
L
Cernunnos
IllumiNaughty11
Cernunnos
6
9
8
1.11
L
Gilgamesh
XanthBamboozler
Gilgamesh
5
9
9
1.06
W
Osiris
dbrea26
Osiris
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,958
Damage
52,532
62,628
Taken
71,075
41,479
Mitigated
63,821
7,424
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chikunga
Gilgamesh
21,110
5,480
0
5,320
29,232
22,796
795
10,727
18,012
0
68,772
W
Baron Samedi
DaRealMrDuck
Baron Samedi
8,625
746
1,707
2,264
13,811
8,354
373
6,184
7,445
30,669
0
L
Discordia
Greniuss
Discordia
23,308
1,211
360
2,441
16,231
6,773
0
1,436
14,795
87,437
0
L
Cernunnos
IllumiNaughty11
Cernunnos
14,957
8,116
0
3,453
21,670
13,063
1,242
4,335
17,335
0
42,619
L
Gilgamesh
XanthBamboozler
Gilgamesh
21,693
6,177
437
733
24,727
21,643
0
6,013
18,714
3,110
58,930
W
Osiris
dbrea26
Osiris
22,797
5,156
208
4,758
28,032
32,671
1,405
7,613
19,809
15,794
75,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
43,602
204
Minions Killed
230
0
Camps Cleared
0
1,042,689
Distance Traveled
1,088,843
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,343
717
77
4
0
380,985
0
W
Baron Samedi
13,285
664
53
3
0
303,533
2
L
Discordia
13,351
668
101
5
0
335,238
0
L
Cernunnos
13,559
678
51
3
0
312,579
0
L
Gilgamesh
12,899
645
52
3
0
394,872
3
W
Osiris
15,974
799
100
5
0
404,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role